Player Matchup

Kukulkan
Kukulkan
Death_Rain13
Kukulkan
Level 136
God Stats
7W - 12L
1,500 SR
Queue Stats
77W - 88L
1,721 Elo+
Party 2
Anhur
Anhur
IBozzy
Anhur
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Awilix
Awilix
IRLopezz
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,641 Elo+
Party 2
Team Averages
Level 56
1,500 SR
1,621 Elo+

VS

Team Averages
Level 44
1,585 SR
1,703 Elo+
Jormungandr
Jormungandr
LilGamerBigFarts
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,669 Elo+
Solo
Sylvanus
Sylvanus
RapidMonster940
Sylvanus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,740 Elo+
Party 1
Hachiman
Hachiman
StillGosling708
Hachiman
Level 30
God Stats
1W - 0L
1,754 SR
Queue Stats
73W - 60L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Death_Rain13
Kukulkan
13
5 / 8 / 5
10,395
800
13,474
10,293
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
IBozzy
Anhur
11
0 / 9 / 5
8,203
631
3,112
12,686
3,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
IRLopezz
Awilix
14
7 / 8 / 2
10,492
807
8,473
15,172
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LilGamerBigFarts
Jormungandr
14
3 / 3 / 13
9,754
750
4,198
12,188
11,732
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sylvanus
15
10 / 3 / 9
11,344
873
12,936
12,630
7,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
15
12 / 6 / 8
11,472
882
15,457
13,344
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
12
Kills
25
25
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Death_Rain13
Kukulkan
5
8
5
0.94
L
Anhur
IBozzy
Anhur
0
9
5
0.28
L
Awilix
IRLopezz
Awilix
7
8
2
1
W
Jormungandr
LilGamerBigFarts
Jormungandr
3
3
13
3.17
W
Sylvanus
10
3
9
4.83
W
Hachiman
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,059
Damage
32,591
38,151
Taken
38,162
11,854
Mitigated
26,308
2,911
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Death_Rain13
Kukulkan
13,474
1,537
0
0
10,293
3,516
0
6,499
3,794
42,138
0
L
Anhur
IBozzy
Anhur
3,112
2,728
0
173
12,686
3,102
0
7,352
5,334
0
9,760
L
Awilix
IRLopezz
Awilix
8,473
3,581
572
2,166
15,172
5,236
0
4,558
10,614
0
27,278
W
Jormungandr
LilGamerBigFarts
Jormungandr
4,198
1,219
0
279
12,188
11,732
303
3,360
8,658
19,098
0
W
Sylvanus
12,936
5,749
2,393
5,770
12,630
7,546
488
6,327
6,043
45,875
0
W
Hachiman
15,457
11,040
0
2,640
13,344
7,030
1,123
3,259
9,938
3,885
48,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
32,570
122
Minions Killed
158
0
Camps Cleared
0
600,658
Distance Traveled
628,758
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,395
800
72
6
0
190,523
0
L
Anhur
8,203
631
19
1
0
197,813
0
L
Awilix
10,492
807
31
2
0
212,322
1
W
Jormungandr
9,754
750
27
2
0
227,302
3
W
Sylvanus
11,344
873
70
5
0
196,240
2
W
Hachiman
11,472
882
61
5
0
205,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role