Player Matchup

Jing Wei
Jing Wei
Aleavali
Jing Wei
Level 137
God Stats
6W - 2L
1,733 SR
Queue Stats
498W - 327L
1,738 Elo+
Party 1
Ra
Ra
AlmiSerena
Ra
Level 13
God Stats
7W - 4L
1,395 SR
Queue Stats
39W - 21L
1,612 Elo+
Party 1
Fenrir
Fenrir
ELBRAYAN19
Fenrir
Level 141
God Stats
5W - 0L
1,833 SR
Queue Stats
203W - 70L
1,875 Elo+
Party 1
Thor
Thor
xxxPANTHERIUSxxx
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
zKlauss
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 116
1,592 SR
1,645 Elo+

VS

Team Averages
Level 58
1,502 SR
1,538 Elo+
Nike
Nike
LipeMachado
Nike
Level 62
God Stats
0W - 2L
1,288 SR
Queue Stats
53W - 53L
1,555 Elo+
Solo
Cabrakan
Cabrakan
Na7hA15000
Cabrakan
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 98L
1,517 Elo+
Solo
Scylla
Scylla
NickTritonTongas
Scylla
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
PNHProNoxusHom
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,598 Elo+
Party 2
Mercury
Mercury
Varja1
Mercury
Level 87
God Stats
2W - 1L
1,724 SR
Queue Stats
14W - 12L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aleavali
Jing Wei
11
4 / 0 / 5
7,054
705
5,065
4,843
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 2
5,992
599
1,754
3,310
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ELBRAYAN19
Fenrir
9
6 / 2 / 4
6,242
624
4,796
7,713
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 0 / 3
5,838
584
2,799
4,092
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
zKlauss
Amaterasu
12
4 / 0 / 0
6,988
699
5,782
5,595
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,425
443
2,326
7,491
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Na7hA15000
Cabrakan
6
1 / 4 / 1
4,511
451
1,174
6,225
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,427
543
1,833
4,293
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 1
4,153
415
2,869
6,662
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Varja1
Mercury
9
1 / 2 / 0
5,259
526
1,013
6,664
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
3
3
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aleavali
Jing Wei
4
0
5
6.5
W
2
1
2
3
W
Fenrir
ELBRAYAN19
Fenrir
6
2
4
4
L
0
4
0
0
L
Cabrakan
Na7hA15000
Cabrakan
1
4
1
0.38
L
1
2
0
0.5
L
0
5
1
0.1
L
Mercury
Varja1
Mercury
1
2
0
0.5
W
1
0
3
2.5
W
Amaterasu
zKlauss
Amaterasu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,196
Damage
9,215
25,553
Taken
31,335
10,764
Mitigated
14,236
11,385
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aleavali
Jing Wei
5,065
4,046
0
2,101
4,843
1,424
621
353
4,450
0
35,551
W
1,754
196
115
1,107
3,310
1,062
0
1,182
1,976
27,027
0
W
Fenrir
ELBRAYAN19
Fenrir
4,796
1,409
0
2,098
7,713
2,869
0
1,101
6,612
0
16,475
L
2,326
373
0
1,440
7,491
4,440
0
574
6,917
0
20,099
L
Cabrakan
Na7hA15000
Cabrakan
1,174
209
0
936
6,225
5,342
0
393
5,832
7,534
0
L
1,833
195
0
1,448
4,293
1,177
0
830
3,411
27,077
0
L
2,869
1,530
0
1,721
6,662
1,427
0
0
6,662
0
12,875
L
Mercury
Varja1
Mercury
1,013
363
0
3,252
6,664
1,850
0
536
6,104
0
27,097
W
2,799
615
0
2,607
4,092
1,144
0
169
3,913
0
24,616
W
Amaterasu
zKlauss
Amaterasu
5,782
3,010
0
3,357
5,595
4,265
1,931
0
5,230
3,717
34,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
23,775
297
Minions Killed
209
0
Camps Cleared
0
958,039
Distance Traveled
816,268
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,054
705
72
7
0
181,375
0
W
Ra
5,992
599
60
6
0
193,118
3
W
Fenrir
6,242
624
19
2
0
206,481
4
L
Nike
4,425
443
44
4
0
155,912
0
L
Cabrakan
4,511
451
11
1
0
151,597
0
L
Scylla
5,427
543
70
7
0
171,416
2
L
Artemis
4,153
415
27
3
0
144,701
0
L
Mercury
5,259
526
57
6
0
192,642
1
W
Thor
5,838
584
66
7
0
202,871
1
W
Amaterasu
6,988
699
80
8
0
174,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role