Player Matchup

Cerberus
Cerberus
Evilinho
Cerberus
Level 145
God Stats
3W - 1L
1,565 SR
Queue Stats
63W - 30L
1,616 Elo+
Party 1
Ymir
Ymir
PrimalSteel
Ymir
Level 74
God Stats
2W - 1L
1,483 SR
Queue Stats
118W - 66L
1,657 Elo+
Party 1
Hachiman
Hachiman
ZerooLife
Hachiman
Level 82
God Stats
3W - 2L
1,715 SR
Queue Stats
244W - 197L
1,516 Elo+
Party 1
Team Averages
Level 100
1,588 SR
1,597 Elo+

VS

Team Averages
Level 27
1,671 SR
1,325 Elo+
Tsukuyomi
Tsukuyomi
TOXICxWEED
Tsukuyomi
Level 15
God Stats
3W - 5L
1,559 SR
Queue Stats
4W - 14L
1,216 Elo+
Solo
Heimdallr
Heimdallr
extinctixn
Heimdallr
Level 40
God Stats
5W - 4L
1,721 SR
Queue Stats
52W - 46L
1,619 Elo+
Solo
Bellona
Bellona
kingofgames
Bellona
Level 27
God Stats
0W - 2L
1,734 SR
Queue Stats
7W - 14L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Evilinho
Cerberus
10
5 / 1 / 12
7,823
782
8,608
7,535
5,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
6 / 0 / 10
8,112
811
7,685
6,237
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
ZerooLife
Hachiman
12
7 / 1 / 8
8,253
825
7,195
4,918
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TOXICxWEED
Tsukuyomi
9
2 / 6 / 0
7,059
706
3,074
9,211
2,723
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
extinctixn
Heimdallr
8
0 / 4 / 1
5,841
584
3,121
7,109
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
kingofgames
Bellona
9
0 / 8 / 2
6,526
653
2,239
10,548
5,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
2
2
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Evilinho
Cerberus
5
1
12
11
W
6
0
10
11
L
Tsukuyomi
TOXICxWEED
Tsukuyomi
2
6
0
0.33
W
Hachiman
ZerooLife
Hachiman
7
1
8
11
L
Heimdallr
extinctixn
Heimdallr
0
4
1
0.13
L
Bellona
kingofgames
Bellona
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
8,434
18,690
Taken
26,868
14,029
Mitigated
10,804
4,894
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Evilinho
Cerberus
8,608
657
0
2,053
7,535
5,789
0
50
7,485
23,734
0
W
7,685
3,350
0
1,172
6,237
5,334
0
28
6,209
25,482
0
L
Tsukuyomi
TOXICxWEED
Tsukuyomi
3,074
532
0
1,166
9,211
2,723
0
6,539
2,672
0
12,565
W
Hachiman
ZerooLife
Hachiman
7,195
3,320
0
1,669
4,918
2,906
210
4
4,914
2,200
22,237
L
Heimdallr
extinctixn
Heimdallr
3,121
1,832
0
1,323
7,109
2,132
0
2,947
4,162
0
12,504
L
Bellona
kingofgames
Bellona
2,239
574
0
231
10,548
5,949
0
7,504
3,044
1,107
15,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,188
Gold Earned
19,426
119
Minions Killed
81
0
Camps Cleared
0
536,447
Distance Traveled
447,495
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,823
782
41
4
0
178,845
0
W
Ymir
8,112
811
31
3
0
180,412
4
L
Tsukuyomi
7,059
706
18
2
0
165,179
2
W
Hachiman
8,253
825
47
5
0
177,190
2
L
Heimdallr
5,841
584
27
3
0
119,162
3
L
Bellona
6,526
653
36
4
0
163,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role