Player Matchup

Danzaburou
Danzaburou
Henrique841
Danzaburou
Level 24
God Stats
5W - 12L
1,033 SR
Queue Stats
30W - 49L
1,217 Elo+
Solo
Vulcan
Vulcan
Saibotero
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,703 Elo+
Solo
Osiris
Osiris
ojodedali
Osiris
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
32W - 49L
1,356 Elo+
Solo
Team Averages
Level 18
1,344 SR
1,425 Elo+

VS

Team Averages
Level 157
1,500 SR
1,628 Elo+
Chronos
Chronos
Elödia
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Gertwoo
Yemoja
Level 160
God Stats
9W - 3L
1,500 SR
Queue Stats
95W - 40L
1,883 Elo+
Party 1
Awilix
Awilix
ZeгØ
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Henrique841
Danzaburou
12
2 / 7 / 6
9,543
636
6,354
12,063
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Saibotero
Vulcan
13
4 / 5 / 5
10,014
668
16,052
8,276
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
ojodedali
Osiris
12
3 / 6 / 4
9,747
650
7,607
10,692
8,064
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Elödia
Chronos
14
6 / 2 / 9
11,164
744
11,075
11,652
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Gertwoo
Yemoja
15
3 / 4 / 14
11,577
772
7,477
13,202
10,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
ZeгØ
Awilix
14
9 / 3 / 6
11,424
762
7,564
14,393
7,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
18
18
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
Elödia
Chronos
6
2
9
5.25
W
Yemoja
Gertwoo
Yemoja
3
4
14
2.5
L
Danzaburou
Henrique841
Danzaburou
2
7
6
0.71
L
Vulcan
Saibotero
Vulcan
4
5
5
1.3
W
Awilix
ZeгØ
Awilix
9
3
6
4
L
Osiris
ojodedali
Osiris
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,013
Damage
26,116
31,031
Taken
39,247
15,664
Mitigated
21,611
3,633
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Elödia
Chronos
11,075
2,336
0
4,168
11,652
4,038
1,687
5,275
6,101
65,428
0
W
Yemoja
Gertwoo
Yemoja
7,477
610
2,266
5,510
13,202
10,226
320
6,131
6,797
31,937
0
L
Danzaburou
Henrique841
Danzaburou
6,354
963
368
1,608
12,063
4,471
0
7,714
4,061
0
24,012
L
Vulcan
Saibotero
Vulcan
16,052
9,336
0
767
8,276
3,129
0
4,522
3,588
49,617
0
W
Awilix
ZeгØ
Awilix
7,564
2,656
0
777
14,393
7,347
573
5,056
9,169
0
35,571
L
Osiris
ojodedali
Osiris
7,607
1,280
0
890
10,692
8,064
0
5,636
4,830
0
16,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
34,165
112
Minions Killed
181
0
Camps Cleared
0
786,439
Distance Traveled
836,847
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,164
744
98
7
0
270,853
5
W
Yemoja
11,577
772
49
3
0
256,095
2
L
Danzaburou
9,543
636
28
2
0
261,035
1
L
Vulcan
10,014
668
77
5
0
260,612
2
W
Awilix
11,424
762
34
2
0
309,899
4
L
Osiris
9,747
650
7
0
0
264,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role