Player Matchup

Chaac
Chaac
Arsasaurs
Chaac
Level 17
God Stats
13W - 8L
1,541 SR
Queue Stats
36W - 38L
1,469 Elo+
Party 1
The Morrigan
The Morrigan
DwarfInACar
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,402 Elo+
Party 1
Neith
Neith
SciJo
Neith
Level 29
God Stats
11W - 6L
1,675 SR
Queue Stats
31W - 31L
1,613 Elo+
Solo
Arachne
Arachne
SupahMikey
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 171L
1,380 Elo+
Solo
Cthulhu
Cthulhu
armad1d0
Cthulhu
Level 18
God Stats
12W - 16L
1,472 SR
Queue Stats
113W - 84L
1,395 Elo+
Party 1
Team Averages
Level 22
1,538 SR
1,452 Elo+

VS

Team Averages
Level 18
1,481 SR
1,444 Elo+
Cerberus
Cerberus
H1matsubushi
Cerberus
Level 14
God Stats
0W - 1L
1,724 SR
Queue Stats
4W - 6L
1,471 Elo+
Party 2
Anhur
Anhur
Joney69
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Party 2
Kali
Kali
JustLexi771
Kali
Level 6
God Stats
0W - 2L
1,117 SR
Queue Stats
6W - 6L
1,078 Elo+
Solo
The Morrigan
The Morrigan
Rodo11
The Morrigan
Level 65
God Stats
4W - 5L
1,562 SR
Queue Stats
107W - 102L
1,463 Elo+
Party 3
Bellona
Bellona
marialemaru
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arsasaurs
Chaac
20
20 / 3 / 7
15,226
609
23,164
23,739
16,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
DwarfInACar
The Morrigan
17
6 / 5 / 13
12,418
497
7,277
12,848
8,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
SciJo
Neith
18
9 / 0 / 11
12,656
506
12,169
8,403
3,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
SupahMikey
Arachne
19
14 / 6 / 13
13,912
556
19,861
23,724
10,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
armad1d0
Cthulhu
16
2 / 2 / 19
12,312
492
11,775
20,215
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
H1matsubushi
Cerberus
15
1 / 6 / 5
10,028
401
6,014
17,786
17,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Joney69
Anhur
15
3 / 8 / 4
9,990
400
5,482
15,882
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 15 / 3
11,347
454
7,356
21,121
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Rodo11
The Morrigan
18
8 / 8 / 5
12,814
513
17,474
18,796
8,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
marialemaru
Bellona
15
0 / 15 / 1
9,954
398
3,262
20,495
16,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
33
51
Kills
15
16
Deaths
52
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arsasaurs
Chaac
20
3
7
7.83
W
The Morrigan
DwarfInACar
The Morrigan
6
5
13
2.5
L
Cerberus
H1matsubushi
Cerberus
1
6
5
0.58
L
Anhur
Joney69
Anhur
3
8
4
0.63
L
3
15
3
0.3
L
The Morrigan
Rodo11
The Morrigan
8
8
5
1.31
W
Neith
SciJo
Neith
9
0
11
14.5
W
Arachne
SupahMikey
Arachne
14
6
13
3.42
W
Cthulhu
armad1d0
Cthulhu
2
2
19
5.75
L
Bellona
marialemaru
Bellona
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,246
Damage
39,588
88,929
Taken
94,080
60,957
Mitigated
55,323
36,548
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arsasaurs
Chaac
23,164
9,596
0
13,864
23,739
16,787
1,131
6,400
16,326
0
119,501
W
The Morrigan
DwarfInACar
The Morrigan
7,277
1,945
141
3,574
12,848
8,231
1,268
2,898
9,761
69,706
1,362
L
Cerberus
H1matsubushi
Cerberus
6,014
119
0
3,010
17,786
17,230
241
2,914
14,872
42,616
0
L
Anhur
Joney69
Anhur
5,482
3,007
0
4,265
15,882
5,504
710
5,187
10,695
0
50,758
L
7,356
3,255
0
3,253
21,121
7,378
685
4,914
16,207
0
40,048
L
The Morrigan
Rodo11
The Morrigan
17,474
3,109
0
1,210
18,796
8,235
0
4,485
14,307
65,740
7,116
W
Neith
SciJo
Neith
12,169
6,624
0
4,945
8,403
3,439
2,885
1,719
6,622
0
78,248
W
Arachne
SupahMikey
Arachne
19,861
13,147
0
6,343
23,724
10,722
3,146
6,271
16,392
0
80,382
W
Cthulhu
armad1d0
Cthulhu
11,775
862
1,713
5,968
20,215
21,778
590
5,374
14,646
40,664
0
L
Bellona
marialemaru
Bellona
3,262
759
0
509
20,495
16,976
811
1,552
18,943
0
33,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,524
Gold Earned
54,133
570
Minions Killed
415
0
Camps Cleared
0
2,367,728
Distance Traveled
2,031,512
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,226
609
183
7
0
431,438
4
W
The Morrigan
12,418
497
120
5
0
428,540
3
L
Cerberus
10,028
401
55
2
0
456,252
6
L
Anhur
9,990
400
90
4
0
382,653
1
L
Kali
11,347
454
76
3
0
450,761
4
L
The Morrigan
12,814
513
110
4
0
388,464
0
W
Neith
12,656
506
103
4
0
460,940
3
W
Arachne
13,912
556
102
4
0
524,745
0
W
Cthulhu
12,312
492
62
2
0
522,065
3
L
Bellona
9,954
398
84
3
0
353,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role