Player Matchup

Bakasura
Bakasura
AresGladiator99
Bakasura
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 28L
1,380 Elo+
Party 1
Chaac
Chaac
AyeYoBigPapa
Chaac
Level 83
God Stats
16W - 25L
1,409 SR
Queue Stats
297W - 305L
1,426 Elo+
Party 1
Aphrodite
Aphrodite
ChrisValentine
Aphrodite
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,274 Elo+
Solo
Team Averages
Level 58
1,470 SR
1,360 Elo+

VS

Team Averages
Level 38
1,500 SR
1,340 Elo+
Nox
Nox
SupremeAlah22
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
951 Elo+
Solo
Fenrir
Fenrir
germanwillow
Fenrir
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,535 Elo+
Party 2
Anhur
Anhur
naMgiPreaB
Anhur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 192L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
10 / 2 / 4
12,309
821
11,567
10,482
3,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 2 / 10
11,574
772
17,324
15,485
15,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
ChrisValentine
Aphrodite
13
2 / 5 / 10
10,302
687
5,042
15,709
4,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
9,819
655
9,201
11,897
4,865
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
11
2 / 9 / 2
8,827
588
7,322
15,527
6,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
12
4 / 6 / 5
10,100
673
13,027
13,051
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
9
9
Deaths
19
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
10
2
4
6
W
7
2
10
6
W
Aphrodite
ChrisValentine
Aphrodite
2
5
10
1.4
L
3
4
5
1.38
L
Fenrir
2
9
2
0.33
L
Anhur
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
29,550
41,676
Taken
40,475
23,529
Mitigated
15,478
20,930
Healing
1,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
11,567
8,852
0
5,074
10,482
3,414
783
859
9,623
0
42,883
W
17,324
3,372
0
4,928
15,485
15,589
492
4,054
11,431
16,243
38,792
W
Aphrodite
ChrisValentine
Aphrodite
5,042
1,406
2,809
8,119
15,709
4,526
1,315
4,374
11,335
34,367
0
L
9,201
976
0
0
11,897
4,865
0
3,255
8,517
28,337
0
L
Fenrir
7,322
1,496
0
1,202
15,527
6,080
0
2,903
12,119
0
23,761
L
Anhur
13,027
6,652
0
585
13,051
4,533
0
2,769
9,715
0
34,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
28,746
181
Minions Killed
114
0
Camps Cleared
0
817,745
Distance Traveled
715,584
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,309
821
76
5
0
313,535
5
W
Chaac
11,574
772
45
3
0
268,083
1
W
Aphrodite
10,302
687
60
4
0
236,127
1
L
Nox
9,819
655
39
3
0
244,328
1
L
Fenrir
8,827
588
28
2
0
246,509
1
L
Anhur
10,100
673
47
3
0
224,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role