Player Matchup

Artemis
Artemis
Halon1224
Artemis
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 149L
1,597 Elo+
Solo
Ares
Ares
Netflix n Memes
Ares
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,339 Elo+
Party 1
Baba Yaga
Baba Yaga
SailorUSN
Baba Yaga
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,640 Elo+
Solo
Nemesis
Nemesis
frijo1es
Nemesis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 38L
1,263 Elo+
Solo
Vamana
Vamana
gameov3r101
Vamana
Level 141
God Stats
1W - 0L
1,647 SR
Queue Stats
25W - 29L
1,339 Elo+
Party 1
Team Averages
Level 112
1,529 SR
1,435 Elo+

VS

Team Averages
Level 118
1,502 SR
1,468 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AdvisingCookie0
Cupid
Level 144
God Stats
5W - 7L
1,500 SR
Queue Stats
500W - 495L
1,556 Elo+
Solo
Geb
Geb
ClashNDash
Geb
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 172L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Foliaged-26
Cthulhu
Level 86
God Stats
3W - 7L
1,508 SR
Queue Stats
369W - 378L
1,495 Elo+
Solo
Kukulkan
Kukulkan
QJBJ
Kukulkan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 212L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Halon1224
Artemis
19
3 / 4 / 11
11,664
778
20,193
13,226
5,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 4 / 12
10,911
727
10,371
18,571
19,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
SailorUSN
Baba Yaga
20
3 / 2 / 14
12,153
810
27,534
12,020
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
frijo1es
Nemesis
16
5 / 7 / 10
10,963
731
12,965
16,773
9,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
20
10 / 5 / 9
13,179
879
17,775
26,036
22,110
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
6 / 7 / 5
10,258
684
9,204
17,442
11,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 3 / 15
11,896
793
24,369
15,942
9,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 4 / 15
11,649
777
9,042
30,813
33,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Foliaged-26
Cthulhu
20
5 / 3 / 13
12,432
829
19,013
25,498
35,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
QJBJ
Kukulkan
16
2 / 7 / 9
10,052
670
7,851
13,003
7,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
78
24
Kills
21
22
Deaths
24
56
Assists
57
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
7
5
1.21
L
5
3
15
4.17
L
3
4
15
2.63
L
Cthulhu
Foliaged-26
Cthulhu
5
3
13
3.83
W
Artemis
Halon1224
Artemis
3
4
11
2.13
W
3
4
12
2.25
L
Kukulkan
QJBJ
Kukulkan
2
7
9
0.93
W
Baba Yaga
SailorUSN
Baba Yaga
3
2
14
5
W
Nemesis
frijo1es
Nemesis
5
7
10
1.43
W
Vamana
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,838
Damage
69,479
86,626
Taken
102,698
64,461
Mitigated
97,447
36,823
Healing
34,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,204
2,078
1,440
1,037
17,442
11,286
293
5,496
11,946
34
17,279
L
24,369
10,211
7,601
3,448
15,942
9,798
2,082
5,623
10,319
0
43,664
L
9,042
1,188
2,942
7,918
30,813
33,844
352
14,146
16,667
15,899
0
L
Cthulhu
Foliaged-26
Cthulhu
19,013
712
4,381
5,674
25,498
35,103
90
10,175
15,323
45,358
0
W
Artemis
Halon1224
Artemis
20,193
8,296
3,562
3,302
13,226
5,622
3,018
7,310
5,822
0
42,978
W
10,371
708
1,417
2,730
18,571
19,848
313
10,690
7,613
12,329
0
L
Kukulkan
QJBJ
Kukulkan
7,851
556
21
420
13,003
7,416
72
2,815
10,188
17,458
0
W
Baba Yaga
SailorUSN
Baba Yaga
27,534
2,542
3,730
5,949
12,020
7,486
842
5,215
6,765
65,132
0
W
Nemesis
frijo1es
Nemesis
12,965
5,336
1,072
3,554
16,773
9,395
1,817
6,232
10,463
0
17,647
W
Vamana
17,775
10,128
561
10,946
26,036
22,110
716
5,885
20,047
884
30,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,870
Gold Earned
56,287
159
Minions Killed
156
0
Camps Cleared
0
1,394,864
Distance Traveled
1,299,762
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,258
684
14
1
0
240,679
1
L
Cupid
11,896
793
49
3
0
275,557
0
L
Geb
11,649
777
8
1
0
293,701
2
L
Cthulhu
12,432
829
52
3
0
282,783
2
W
Artemis
11,664
778
48
3
0
271,948
2
W
Ares
10,911
727
2
0
0
279,371
2
L
Kukulkan
10,052
670
33
2
0
207,042
1
W
Baba Yaga
12,153
810
77
5
0
295,659
2
W
Nemesis
10,963
731
13
1
0
269,308
2
W
Vamana
13,179
879
19
1
0
278,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role