Player Matchup

Medusa
Medusa
Figgybros
Medusa
Level 123
God Stats
9W - 1L
1,500 SR
Queue Stats
87W - 76L
1,557 Elo+
Party 1
Cabrakan
Cabrakan
HyperionRaex
Cabrakan
Level 128
God Stats
69W - 11L
2,128 SR
Queue Stats
260W - 44L
2,117 Elo+
Party 1
Kukulkan
Kukulkan
TheChosenJuan12
Kukulkan
Level 26
God Stats
9W - 1L
2,012 SR
Queue Stats
148W - 16L
2,094 Elo+
Party 1
Team Averages
Level 92
1,880 SR
1,923 Elo+

VS

Team Averages
Level 47
1,458 SR
1,416 Elo+
Cupid
Cupid
MNIMB
Cupid
Level 85
God Stats
8W - 9L
1,376 SR
Queue Stats
95W - 100L
1,253 Elo+
Party 2
Jormungandr
Jormungandr
Maceinth
Jormungandr
Level 28
God Stats
27W - 19L
1,499 SR
Queue Stats
40W - 35L
1,307 Elo+
Party 2
Eset
Eset
UpAndAdamTTV
Eset
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 42L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Figgybros
Medusa
13
10 / 2 / 6
10,372
864
14,258
7,240
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
HyperionRaex
Cabrakan
12
0 / 1 / 15
9,371
781
4,392
9,990
11,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
13
7 / 1 / 10
9,958
830
13,575
7,743
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MNIMB
Cupid
11
1 / 5 / 2
7,951
663
4,585
10,774
4,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Maceinth
Jormungandr
10
2 / 7 / 1
8,849
737
5,048
15,766
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
1 / 5 / 2
8,264
689
5,854
9,349
3,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
17
Kills
4
4
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Figgybros
Medusa
10
2
6
6.5
W
Cabrakan
HyperionRaex
Cabrakan
0
1
15
7.5
L
Cupid
MNIMB
Cupid
1
5
2
0.4
L
Jormungandr
Maceinth
Jormungandr
2
7
1
0.36
W
Kukulkan
7
1
10
12
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,225
Damage
15,487
24,973
Taken
35,889
18,351
Mitigated
23,080
9,334
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Figgybros
Medusa
14,258
7,460
0
1,123
7,240
4,046
1,607
3,556
3,684
2,811
41,465
W
Cabrakan
HyperionRaex
Cabrakan
4,392
570
0
4,902
9,990
11,350
410
3,613
6,377
18,630
0
L
Cupid
MNIMB
Cupid
4,585
2,119
114
2,792
10,774
4,341
0
6,537
3,921
0
23,669
L
Jormungandr
Maceinth
Jormungandr
5,048
1,051
0
604
15,766
15,665
0
7,141
8,245
20,598
0
W
Kukulkan
13,575
1,835
0
3,309
7,743
2,955
1,385
3,785
3,958
51,297
0
L
5,854
348
933
2,320
9,349
3,074
0
3,930
5,163
22,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
25,064
141
Minions Killed
131
0
Camps Cleared
0
694,223
Distance Traveled
604,216
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,372
864
68
6
0
222,015
0
W
Cabrakan
9,371
781
19
2
0
238,741
3
L
Cupid
7,951
663
45
4
0
203,105
3
L
Jormungandr
8,849
737
35
3
0
202,612
2
W
Kukulkan
9,958
830
54
5
0
233,467
3
L
Eset
8,264
689
51
4
0
198,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role