Player Matchup

He Bo
He Bo
Asezyht
He Bo
Level 5
God Stats
0W - 3L
1,299 SR
Queue Stats
23W - 25L
1,359 Elo+
Party 1
Kuzenbo
Kuzenbo
Bohnner
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,408 Elo+
Party 2
Thor
Thor
DeathCrussher
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,205 Elo+
Party 1
Kukulkan
Kukulkan
RockinRobey
Kukulkan
Level 7
God Stats
21W - 15L
1,638 SR
Queue Stats
21W - 19L
1,423 Elo+
Party 2
Artemis
Artemis
Vootch
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,359 Elo+
Party 1
Team Averages
Level 6
1,487 SR
1,351 Elo+

VS

Team Averages
Level 14
1,701 SR
1,565 Elo+
Terra
Terra
Aflyingpot8to
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,547 Elo+
Party 4
Sun Wukong
Sun Wukong
Grim Decay7
Sun Wukong
Level 21
God Stats
3W - 0L
1,810 SR
Queue Stats
72W - 48L
1,610 Elo+
Party 3
Hel
Hel
ThePockx
Hel
Level 5
God Stats
17W - 17L
1,731 SR
Queue Stats
28W - 28L
1,563 Elo+
Party 4
Zeus
Zeus
TheSpectreJoJo
Zeus
Level 15
God Stats
27W - 11L
1,795 SR
Queue Stats
40W - 23L
1,607 Elo+
Party 3
Cabrakan
Cabrakan
cachuate
Cabrakan
Level 16
God Stats
10W - 6L
1,667 SR
Queue Stats
16W - 14L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Asezyht
He Bo
15
0 / 13 / 5
9,452
859
10,910
18,503
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Bohnner
Kuzenbo
16
1 / 6 / 5
10,905
991
10,267
23,237
28,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 11 / 3
10,204
928
10,814
23,359
8,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
RockinRobey
Kukulkan
16
2 / 5 / 2
10,534
958
14,108
10,649
4,086
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Vootch
Artemis
16
1 / 6 / 4
9,649
877
11,255
16,084
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

45

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 22
11,527
1,048
6,736
16,987
16,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Grim Decay7
Sun Wukong
19
6 / 0 / 21
11,677
1,062
13,210
12,102
11,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
10 / 0 / 18
12,386
1,126
26,490
15,073
12,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
18 / 2 / 13
14,351
1,305
26,177
8,493
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
cachuate
Cabrakan
18
4 / 1 / 24
11,544
1,049
14,169
13,240
19,120
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
139
6
Kills
41
41
Deaths
6
19
Assists
98
Player
Kills
Deaths
Assists
KDA
W
3
3
22
4.67
L
He Bo
Asezyht
He Bo
0
13
5
0.19
L
Kuzenbo
Bohnner
Kuzenbo
1
6
5
0.58
L
2
11
3
0.32
W
Sun Wukong
Grim Decay7
Sun Wukong
6
0
21
16.5
L
Kukulkan
RockinRobey
Kukulkan
2
5
2
0.6
W
10
0
18
19
W
18
2
13
12.25
L
Artemis
Vootch
Artemis
1
6
4
0.5
W
Cabrakan
cachuate
Cabrakan
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,354
Damage
86,782
91,832
Taken
65,895
54,550
Mitigated
63,793
4,934
Healing
22,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,736
2,976
3,388
3,293
16,987
16,653
0
10,090
6,897
13,966
0
L
He Bo
Asezyht
He Bo
10,910
1,531
0
1,468
18,503
6,848
0
15,889
2,470
25,607
0
L
Kuzenbo
Bohnner
Kuzenbo
10,267
4,045
0
977
23,237
28,575
0
17,070
5,907
20,520
0
L
10,814
3,190
0
565
23,359
8,708
0
17,750
5,409
0
33,751
W
Sun Wukong
Grim Decay7
Sun Wukong
13,210
2,304
0
1,969
12,102
11,348
0
7,050
5,052
0
29,535
L
Kukulkan
RockinRobey
Kukulkan
14,108
2,110
0
0
10,649
4,086
0
8,761
1,834
52,346
0
W
26,490
4,079
5,667
8,136
15,073
12,811
0
7,524
7,549
47,923
0
W
26,177
3,778
0
0
8,493
3,861
0
3,796
4,697
62,689
0
L
Artemis
Vootch
Artemis
11,255
5,960
0
1,924
16,084
6,333
0
13,349
2,640
0
17,565
W
Cabrakan
cachuate
Cabrakan
14,169
1,369
0
0
13,240
19,120
0
6,825
6,415
20,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,744
Gold Earned
61,485
200
Minions Killed
199
4
Camps Cleared
9
937,385
Distance Traveled
1,009,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,527
1,048
9
1
2
197,098
0
L
He Bo
9,452
859
44
4
1
176,585
0
L
Kuzenbo
10,905
991
15
1
0
233,755
0
L
Thor
10,204
928
40
4
0
184,688
0
W
Sun Wukong
11,677
1,062
33
3
5
224,468
0
L
Kukulkan
10,534
958
86
8
3
167,926
0
W
Hel
12,386
1,126
49
4
0
219,428
0
W
Zeus
14,351
1,305
90
8
2
191,685
0
L
Artemis
9,649
877
15
1
0
174,431
0
W
Cabrakan
11,544
1,049
18
2
0
176,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role