Player Matchup

Yemoja
Yemoja
DesiredSupport
Yemoja
Level 29
God Stats
3W - 5L
1,524 SR
Queue Stats
97W - 76L
1,558 Elo+
Party 1
Anubis
Anubis
H3roic_Vi11ain30
Anubis
Level 49
God Stats
0W - 1L
1,857 SR
Queue Stats
110W - 96L
1,578 Elo+
Party 1
Fenrir
Fenrir
PoppaBates
Fenrir
Level 47
God Stats
25W - 20L
1,621 SR
Queue Stats
117W - 99L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
QuestionableShot
Danzaburou
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 120L
1,595 Elo+
Party 1
Bellona
Bellona
SuperHiggins
Bellona
Level 45
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1
Team Averages
Level 44
1,555 SR
1,508 Elo+

VS

Team Averages
Level 63
1,748 SR
1,729 Elo+
Tsukuyomi
Tsukuyomi
EarlessKitten54
Tsukuyomi
Level 24
God Stats
8W - 2L
1,824 SR
Queue Stats
97W - 51L
1,695 Elo+
Party 2
Apollo
Apollo
Itz_the_Dit
Apollo
Level 41
God Stats
2W - 2L
1,902 SR
Queue Stats
74W - 86L
1,825 Elo+
Party 3
Bacchus
Bacchus
JustSayMacklunky
Bacchus
Level 92
God Stats
9W - 7L
1,837 SR
Queue Stats
66W - 79L
1,825 Elo+
Party 3
Chang'e
Chang'e
LividKoala54931
Chang'e
Level 119
God Stats
92W - 57L
1,677 SR
Queue Stats
207W - 141L
1,626 Elo+
Party 2
Nu Wa
Nu Wa
SturdyArc364639
Nu Wa
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 37L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
8,060
504
9,375
9,747
5,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 6 / 2
8,841
553
8,266
13,488
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
PoppaBates
Fenrir
14
4 / 2 / 1
8,510
532
5,467
10,800
6,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
QuestionableShot
Danzaburou
12
4 / 3 / 3
7,528
471
7,845
10,307
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
SuperHiggins
Bellona
10
0 / 3 / 0
6,671
417
2,716
8,183
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EarlessKitten54
Tsukuyomi
15
5 / 1 / 2
9,258
579
6,383
9,139
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
10
1 / 4 / 4
6,878
430
4,493
10,423
3,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 5 / 5
7,311
457
5,359
13,572
10,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 0 / 2
9,696
606
8,810
5,922
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 5
9,927
620
12,792
11,166
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
13
Kills
15
15
Deaths
13
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
W
Tsukuyomi
EarlessKitten54
Tsukuyomi
5
1
2
6
L
2
6
2
0.5
W
Apollo
1
4
4
0.75
W
1
5
5
0.7
W
3
0
2
4
L
Fenrir
PoppaBates
Fenrir
4
2
1
2.25
L
Danzaburou
QuestionableShot
Danzaburou
4
3
3
1.83
W
5
3
5
2.5
L
Bellona
SuperHiggins
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,669
Damage
37,837
52,525
Taken
50,222
26,523
Mitigated
24,885
18,623
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,375
1,963
1,183
2,051
9,747
5,641
293
5,461
4,112
33,884
0
W
Tsukuyomi
EarlessKitten54
Tsukuyomi
6,383
1,649
0
4,133
9,139
2,641
188
2,696
6,443
0
57,616
L
8,266
720
159
5,610
13,488
5,494
111
6,945
6,205
67,688
0
W
Apollo
4,493
1,984
897
3,017
10,423
3,274
895
3,462
6,961
0
27,449
W
5,359
949
282
1,279
13,572
10,944
126
4,960
8,612
16,662
0
W
8,810
454
341
4,487
5,922
4,647
1,979
1,287
4,635
56,646
0
L
Fenrir
PoppaBates
Fenrir
5,467
1,060
0
3,951
10,800
6,322
0
3,687
6,973
3,901
42,672
L
Danzaburou
QuestionableShot
Danzaburou
7,845
4,479
246
4,208
10,307
3,519
769
3,898
6,305
0
40,756
W
12,792
3,124
0
3,726
11,166
3,379
169
5,680
5,486
67,076
0
L
Bellona
SuperHiggins
Bellona
2,716
1,162
0
1,215
8,183
5,547
0
5,756
1,969
2,293
27,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
43,070
402
Minions Killed
447
0
Camps Cleared
0
1,340,024
Distance Traveled
1,552,921
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,060
504
47
3
0
304,645
4
W
Tsukuyomi
9,258
579
104
7
0
376,048
5
L
Anubis
8,841
553
129
8
0
258,715
7
W
Apollo
6,878
430
53
3
0
290,484
5
W
Bacchus
7,311
457
27
2
0
313,130
8
W
Chang'e
9,696
606
130
8
0
290,203
3
L
Fenrir
8,510
532
82
5
0
313,215
3
L
Danzaburou
7,528
471
70
4
0
264,971
3
W
Nu Wa
9,927
620
133
8
0
283,056
5
L
Bellona
6,671
417
74
5
0
198,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role