Player Matchup

Danzaburou
Danzaburou
Gold I
EliteSaiyan15
Danzaburou
Gold I
Level 155
God Stats
3W - 4L
1,722 SR
Queue Stats
448W - 420L
1,645 MMR
Solo
Sylvanus
Sylvanus
Bronze III
LuNtap
Sylvanus
Bronze III
Level 127
God Stats
2W - 1L
1,614 SR
Queue Stats
2W - 1L
1,646 MMR
Solo
King Arthur
King Arthur
Gold III
NAYORS
King Arthur
Gold III
Level 107
God Stats
0W - 8L
1,500 SR
Queue Stats
186W - 200L
1,644 MMR
Solo
Persephone
Persephone
Gold V
ShadyWolfsbane
Persephone
Gold V
Level 160
God Stats
6W - 12L
1,490 SR
Queue Stats
194W - 181L
1,657 MMR
Party 1
Da Ji
Da Ji
Silver I
Trion
Da Ji
Silver I
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 176L
1,633 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,565 SR
1,645 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 156
1,609 SR
1,650 MMR
Erlang Shen
Erlang Shen
Platinum IV
AlexTsx13
Erlang Shen
Platinum IV
Level 160
God Stats
14W - 13L
1,221 SR
Queue Stats
531W - 525L
1,642 MMR
Solo
Osiris
Osiris
Gold III
LITTLEHEFF
Osiris
Gold III
Level 159
God Stats
11W - 3L
1,906 SR
Queue Stats
293W - 286L
1,641 MMR
Solo
Rama
Rama
Platinum I
Maczter
Rama
Platinum I
Level 143
God Stats
18W - 25L
1,607 SR
Queue Stats
558W - 539L
1,909 MMR
Party 2
Sobek
Sobek
Gold IV
MrSuperDeep
Sobek
Gold IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,642 MMR
Solo
Kukulkan
Kukulkan
Gold III
The1AndOnlyOni
Kukulkan
Gold III
Level 160
God Stats
8W - 5L
1,811 SR
Queue Stats
473W - 470L
1,415 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EliteSaiyan15
Danzaburou
18
1 / 5 / 4
11,275
513
9,892
16,661
6,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
LuNtap
Sylvanus
13
1 / 6 / 5
9,149
416
8,074
21,386
22,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
NAYORS
King Arthur
17
0 / 3 / 2
10,340
470
6,034
15,456
17,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
ShadyWolfsbane
Persephone
20
6 / 7 / 8
13,042
593
18,385
14,084
6,050
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Trion
Da Ji
18
9 / 12 / 2
12,498
568
16,793
22,486
10,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
NemesisJanusTsukuyomiSetNu Wa

VS

Bans
ApolloFenrirCu ChulainnHun BatzAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlexTsx13
Erlang Shen
20
13 / 4 / 10
14,251
648
20,023
22,595
15,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
LITTLEHEFF
Osiris
19
6 / 2 / 4
13,464
612
11,175
15,651
16,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
Maczter
Rama
20
5 / 1 / 4
14,679
667
9,249
12,630
7,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 3 / 20
12,804
582
12,621
33,384
30,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
19
6 / 7 / 11
13,160
598
15,996
12,845
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
17
Kills
33
33
Deaths
17
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AlexTsx13
Erlang Shen
13
4
10
4.5
L
Danzaburou
EliteSaiyan15
Danzaburou
1
5
4
0.6
W
Osiris
LITTLEHEFF
Osiris
6
2
4
4
L
Sylvanus
LuNtap
Sylvanus
1
6
5
0.58
W
Rama
Maczter
Rama
5
1
4
7
W
3
3
20
4.33
L
King Arthur
NAYORS
King Arthur
0
3
2
0.33
L
Persephone
ShadyWolfsbane
Persephone
6
7
8
1.43
W
Kukulkan
6
7
11
1.64
L
Da Ji
Trion
Da Ji
9
12
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,178
Damage
69,064
90,073
Taken
97,105
62,935
Mitigated
74,297
18,809
Healing
41,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AlexTsx13
Erlang Shen
20,023
11,464
0
9,985
22,595
15,228
1,135
8,424
14,130
10,696
84,524
L
Danzaburou
EliteSaiyan15
Danzaburou
9,892
5,591
0
6,975
16,661
6,921
0
2,174
14,487
0
88,881
W
Osiris
LITTLEHEFF
Osiris
11,175
3,648
0
6,825
15,651
16,035
2,635
3,140
12,274
6,879
71,547
L
Sylvanus
LuNtap
Sylvanus
8,074
1,040
2,109
5,599
21,386
22,169
0
8,286
13,100
22,452
0
W
Rama
Maczter
Rama
9,249
7,430
0
6,557
12,630
7,869
9,699
2,517
9,921
9,661
117,869
W
12,621
1,372
0
15,635
33,384
30,062
0
9,322
23,987
36,955
0
L
King Arthur
NAYORS
King Arthur
6,034
573
0
3,212
15,456
17,375
0
4,014
11,442
86
64,067
L
Persephone
ShadyWolfsbane
Persephone
18,385
874
0
904
14,084
6,050
0
7,481
6,598
94,834
0
W
Kukulkan
15,996
2,426
375
2,539
12,845
5,103
2,205
3,607
9,188
88,723
0
L
Da Ji
Trion
Da Ji
16,793
4,502
0
10
22,486
10,420
0
9,241
13,245
0
73,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,304
Gold Earned
68,358
581
Minions Killed
660
0
Camps Cleared
0
1,931,311
Distance Traveled
2,143,191
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,251
648
109
5
0
454,119
4
L
Danzaburou
11,275
513
151
7
0
372,054
3
W
Osiris
13,464
612
143
7
0
424,341
4
L
Sylvanus
9,149
416
35
2
0
383,176
8
W
Rama
14,679
667
227
10
0
419,132
9
W
Sobek
12,804
582
30
1
0
429,085
4
L
King Arthur
10,340
470
132
6
0
409,521
3
L
Persephone
13,042
593
159
7
0
413,223
1
W
Kukulkan
13,160
598
151
7
0
416,514
6
L
Da Ji
12,498
568
104
5
0
353,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role