Player Matchup

Bellona
Bellona
Bwayb
Bellona
Level 29
God Stats
3W - 4L
1,290 SR
Queue Stats
196W - 141L
1,581 Elo+
Party 3
Camazotz
Camazotz
Coosha42
Camazotz
Level 84
God Stats
9W - 13L
1,507 SR
Queue Stats
189W - 140L
1,592 Elo+
Party 3
Khepri
Khepri
Gjeta
Khepri
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
230W - 161L
1,681 Elo+
Party 2
Izanami
Izanami
SantoPierre
Izanami
Level 24
God Stats
6W - 5L
1,786 SR
Queue Stats
18W - 12L
1,664 Elo+
Party 2
Chronos
Chronos
lm Saucing
Chronos
Level 86
God Stats
25W - 16L
1,679 SR
Queue Stats
315W - 216L
1,631 Elo+
Party 3
Team Averages
Level 66
1,552 SR
1,630 Elo+

VS

Team Averages
Level 78
1,482 SR
1,575 Elo+
Neith
Neith
Gamergirl909089
Neith
Level 27
God Stats
42W - 42L
1,806 SR
Queue Stats
265W - 299L
1,551 Elo+
Party 1
Aphrodite
Aphrodite
JoshSox24
Aphrodite
Level 40
God Stats
6W - 10L
1,329 SR
Queue Stats
249W - 200L
1,609 Elo+
Solo
Persephone
Persephone
SpindlingRock70
Persephone
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
552W - 521L
1,581 Elo+
Party 1
Bellona
Bellona
The Gardian 146
Bellona
Level 99
God Stats
92W - 70L
1,590 SR
Queue Stats
436W - 438L
1,578 Elo+
Party 1
Anhur
Anhur
Wet Hairline
Anhur
Level 121
God Stats
9W - 18L
1,184 SR
Queue Stats
825W - 818L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bwayb
Bellona
16
9 / 4 / 0
10,241
640
13,584
11,891
12,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
Coosha42
Camazotz
12
1 / 5 / 2
7,311
457
8,381
13,855
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Gjeta
Khepri
12
0 / 0 / 3
7,465
467
3,992
8,519
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
SantoPierre
Izanami
13
2 / 3 / 0
7,729
483
6,375
7,413
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
lm Saucing
Chronos
12
1 / 6 / 4
7,746
484
6,595
11,121
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,542
471
7,391
11,604
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
JoshSox24
Aphrodite
13
2 / 1 / 4
8,005
500
7,015
8,852
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
SpindlingRock70
Persephone
15
3 / 2 / 10
9,691
606
6,641
9,076
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 6 / 1
9,123
570
7,033
11,616
11,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 3 / 3
9,774
611
9,748
13,361
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
13
Kills
18
18
Deaths
13
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bwayb
Bellona
9
4
0
2.25
W
Camazotz
Coosha42
Camazotz
1
5
2
0.4
L
2
1
3
3.5
W
Khepri
Gjeta
Khepri
0
0
3
1.5
L
Aphrodite
JoshSox24
Aphrodite
2
1
4
4
W
Izanami
SantoPierre
Izanami
2
3
0
0.67
L
Persephone
SpindlingRock70
Persephone
3
2
10
4
L
4
6
1
0.75
L
7
3
3
2.83
W
Chronos
lm Saucing
Chronos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,927
Damage
37,828
52,799
Taken
54,509
29,163
Mitigated
30,322
11,239
Healing
18,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bwayb
Bellona
13,584
4,318
0
718
11,891
12,538
0
2,178
9,688
4,111
49,315
W
Camazotz
Coosha42
Camazotz
8,381
2,279
0
4,059
13,855
3,553
0
2,134
11,581
0
39,716
L
7,391
3,653
0
4,106
11,604
3,972
389
2,829
8,775
0
52,308
W
Khepri
Gjeta
Khepri
3,992
156
0
2,837
8,519
3,932
0
2,562
5,917
31,061
0
L
Aphrodite
JoshSox24
Aphrodite
7,015
473
3,372
5,965
8,852
6,989
420
1,693
7,159
21,452
0
W
Izanami
SantoPierre
Izanami
6,375
3,689
0
1,393
7,413
4,036
311
2,430
4,949
4,273
43,966
L
Persephone
SpindlingRock70
Persephone
6,641
1,145
332
3,571
9,076
3,191
507
1,968
7,106
49,648
0
L
7,033
3,316
0
836
11,616
11,112
251
1,882
9,734
3,934
52,409
L
9,748
4,970
0
556
13,361
5,058
280
3,412
9,949
0
71,068
W
Chronos
lm Saucing
Chronos
6,595
2,405
0
2,232
11,121
5,104
0
4,285
6,596
45,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
44,135
381
Minions Killed
454
0
Camps Cleared
0
1,462,348
Distance Traveled
1,527,762
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,241
640
107
7
0
282,828
2
W
Camazotz
7,311
457
55
3
0
326,375
1
L
Neith
7,542
471
91
6
0
269,412
0
W
Khepri
7,465
467
42
3
0
330,388
2
L
Aphrodite
8,005
500
33
2
0
318,651
3
W
Izanami
7,729
483
102
6
0
260,569
1
L
Persephone
9,691
606
101
6
0
308,429
2
L
Bellona
9,123
570
107
7
0
317,556
0
L
Anhur
9,774
611
122
8
0
313,714
0
W
Chronos
7,746
484
75
5
0
262,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role