Player Matchup

Nu Wa
Nu Wa
BIG-MAC__4
Nu Wa
Level 42
God Stats
76W - 89L
1,508 SR
Queue Stats
171W - 211L
1,355 Elo+
Solo
Cthulhu
Cthulhu
Bl FPSRacing
Cthulhu
Level 16
God Stats
5W - 12L
1,327 SR
Queue Stats
6W - 15L
1,275 Elo+
Party 1
Amaterasu
Amaterasu
DarkNightWolf6
Amaterasu
Level 48
God Stats
12W - 10L
1,391 SR
Queue Stats
73W - 120L
1,343 Elo+
Party 1
Skadi
Skadi
Obamallama12
Skadi
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 36L
1,321 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SoloisticSiren
Tsukuyomi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 121L
1,298 Elo+
Party 1
Team Averages
Level 48
1,445 SR
1,318 Elo+

VS

Team Averages
Level 44
1,439 SR
1,349 Elo+
Amaterasu
Amaterasu
FluffinatorKill
Amaterasu
Level 29
God Stats
17W - 14L
1,332 SR
Queue Stats
93W - 82L
1,259 Elo+
Party 3
Scylla
Scylla
KnucklesUnleasH
Scylla
Level 88
God Stats
12W - 12L
1,572 SR
Queue Stats
222W - 263L
1,480 Elo+
Party 2
Ares
Ares
Mind_Sp3K
Ares
Level 3
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 3L
1,139 Elo+
Party 2
Izanami
Izanami
TheProPole
Izanami
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 95L
1,393 Elo+
Party 3
Pele
Pele
Titotito1988
Pele
Level 49
God Stats
11W - 11L
1,530 SR
Queue Stats
45W - 52L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
2 / 11 / 6
13,770
510
9,388
18,545
5,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Bl FPSRacing
Cthulhu
19
4 / 7 / 12
13,706
508
13,200
30,075
30,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
DarkNightWolf6
Amaterasu
20
6 / 6 / 3
15,739
583
18,940
22,410
19,460
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
10 / 7 / 8
15,603
578
21,538
21,716
13,136
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
SoloisticSiren
Tsukuyomi
20
11 / 9 / 9
15,376
569
18,610
22,927
10,052
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FluffinatorKill
Amaterasu
20
2 / 6 / 7
12,594
466
6,524
23,692
20,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
6 / 6 / 8
13,003
482
11,155
17,372
6,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
11
0 / 7 / 5
8,877
329
703
9,406
6,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
TheProPole
Izanami
20
16 / 4 / 8
16,304
604
40,676
23,835
10,859
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 10 / 11
15,511
574
22,299
28,126
13,589
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
79
33
Kills
40
40
Deaths
33
38
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
11
6
0.45
W
Cthulhu
Bl FPSRacing
Cthulhu
4
7
12
1.43
W
Amaterasu
DarkNightWolf6
Amaterasu
6
6
3
1.25
L
Amaterasu
FluffinatorKill
Amaterasu
2
6
7
0.92
L
6
6
8
1.67
L
Ares
0
7
5
0.36
W
10
7
8
2
W
Tsukuyomi
SoloisticSiren
Tsukuyomi
11
9
9
1.72
L
Izanami
TheProPole
Izanami
16
4
8
5
L
16
10
11
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,676
Damage
81,357
115,673
Taken
102,431
79,155
Mitigated
57,464
16,939
Healing
27,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
9,388
2,660
152
1,437
18,545
5,960
4,053
3,721
14,824
99,804
0
W
Cthulhu
Bl FPSRacing
Cthulhu
13,200
853
0
5,213
30,075
30,547
151
641
29,434
51,193
0
W
Amaterasu
DarkNightWolf6
Amaterasu
18,940
7,523
0
1,777
22,410
19,460
5,158
441
21,969
6,261
109,527
L
Amaterasu
FluffinatorKill
Amaterasu
6,524
1,891
0
4,981
23,692
20,451
968
3,782
19,833
4,264
51,064
L
11,155
2,286
0
4,634
17,372
6,287
120
3,213
14,159
62,596
0
L
Ares
703
306
0
132
9,406
6,278
0
4,337
5,069
7,020
0
W
21,538
6,330
0
4,250
21,716
13,136
0
4,777
16,939
0
94,236
W
Tsukuyomi
SoloisticSiren
Tsukuyomi
18,610
3,736
0
4,110
22,927
10,052
0
2,599
20,328
0
91,677
L
Izanami
TheProPole
Izanami
40,676
33,149
0
11,142
23,835
10,859
5,718
7,783
16,052
0
141,201
L
22,299
5,387
0
6,756
28,126
13,589
0
4,652
23,314
0
70,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,194
Gold Earned
66,289
653
Minions Killed
511
0
Camps Cleared
0
2,317,816
Distance Traveled
1,909,146
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,770
510
153
6
0
406,620
2
W
Cthulhu
13,706
508
72
3
0
482,971
0
W
Amaterasu
15,739
583
183
7
0
449,074
2
L
Amaterasu
12,594
466
115
4
0
501,257
3
L
Scylla
13,003
482
96
4
0
327,535
1
L
Ares
8,877
329
11
0
0
217,754
0
W
Skadi
15,603
578
127
5
0
458,685
3
W
Tsukuyomi
15,376
569
118
4
0
520,466
1
L
Izanami
16,304
604
213
8
0
470,442
4
L
Pele
15,511
574
76
3
0
392,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role