Player Matchup

Hercules
Hercules
Andolini_11
Hercules
Level 10
God Stats
2W - 4L
1,546 SR
Queue Stats
172W - 230L
1,283 Elo+
Party 1
Cernunnos
Cernunnos
BallinBROM12
Cernunnos
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 359L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
romans6 l4
Zhong Kui
Level 88
God Stats
10W - 17L
1,455 SR
Queue Stats
381W - 423L
1,445 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,380 Elo+

VS

Team Averages
Level 34
1,465 SR
1,296 Elo+
Mercury
Mercury
MxL420
Mercury
Level 28
God Stats
4W - 10L
1,443 SR
Queue Stats
15W - 21L
1,449 Elo+
Solo
Cabrakan
Cabrakan
sage-torsame
Cabrakan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,302 Elo+
Party 2
Chronos
Chronos
subzero4844
Chronos
Level 8
God Stats
0W - 2L
1,453 SR
Queue Stats
3W - 10L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Andolini_11
Hercules
16
2 / 10 / 7
13,400
583
7,477
25,452
15,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
BallinBROM12
Cernunnos
20
4 / 6 / 10
15,884
691
20,001
17,434
10,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
romans6 l4
Zhong Kui
20
10 / 5 / 4
16,205
705
22,598
23,410
17,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MxL420
Mercury
17
8 / 3 / 9
14,900
648
14,254
12,645
7,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
sage-torsame
Cabrakan
18
6 / 4 / 11
15,697
682
17,888
20,449
25,970
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
subzero4844
Chronos
20
7 / 9 / 12
15,439
671
17,264
26,991
12,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
16
Kills
21
21
Deaths
16
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
Andolini_11
Hercules
2
10
7
0.55
W
Cernunnos
BallinBROM12
Cernunnos
4
6
10
1.5
L
Mercury
MxL420
Mercury
8
3
9
4.17
W
Zhong Kui
romans6 l4
Zhong Kui
10
5
4
2.4
L
Cabrakan
sage-torsame
Cabrakan
6
4
11
2.88
L
Chronos
subzero4844
Chronos
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,076
Damage
49,406
66,296
Taken
60,085
43,039
Mitigated
45,922
15,410
Healing
18,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Andolini_11
Hercules
7,477
1,377
0
2,468
25,452
15,608
357
14,296
11,156
0
20,526
W
Cernunnos
BallinBROM12
Cernunnos
20,001
10,183
402
4,667
17,434
10,053
1,747
7,074
10,360
5,295
92,912
L
Mercury
MxL420
Mercury
14,254
10,653
0
981
12,645
7,538
584
4,441
8,116
3,563
63,178
W
Zhong Kui
romans6 l4
Zhong Kui
22,598
3,891
0
7,873
23,410
17,378
913
14,237
9,173
84,994
0
L
Cabrakan
sage-torsame
Cabrakan
17,888
1,622
1,425
8,009
20,449
25,970
202
7,392
12,876
72,818
0
L
Chronos
subzero4844
Chronos
17,264
7,939
0
8,306
26,991
12,414
618
12,348
14,472
64,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,489
Gold Earned
46,036
228
Minions Killed
225
0
Camps Cleared
0
1,099,421
Distance Traveled
979,630
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,400
583
14
1
0
402,635
0
W
Cernunnos
15,884
691
113
5
0
346,051
1
L
Mercury
14,900
648
86
4
0
385,988
1
W
Zhong Kui
16,205
705
101
4
0
350,735
2
L
Cabrakan
15,697
682
55
2
0
232,568
6
L
Chronos
15,439
671
84
4
0
361,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role