Player Matchup

Bellona
Bellona
Crimako
Bellona
Level 25
God Stats
4W - 4L
1,436 SR
Queue Stats
8W - 6L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
H1matsubushi
Cthulhu
Level 14
God Stats
1W - 0L
1,485 SR
Queue Stats
4W - 6L
1,412 Elo+
Party 3
Artemis
Artemis
Joney69
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
LongSchlongDong
Thanatos
Level 25
God Stats
3W - 5L
1,407 SR
Queue Stats
8W - 6L
1,478 Elo+
Party 1
Hel
Hel
ieatyourtoes
Hel
Level 38
God Stats
2W - 3L
1,372 SR
Queue Stats
11W - 13L
1,406 Elo+
Party 1
Team Averages
Level 21
1,440 SR
1,455 Elo+

VS

Team Averages
Level 12
1,456 SR
1,461 Elo+
Chaac
Chaac
Arsasaurs
Chaac
Level 17
God Stats
13W - 8L
1,613 SR
Queue Stats
36W - 38L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
DwarfInACar
Baron Samedi
Level 17
God Stats
5W - 4L
1,528 SR
Queue Stats
44W - 37L
1,415 Elo+
Party 2
Fenrir
Fenrir
armad1d0
Fenrir
Level 18
God Stats
25W - 22L
1,491 SR
Queue Stats
113W - 84L
1,406 Elo+
Party 2
The Morrigan
The Morrigan
levalotas
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Medusa
Medusa
vintagegoldmind
Medusa
Level 8
God Stats
0W - 1L
1,151 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crimako
Bellona
9
1 / 1 / 1
5,454
545
3,225
4,969
3,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
H1matsubushi
Cthulhu
8
1 / 0 / 7
5,288
529
3,155
4,971
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Joney69
Artemis
9
5 / 0 / 3
5,568
557
1,445
2,725
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
11
9 / 1 / 1
6,786
679
4,663
7,037
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 3
5,200
520
1,231
2,593
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arsasaurs
Chaac
9
2 / 4 / 0
5,891
589
3,438
6,543
3,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DwarfInACar
Baron Samedi
9
1 / 2 / 0
5,170
517
859
2,590
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
armad1d0
Fenrir
7
0 / 1 / 1
4,644
464
920
4,677
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
levalotas
The Morrigan
6
0 / 6 / 0
4,230
423
1,658
5,084
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 4 / 0
3,748
375
1,137
3,617
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
3
3
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
Arsasaurs
Chaac
2
4
0
0.5
W
Bellona
Crimako
Bellona
1
1
1
1.5
L
Baron Samedi
DwarfInACar
Baron Samedi
1
2
0
0.5
W
Cthulhu
H1matsubushi
Cthulhu
1
0
7
4.5
W
Artemis
Joney69
Artemis
5
0
3
6.5
W
Thanatos
9
1
1
9.5
L
Fenrir
armad1d0
Fenrir
0
1
1
0.5
W
1
1
3
2.5
L
The Morrigan
levalotas
The Morrigan
0
6
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,719
Damage
8,012
22,295
Taken
22,511
9,677
Mitigated
8,014
12,808
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Arsasaurs
Chaac
3,438
1,263
0
1,876
6,543
3,789
0
323
6,057
0
22,571
W
Bellona
Crimako
Bellona
3,225
1,685
0
1,155
4,969
3,768
272
0
4,969
0
18,297
L
Baron Samedi
DwarfInACar
Baron Samedi
859
72
66
525
2,590
737
0
481
2,109
20,256
0
W
Cthulhu
H1matsubushi
Cthulhu
3,155
341
0
480
4,971
2,118
93
901
4,052
18,672
0
W
Artemis
Joney69
Artemis
1,445
1,114
0
2,151
2,725
845
727
725
1,994
0
18,409
W
Thanatos
4,663
1,473
0
7,047
7,037
2,258
0
363
6,664
0
34,058
L
Fenrir
armad1d0
Fenrir
920
433
0
2,480
4,677
1,262
0
88
4,589
0
17,088
W
1,231
76
646
1,329
2,593
688
0
410
2,099
14,412
0
L
The Morrigan
levalotas
The Morrigan
1,658
380
0
250
5,084
1,308
135
2,017
3,067
10,676
0
L
1,137
591
0
281
3,617
918
21
1,477
2,140
0
4,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,296
Gold Earned
23,683
218
Minions Killed
169
0
Camps Cleared
0
902,324
Distance Traveled
773,014
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,891
589
53
5
0
158,551
2
W
Bellona
5,454
545
48
5
0
197,515
0
L
Baron Samedi
5,170
517
43
4
0
164,694
2
W
Cthulhu
5,288
529
24
2
0
208,555
3
W
Artemis
5,568
557
48
5
0
139,208
0
W
Thanatos
6,786
679
74
7
0
175,063
4
L
Fenrir
4,644
464
42
4
0
203,941
1
W
Hel
5,200
520
24
2
0
181,983
0
L
The Morrigan
4,230
423
23
2
0
137,455
0
L
Medusa
3,748
375
8
1
0
108,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role