Player Matchup

King Arthur
King Arthur
Kaleidostar
King Arthur
Level 29
God Stats
83W - 73L
1,376 SR
Queue Stats
210W - 201L
1,227 Elo+
Party 1
Merlin
Merlin
RichMb
Merlin
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
100W - 124L
1,308 Elo+
Party 3
Ratatoskr
Ratatoskr
chickenMANgod
Ratatoskr
Level 88
God Stats
11W - 18L
1,416 SR
Queue Stats
327W - 307L
1,428 Elo+
Party 1
Neith
Neith
jujuonjupiter
Neith
Level 102
God Stats
6W - 2L
1,762 SR
Queue Stats
130W - 133L
1,562 Elo+
Solo
Yemoja
Yemoja
lLolex zZ
Yemoja
Level 22
God Stats
30W - 34L
1,291 SR
Queue Stats
66W - 88L
1,245 Elo+
Party 3
Team Averages
Level 69
1,469 SR
1,354 Elo+

VS

Team Averages
Level 70
1,573 SR
1,460 Elo+
Neith
Neith
KillBritt
Neith
Level 21
God Stats
1W - 3L
1,403 SR
Queue Stats
2W - 6L
1,335 Elo+
Party 2
Baron Samedi
Baron Samedi
Littlestzergling
Baron Samedi
Level 86
God Stats
3W - 1L
1,793 SR
Queue Stats
17W - 12L
1,579 Elo+
Party 4
Arachne
Arachne
MANFETTYWAP
Arachne
Level 129
God Stats
12W - 5L
1,671 SR
Queue Stats
28W - 32L
1,604 Elo+
Party 2
Serqet
Serqet
doompatriot
Serqet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
jdogg88
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kaleidostar
King Arthur
14
8 / 1 / 3
8,677
620
8,216
8,335
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
RichMb
Merlin
14
6 / 0 / 8
8,791
628
7,893
7,270
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
chickenMANgod
Ratatoskr
12
3 / 2 / 8
7,479
534
4,472
7,398
2,426
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 3
7,456
533
7,251
7,628
2,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
lLolex zZ
Yemoja
10
0 / 0 / 10
6,800
486
1,463
3,850
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KillBritt
Neith
8
0 / 4 / 0
5,264
376
2,344
6,791
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Littlestzergling
Baron Samedi
9
1 / 8 / 1
5,823
416
6,318
8,580
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
MANFETTYWAP
Arachne
12
1 / 5 / 3
7,110
508
3,611
10,962
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Serqet
10
0 / 0 / 2
6,289
449
1,500
7,810
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
jdogg88
Bellona
10
2 / 5 / 1
6,768
483
4,197
9,386
8,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
22
Kills
4
4
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Kaleidostar
King Arthur
8
1
3
9.5
L
Neith
KillBritt
Neith
0
4
0
0
L
Baron Samedi
Littlestzergling
Baron Samedi
1
8
1
0.19
L
Arachne
MANFETTYWAP
Arachne
1
5
3
0.5
W
Merlin
RichMb
Merlin
6
0
8
10
W
Ratatoskr
chickenMANgod
Ratatoskr
3
2
8
3.5
L
Serqet
0
0
2
1
L
Bellona
jdogg88
Bellona
2
5
1
0.5
W
5
1
3
6.5
W
Yemoja
lLolex zZ
Yemoja
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,295
Damage
17,970
34,481
Taken
43,529
15,088
Mitigated
21,506
11,403
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Kaleidostar
King Arthur
8,216
625
0
3,588
8,335
5,697
0
1,373
6,962
0
41,973
L
Neith
KillBritt
Neith
2,344
967
0
1,156
6,791
1,522
0
290
6,501
0
20,044
L
Baron Samedi
Littlestzergling
Baron Samedi
6,318
310
106
632
8,580
3,102
0
3,821
4,380
27,589
0
L
Arachne
MANFETTYWAP
Arachne
3,611
1,559
0
4,268
10,962
3,748
0
1,491
9,415
0
33,859
W
Merlin
RichMb
Merlin
7,893
383
0
875
7,270
2,519
238
2,936
3,806
55,799
0
W
Ratatoskr
chickenMANgod
Ratatoskr
4,472
854
0
2,546
7,398
2,426
720
1,375
6,023
0
33,327
L
Serqet
1,500
108
0
3,564
7,810
4,487
0
1,810
5,980
0
22,886
L
Bellona
jdogg88
Bellona
4,197
1,233
0
1,540
9,386
8,647
323
1,432
7,897
1,995
23,791
W
7,251
2,445
0
2,010
7,628
2,800
537
12
7,616
0
52,942
W
Yemoja
lLolex zZ
Yemoja
1,463
428
1,327
1,057
3,850
1,646
90
835
3,015
11,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,203
Gold Earned
31,254
407
Minions Killed
266
0
Camps Cleared
0
1,398,513
Distance Traveled
1,265,716
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,677
620
92
7
0
282,094
1
L
Neith
5,264
376
36
3
0
242,603
1
L
Baron Samedi
5,823
416
49
4
0
232,171
2
L
Arachne
7,110
508
92
7
0
271,837
1
W
Merlin
8,791
628
132
9
0
278,254
4
W
Ratatoskr
7,479
534
78
6
0
298,674
5
L
Serqet
6,289
449
34
2
0
287,248
6
L
Bellona
6,768
483
55
4
0
231,857
0
W
Neith
7,456
533
89
6
0
239,804
5
W
Yemoja
6,800
486
16
1
0
299,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role