Player Matchup

Ao Kuang
Ao Kuang
Fire Ronin Kill
Ao Kuang
Level 67
God Stats
33W - 19L
1,620 SR
Queue Stats
51W - 36L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
LouisG 789
Baron Samedi
Level 64
God Stats
9W - 5L
1,272 SR
Queue Stats
323W - 304L
1,462 Elo+
Party 3
Sun Wukong
Sun Wukong
TCgamer789
Sun Wukong
Level 60
God Stats
34W - 27L
1,415 SR
Queue Stats
233W - 226L
1,459 Elo+
Party 3
Izanami
Izanami
kickass4329
Izanami
Level 62
God Stats
11W - 11L
1,502 SR
Queue Stats
28W - 18L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
lccyyy
Cthulhu
Level 66
God Stats
26W - 11L
1,834 SR
Queue Stats
217W - 203L
1,540 Elo+
Solo
Team Averages
Level 64
1,528 SR
1,484 Elo+

VS

Team Averages
Level 79
1,514 SR
1,485 Elo+
Chronos
Chronos
CoffinFlu
Chronos
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
444W - 427L
1,479 Elo+
Party 2
Bellona
Bellona
IsHeLaughin
Bellona
Level 65
God Stats
14W - 13L
1,500 SR
Queue Stats
421W - 375L
1,496 Elo+
Party 2
Discordia
Discordia
Kid Atomz
Discordia
Level 83
God Stats
3W - 1L
1,373 SR
Queue Stats
8W - 10L
1,416 Elo+
Party 4
Cthulhu
Cthulhu
Valrk
Cthulhu
Level 71
God Stats
2W - 4L
1,698 SR
Queue Stats
319W - 353L
1,466 Elo+
Party 4
Loki
Loki
jwill24vs8
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
3 / 0 / 3
8,246
550
3,396
7,901
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
LouisG 789
Baron Samedi
14
4 / 1 / 3
8,400
560
6,601
7,388
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TCgamer789
Sun Wukong
16
1 / 0 / 1
9,473
632
3,344
6,072
3,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
kickass4329
Izanami
13
3 / 0 / 2
8,007
534
8,983
9,000
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
lccyyy
Cthulhu
12
2 / 1 / 5
7,281
485
10,181
17,353
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CoffinFlu
Chronos
11
1 / 2 / 0
6,755
450
10,527
13,673
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
IsHeLaughin
Bellona
13
0 / 2 / 0
7,565
504
3,401
9,514
9,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Kid Atomz
Discordia
11
1 / 3 / 0
6,901
460
4,566
6,827
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Valrk
Cthulhu
10
0 / 3 / 1
6,075
405
8,258
10,766
7,724
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 4 / 0
6,640
443
4,847
10,063
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
CoffinFlu
Chronos
1
2
0
0.5
W
Ao Kuang
3
0
3
4.5
L
Bellona
IsHeLaughin
Bellona
0
2
0
0
L
Discordia
Kid Atomz
Discordia
1
3
0
0.33
W
Baron Samedi
LouisG 789
Baron Samedi
4
1
3
5.5
W
Sun Wukong
TCgamer789
Sun Wukong
1
0
1
1.5
L
Cthulhu
Valrk
Cthulhu
0
3
1
0.17
L
0
4
0
0
W
Izanami
kickass4329
Izanami
3
0
2
4
W
Cthulhu
lccyyy
Cthulhu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,505
Damage
31,599
47,714
Taken
50,843
20,454
Mitigated
27,049
23,155
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CoffinFlu
Chronos
10,527
5,659
0
5,640
13,673
4,134
0
4,518
9,155
45,856
0
W
Ao Kuang
3,396
457
0
5,319
7,901
4,917
41
860
7,041
50,558
0
L
Bellona
IsHeLaughin
Bellona
3,401
1,372
0
3,668
9,514
9,823
0
2,310
7,135
5,107
41,578
L
Discordia
Kid Atomz
Discordia
4,566
63
0
748
6,827
2,128
834
4,710
1,717
36,840
0
W
Baron Samedi
LouisG 789
Baron Samedi
6,601
180
447
3,515
7,388
2,935
905
3,485
3,903
41,767
0
W
Sun Wukong
TCgamer789
Sun Wukong
3,344
526
0
1,351
6,072
3,988
152
383
5,689
0
61,149
L
Cthulhu
Valrk
Cthulhu
8,258
1,241
0
452
10,766
7,724
0
4,600
6,138
23,591
0
L
4,847
1,250
0
3,763
10,063
3,240
1,477
3,455
6,520
0
40,028
W
Izanami
kickass4329
Izanami
8,983
6,387
0
4,934
9,000
2,639
3,019
4,731
4,269
0
49,008
W
Cthulhu
lccyyy
Cthulhu
10,181
1,325
686
6,903
17,353
5,975
596
14,360
2,993
28,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
33,936
453
Minions Killed
348
0
Camps Cleared
0
1,397,498
Distance Traveled
1,344,337
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,755
450
78
5
0
265,549
7
W
Ao Kuang
8,246
550
83
6
0
310,439
3
L
Bellona
7,565
504
97
6
0
244,686
3
L
Discordia
6,901
460
58
4
0
248,596
2
W
Baron Samedi
8,400
560
77
5
0
284,850
4
W
Sun Wukong
9,473
632
161
11
0
286,506
6
L
Cthulhu
6,075
405
40
3
0
271,119
2
L
Loki
6,640
443
75
5
0
314,387
7
W
Izanami
8,007
534
96
6
0
235,365
1
W
Cthulhu
7,281
485
36
2
0
280,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role