Player Matchup

Yemoja
Yemoja
Gold IV
Stoolieandy
Yemoja
Gold IV
Level 69
God Stats
43W - 37L
1,604 SR
Queue Stats
413W - 368L
1,439 MMR
Party 1
Merlin
Merlin
Gold V
djstrackid
Merlin
Gold V
Level 84
God Stats
22W - 23L
1,484 SR
Queue Stats
493W - 469L
1,376 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
strac
Cu Chulainn
Gold IV
Level 135
God Stats
31W - 22L
1,727 SR
Queue Stats
459W - 429L
1,497 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,605 SR
1,437 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,417 SR
1,427 MMR
Skadi
Skadi
Bronze III
CaseFlea3607979
Skadi
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,427 MMR
Party 2
Achilles
Achilles
Bronze III
Evanashon
Achilles
Bronze III
Level 69
God Stats
0W - 2L
1,250 SR
Queue Stats
4W - 8L
1,427 MMR
Party 2
Agni
Agni
Bronze III
Z0MBIEkillr3904
Agni
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,427 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 0 / 8
7,733
773
5,465
2,873
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
djstrackid
Merlin
10
1 / 0 / 6
6,778
678
4,707
3,731
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
strac
Cu Chulainn
11
7 / 1 / 2
7,913
791
8,240
9,546
5,757
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AphroditeNeithCthulhuMedusaDanzaburou

VS

Bans
PersephoneChaacHeimdallrYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,175
618
3,708
7,706
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Evanashon
Achilles
9
1 / 3 / 0
6,461
646
3,318
7,358
6,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 0
5,879
588
3,704
7,674
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Achilles
Evanashon
Achilles
1
3
0
0.33
W
Yemoja
1
0
8
5
L
0
3
0
0
W
Merlin
djstrackid
Merlin
1
0
6
4
W
Cu Chulainn
strac
Cu Chulainn
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
10,730
16,150
Taken
22,738
8,820
Mitigated
11,607
5,313
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,708
1,128
429
1,738
7,706
2,418
0
2,778
4,790
0
20,905
L
Achilles
Evanashon
Achilles
3,318
801
0
976
7,358
6,866
0
3,653
3,401
0
10,531
W
Yemoja
5,465
554
1,547
1,075
2,873
1,945
512
632
2,164
14,088
0
L
3,704
37
0
2,108
7,674
2,323
0
3,093
4,335
21,126
0
W
Merlin
djstrackid
Merlin
4,707
394
0
606
3,731
1,118
428
621
2,979
27,048
0
W
Cu Chulainn
strac
Cu Chulainn
8,240
2,019
0
2,085
9,546
5,757
414
2,179
6,906
0
24,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,424
Gold Earned
18,515
106
Minions Killed
100
0
Camps Cleared
0
559,277
Distance Traveled
497,272
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,175
618
28
3
0
160,729
2
L
Achilles
6,461
646
15
2
0
177,874
3
W
Yemoja
7,733
773
15
2
0
179,219
4
L
Agni
5,879
588
57
6
0
158,669
1
W
Merlin
6,778
678
54
5
0
178,499
0
W
Cu Chulainn
7,913
791
37
4
0
201,559
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role