Player Matchup

Bacchus
Bacchus
DummyDoDo916
Bacchus
Level 47
God Stats
0W - 2L
1,306 SR
Queue Stats
44W - 32L
1,607 Elo+
Party 2
King Arthur
King Arthur
Jupchoo
King Arthur
Level 26
God Stats
18W - 25L
1,618 SR
Queue Stats
107W - 102L
1,561 Elo+
Solo
Scylla
Scylla
NoirHonou
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,860 Elo+
Solo
Rama
Rama
atksoccer
Rama
Level 8
God Stats
2W - 2L
1,613 SR
Queue Stats
3W - 3L
1,611 Elo+
Party 2
Pele
Pele
iSpyStormy
Pele
Level 32
God Stats
13W - 3L
1,890 SR
Queue Stats
43W - 35L
1,596 Elo+
Party 2
Team Averages
Level 27
1,585 SR
1,647 Elo+

VS

Team Averages
Level 38
1,551 SR
1,613 Elo+
Fenrir
Fenrir
Deity0
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 56L
1,670 Elo+
Party 1
Yemoja
Yemoja
GloryusArtorias
Yemoja
Level 27
God Stats
2W - 1L
1,754 SR
Queue Stats
24W - 16L
1,703 Elo+
Solo
Mulan
Mulan
JordieJordannn
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 91L
1,595 Elo+
Party 1
Xbalanque
Xbalanque
TuPapiDawson
Xbalanque
Level 31
God Stats
8W - 4L
1,500 SR
Queue Stats
99W - 125L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
pokenibbler
Hou Yi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DummyDoDo916
Bacchus
13
2 / 3 / 8
9,047
431
9,170
16,235
18,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Jupchoo
King Arthur
16
3 / 3 / 2
10,057
479
12,948
25,052
26,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
NoirHonou
Scylla
14
6 / 7 / 7
9,637
459
10,118
13,720
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
15
1 / 5 / 3
9,334
444
2,547
12,743
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 5 / 5
10,557
503
15,952
20,117
8,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deity0
Fenrir
14
2 / 7 / 2
9,196
438
5,325
15,409
5,621
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 11
10,656
507
8,197
12,636
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 2 / 7
10,896
519
18,057
19,373
13,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
TuPapiDawson
Xbalanque
14
1 / 3 / 8
9,372
446
9,105
12,975
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
20
15 / 5 / 5
12,995
619
26,881
21,453
8,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
19
Kills
23
23
Deaths
19
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Deity0
Fenrir
2
7
2
0.43
L
Bacchus
DummyDoDo916
Bacchus
2
3
8
2
W
3
2
11
4.25
W
2
2
7
2.75
L
King Arthur
Jupchoo
King Arthur
3
3
2
1.33
L
Scylla
NoirHonou
Scylla
6
7
7
1.36
W
Xbalanque
TuPapiDawson
Xbalanque
1
3
8
1.67
L
Rama
1
5
3
0.5
L
7
5
5
1.9
W
Hou Yi
15
5
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,735
Damage
67,565
87,867
Taken
81,846
62,613
Mitigated
44,766
27,099
Healing
34,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Deity0
Fenrir
5,325
1,290
0
3,343
15,409
5,621
0
2,418
12,891
0
49,967
L
Bacchus
DummyDoDo916
Bacchus
9,170
1,043
0
3,005
16,235
18,843
280
3,008
13,204
25,980
0
W
8,197
1,799
1,619
2,565
12,636
11,428
823
4,569
7,992
33,878
0
W
18,057
4,577
0
9,751
19,373
13,964
1,314
2,012
16,809
0
70,702
L
King Arthur
Jupchoo
King Arthur
12,948
1,671
0
11,293
25,052
26,171
207
969
23,494
0
57,199
L
Scylla
NoirHonou
Scylla
10,118
1,516
0
1,863
13,720
4,844
177
530
13,140
40,202
0
W
Xbalanque
TuPapiDawson
Xbalanque
9,105
5,774
0
5,986
12,975
5,182
2,541
2,641
10,309
0
57,218
L
Rama
2,547
1,833
0
4,524
12,743
4,613
576
2,850
9,868
0
41,251
L
15,952
4,022
0
6,414
20,117
8,142
670
840
19,177
0
70,340
W
Hou Yi
26,881
14,774
0
11,321
21,453
8,571
3,097
7,648
13,755
0
89,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,632
Gold Earned
53,115
401
Minions Killed
451
0
Camps Cleared
0
1,860,604
Distance Traveled
1,869,479
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,196
438
77
4
0
414,384
1
L
Bacchus
9,047
431
26
1
0
397,120
3
W
Yemoja
10,656
507
36
2
0
361,931
6
W
Mulan
10,896
519
126
6
0
375,968
3
L
King Arthur
10,057
479
111
5
0
406,062
2
L
Scylla
9,637
459
85
4
0
335,633
2
W
Xbalanque
9,372
446
86
4
0
362,575
0
L
Rama
9,334
444
83
4
0
328,407
2
L
Pele
10,557
503
96
5
0
393,382
6
W
Hou Yi
12,995
619
126
6
0
354,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role