Player Matchup

Medusa
Medusa
Marshmallow0294
Medusa
Level 103
God Stats
4W - 2L
1,703 SR
Queue Stats
44W - 37L
1,627 Elo+
Party 2
Cthulhu
Cthulhu
ParasiticAnomaly
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,699 Elo+
Party 2
Ah Puch
Ah Puch
ScorchPrime
Ah Puch
Level 26
God Stats
10W - 8L
1,617 SR
Queue Stats
129W - 102L
1,627 Elo+
Party 2
Team Averages
Level 51
1,607 SR
1,651 Elo+

VS

Team Averages
Level 65
1,640 SR
1,648 Elo+
Anubis
Anubis
Blurred Kaos
Anubis
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 23L
1,701 Elo+
Party 1
Jormungandr
Jormungandr
Pizza4300
Jormungandr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,694 Elo+
Party 1
Chiron
Chiron
lGrub
Chiron
Level 109
God Stats
1W - 2L
1,921 SR
Queue Stats
586W - 454L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 15
14,517
631
12,658
14,325
4,610
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 4 / 17
13,920
605
12,593
25,915
24,239
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
ScorchPrime
Ah Puch
20
14 / 5 / 6
16,537
719
22,257
13,519
3,743
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 12 / 4
12,598
548
5,571
17,710
7,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Pizza4300
Jormungandr
15
0 / 9 / 8
12,834
558
8,865
18,255
7,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
lGrub
Chiron
20
10 / 2 / 1
15,662
681
28,065
18,587
7,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
23
Kills
11
11
Deaths
23
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
12
4
0.25
W
5
2
15
6.25
W
4
4
17
3.13
L
Jormungandr
Pizza4300
Jormungandr
0
9
8
0.44
W
Ah Puch
ScorchPrime
Ah Puch
14
5
6
3.4
L
Chiron
lGrub
Chiron
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,508
Damage
42,501
53,759
Taken
54,552
32,592
Mitigated
22,574
10,859
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,571
183
0
2,328
17,710
7,479
214
10,400
7,310
36,329
0
W
12,658
6,633
0
3,330
14,325
4,610
2,297
4,264
9,479
0
71,276
W
12,593
236
0
3,558
25,915
24,239
306
5,847
19,660
31,474
0
L
Jormungandr
Pizza4300
Jormungandr
8,865
1,166
0
96
18,255
7,474
423
12,936
5,319
30,529
0
W
Ah Puch
ScorchPrime
Ah Puch
22,257
191
1,023
2,948
13,519
3,743
1,300
3,631
9,650
95,444
0
L
Chiron
lGrub
Chiron
28,065
6,596
1,209
5,687
18,587
7,621
1,707
11,587
7,000
0
109,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
41,094
227
Minions Killed
269
0
Camps Cleared
0
1,177,637
Distance Traveled
1,036,769
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,598
548
45
2
0
293,081
1
W
Medusa
14,517
631
71
3
0
422,102
1
W
Cthulhu
13,920
605
38
2
0
376,201
0
L
Jormungandr
12,834
558
43
2
0
337,452
0
W
Ah Puch
16,537
719
118
5
0
379,334
0
L
Chiron
15,662
681
181
8
0
406,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role