Player Matchup

Anubis
Anubis
JetSalmon920207
Anubis
Level 44
God Stats
1W - 3L
1,320 SR
Queue Stats
152W - 191L
1,594 Elo+
Party 1
Nemesis
Nemesis
Robertazo0987
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Neith
Neith
blizard109
Neith
Level 7
God Stats
1W - 7L
1,238 SR
Queue Stats
2W - 9L
1,222 Elo+
Solo
Team Averages
Level 19
1,353 SR
1,439 Elo+

VS

Team Averages
Level 31
1,387 SR
1,287 Elo+
Baron Samedi
Baron Samedi
ItsPoosGirl
Baron Samedi
Level 17
God Stats
82W - 79L
1,419 SR
Queue Stats
91W - 95L
1,404 Elo+
Solo
Horus
Horus
TFP_Pampillo
Horus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,335 Elo+
Party 2
Olorun
Olorun
TFP_xVision
Olorun
Level 26
God Stats
2W - 1L
1,242 SR
Queue Stats
4W - 3L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 1
9,063
824
13,538
11,641
5,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
8
0 / 7 / 6
7,482
680
2,499
11,361
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
11
2 / 8 / 3
8,029
730
5,390
11,293
4,846
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsPoosGirl
Baron Samedi
12
5 / 3 / 13
9,273
843
10,434
11,205
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 3 / 11
10,253
932
9,457
14,536
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
12
6 / 2 / 9
8,901
809
10,150
8,922
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
20
20
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ItsPoosGirl
Baron Samedi
5
3
13
3.83
L
6
5
1
1.3
L
Nemesis
0
7
6
0.43
W
9
3
11
4.83
W
Olorun
6
2
9
5.25
L
Neith
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,427
Damage
30,041
34,295
Taken
34,663
16,376
Mitigated
18,801
8,025
Healing
17,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ItsPoosGirl
Baron Samedi
10,434
869
2,245
5,668
11,205
4,684
603
3,732
7,473
33,321
0
L
13,538
794
738
4,702
11,641
5,351
185
6,886
4,463
34,465
0
L
Nemesis
2,499
890
238
753
11,361
6,179
35
6,965
4,074
0
4,999
W
9,457
4,103
1,534
5,520
14,536
11,310
216
7,122
7,414
0
16,409
W
Olorun
10,150
5,156
344
2,588
8,922
2,807
2,222
2,744
6,178
34,779
0
L
Neith
5,390
2,768
0
1,594
11,293
4,846
250
5,813
5,171
0
23,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,574
Gold Earned
28,427
74
Minions Killed
103
0
Camps Cleared
0
464,259
Distance Traveled
554,130
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,273
843
43
4
0
188,348
0
L
Anubis
9,063
824
40
4
0
161,332
0
L
Nemesis
7,482
680
2
0
0
148,000
4
W
Horus
10,253
932
17
2
0
192,852
2
W
Olorun
8,901
809
43
4
0
172,930
0
L
Neith
8,029
730
32
3
0
154,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role