Player Matchup

Heimdallr
Heimdallr
Sagato05
Heimdallr
Level 10
God Stats
1W - 3L
1,264 SR
Queue Stats
52W - 83L
1,125 Elo+
Party 1
Cthulhu
Cthulhu
SorcrarALQ
Cthulhu
Level 8
God Stats
0W - 3L
1,175 SR
Queue Stats
57W - 94L
1,125 Elo+
Party 1
Kukulkan
Kukulkan
Taikoubou
Kukulkan
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 76L
1,125 Elo+
Party 1
Team Averages
Level 9
1,313 SR
1,125 Elo+

VS

Team Averages
Level 27
1,627 SR
1,312 Elo+
Scylla
Scylla
IC3DRAG0N ZER0
Scylla
Level 27
God Stats
6W - 2L
1,750 SR
Queue Stats
22W - 17L
1,425 Elo+
Party 2
Pele
Pele
ZICLOPZR9
Pele
Level 29
God Stats
6W - 1L
1,822 SR
Queue Stats
108W - 143L
1,266 Elo+
Party 2
Chernobog
Chernobog
men_gucci
Chernobog
Level 25
God Stats
10W - 7L
1,310 SR
Queue Stats
30W - 31L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Sagato05
Heimdallr
16
0 / 10 / 12
12,774
581
7,790
22,240
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
SorcrarALQ
Cthulhu
16
4 / 7 / 7
13,414
610
9,178
20,899
11,370
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Taikoubou
Kukulkan
19
10 / 3 / 4
15,431
701
17,826
16,633
17,087
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 9
15,821
719
20,773
10,747
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
17
3 / 4 / 15
14,534
661
13,715
15,650
9,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
men_gucci
Chernobog
16
7 / 7 / 8
14,488
659
15,618
19,505
8,524
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
14
Kills
19
20
Deaths
14
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
L
Heimdallr
Sagato05
Heimdallr
0
10
12
0.6
L
Cthulhu
SorcrarALQ
Cthulhu
4
7
7
1.07
L
Kukulkan
Taikoubou
Kukulkan
10
3
4
4
W
Pele
3
4
15
2.63
W
Chernobog
men_gucci
Chernobog
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
50,106
59,772
Taken
45,902
35,663
Mitigated
22,519
10,993
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,773
406
0
2,991
10,747
4,248
929
6,164
4,583
58,381
0
L
Heimdallr
Sagato05
Heimdallr
7,790
3,301
0
2,993
22,240
7,206
746
6,947
14,871
0
39,771
L
Cthulhu
SorcrarALQ
Cthulhu
9,178
655
1,779
4,227
20,899
11,370
0
6,639
13,831
55,447
0
L
Kukulkan
Taikoubou
Kukulkan
17,826
1,987
402
1,592
16,633
17,087
0
5,990
10,219
61,713
0
W
Pele
13,715
1,053
0
1,423
15,650
9,747
497
9,323
6,327
0
52,672
W
Chernobog
men_gucci
Chernobog
15,618
11,160
0
3,523
19,505
8,524
1,451
11,629
7,876
0
80,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,619
Gold Earned
44,843
193
Minions Killed
212
0
Camps Cleared
0
1,051,197
Distance Traveled
1,276,560
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,821
719
72
3
0
457,831
2
L
Heimdallr
12,774
581
58
3
0
339,490
0
L
Cthulhu
13,414
610
61
3
0
340,636
5
L
Kukulkan
15,431
701
74
3
0
371,071
1
W
Pele
14,534
661
64
3
0
467,481
4
W
Chernobog
14,488
659
76
3
0
351,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role