Player Matchup

Tsukuyomi
Tsukuyomi
Gladch
Tsukuyomi
Level 130
God Stats
21W - 16L
1,500 SR
Queue Stats
184W - 164L
1,523 Elo+
Party 1
Janus
Janus
Kamarock
Janus
Level 145
God Stats
12W - 28L
1,662 SR
Queue Stats
219W - 200L
1,515 Elo+
Party 1
Scylla
Scylla
Matthias78
Scylla
Level 117
God Stats
1W - 1L
1,217 SR
Queue Stats
18W - 8L
1,602 Elo+
Party 1
Team Averages
Level 131
1,460 SR
1,547 Elo+

VS

Team Averages
Level 108
1,594 SR
1,466 Elo+
Awilix
Awilix
AKpuppydog
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,558 Elo+
Party 2
Amaterasu
Amaterasu
ExFactorx427
Amaterasu
Level 89
God Stats
14W - 8L
1,607 SR
Queue Stats
96W - 108L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
LittleSkunkDunk
Baron Samedi
Level 109
God Stats
9W - 4L
1,674 SR
Queue Stats
87W - 86L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gladch
Tsukuyomi
15
7 / 8 / 5
12,013
707
12,698
15,246
10,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Kamarock
Janus
16
6 / 4 / 9
12,574
740
17,601
7,856
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Matthias78
Scylla
16
5 / 6 / 11
12,433
731
11,511
11,174
5,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AKpuppydog
Awilix
16
8 / 6 / 6
12,809
753
6,123
14,922
5,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
ExFactorx427
Amaterasu
13
1 / 6 / 10
9,932
584
4,999
20,933
15,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LittleSkunkDunk
Baron Samedi
16
9 / 6 / 4
12,087
711
12,283
13,963
6,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
18
Kills
18
18
Deaths
18
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
AKpuppydog
Awilix
8
6
6
1.83
L
Amaterasu
ExFactorx427
Amaterasu
1
6
10
1
W
Tsukuyomi
Gladch
Tsukuyomi
7
8
5
1.19
W
Janus
Kamarock
Janus
6
4
9
2.63
L
Baron Samedi
LittleSkunkDunk
Baron Samedi
9
6
4
1.83
W
Scylla
Matthias78
Scylla
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,810
Damage
23,405
34,276
Taken
49,818
17,970
Mitigated
28,390
4,864
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AKpuppydog
Awilix
6,123
1,981
0
0
14,922
5,652
0
8,971
5,951
0
32,228
L
Amaterasu
ExFactorx427
Amaterasu
4,999
2,449
419
5,026
20,933
15,752
0
11,022
9,911
0
18,686
W
Tsukuyomi
Gladch
Tsukuyomi
12,698
4,226
0
1,907
15,246
10,087
74
3,895
10,100
0
30,977
W
Janus
Kamarock
Janus
17,601
491
0
1,488
7,856
2,593
1,030
3,860
3,788
73,932
0
L
Baron Samedi
LittleSkunkDunk
Baron Samedi
12,283
1,257
926
2,702
13,963
6,986
0
9,159
4,804
54,085
0
W
Scylla
Matthias78
Scylla
11,511
3,545
0
1,469
11,174
5,290
1,035
3,823
7,086
49,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,020
Gold Earned
34,828
208
Minions Killed
162
0
Camps Cleared
0
825,556
Distance Traveled
831,042
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,809
753
41
2
0
267,603
1
L
Amaterasu
9,932
584
26
2
0
310,938
0
W
Tsukuyomi
12,013
707
37
2
0
270,970
2
W
Janus
12,574
740
96
6
0
291,801
5
L
Baron Samedi
12,087
711
95
6
0
252,501
8
W
Scylla
12,433
731
75
4
0
262,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role