Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
FACTxBROTHERx
Sol
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,662 Elo+
Party 3
Fenrir
Fenrir
GEN15I5
Fenrir
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 53L
1,518 Elo+
Party 3
Cthulhu
Cthulhu
STEEL H11
Cthulhu
Level 8
God Stats
8W - 9L
1,446 SR
Queue Stats
66W - 73L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
marcosmeses1869
Ne Zha
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,450 Elo+
Party 2
Team Averages
Level 45
1,489 SR
1,506 Elo+

VS

Team Averages
Level 26
1,424 SR
1,523 Elo+
Kukulkan
Kukulkan
Harmful2521
Kukulkan
Level 7
God Stats
4W - 12L
1,309 SR
Queue Stats
6W - 18L
1,332 Elo+
Solo
Guan Yu
Guan Yu
TG Bosak
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,592 Elo+
Party 1
Thor
Thor
TG Lokky
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,804 Elo+
Party 1
Apollo
Apollo
TG Moonz
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,467 Elo+
Party 1
Cupid
Cupid
TG Sasori
Cupid
Level 95
God Stats
3W - 3L
1,309 SR
Queue Stats
29W - 38L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
20 / 1 / 19
14,742
1,340
39,937
14,161
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 18
11,608
1,055
8,634
11,059
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
GEN15I5
Fenrir
19
11 / 4 / 18
13,547
1,232
11,026
13,195
9,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
STEEL H11
Cthulhu
18
3 / 1 / 24
11,277
1,025
13,944
10,408
9,236
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
14 / 2 / 15
13,024
1,184
16,046
10,974
5,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Harmful2521
Kukulkan
16
1 / 14 / 6
10,727
975
10,274
18,457
7,535
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
TG Bosak
Guan Yu
16
0 / 6 / 5
9,602
873
7,059
20,564
19,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
16
2 / 9 / 4
10,425
948
9,703
21,561
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
TG Moonz
Apollo
16
3 / 14 / 3
10,606
964
8,281
22,316
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
TG Sasori
Cupid
16
4 / 8 / 4
11,512
1,047
17,098
16,375
6,072
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
32
51
Kills
10
10
Deaths
51
94
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
20
1
19
29.5
W
3
2
18
6
W
Fenrir
GEN15I5
Fenrir
11
4
18
5
L
Kukulkan
Harmful2521
Kukulkan
1
14
6
0.29
W
Cthulhu
STEEL H11
Cthulhu
3
1
24
15
L
Guan Yu
TG Bosak
Guan Yu
0
6
5
0.42
L
Thor
2
9
4
0.44
L
Apollo
TG Moonz
Apollo
3
14
3
0.32
L
Cupid
TG Sasori
Cupid
4
8
4
0.75
W
14
2
15
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,587
Damage
52,415
59,797
Taken
99,273
35,102
Mitigated
49,683
17,069
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
39,937
21,346
493
7,058
14,161
6,762
0
2,151
11,910
0
73,562
W
8,634
3,599
0
4,530
11,059
4,122
0
1,254
9,705
26,919
0
W
Fenrir
GEN15I5
Fenrir
11,026
4,426
0
2,340
13,195
9,172
0
1,794
11,301
0
28,351
L
Kukulkan
Harmful2521
Kukulkan
10,274
2,426
0
0
18,457
7,535
0
3,272
15,185
34,336
0
W
Cthulhu
STEEL H11
Cthulhu
13,944
566
391
642
10,408
9,236
0
3,920
6,348
22,763
0
L
Guan Yu
TG Bosak
Guan Yu
7,059
1,350
190
866
20,564
19,898
0
8,088
12,476
0
16,787
L
Thor
9,703
2,107
0
406
21,561
8,194
0
5,796
15,765
0
15,490
L
Apollo
TG Moonz
Apollo
8,281
4,519
0
1,334
22,316
7,984
0
2,607
19,709
0
20,173
L
Cupid
TG Sasori
Cupid
17,098
9,664
201
793
16,375
6,072
0
2,815
13,560
0
56,807
W
16,046
8,040
0
1,615
10,974
5,810
0
1,155
9,769
0
25,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,198
Gold Earned
52,872
196
Minions Killed
198
6
Camps Cleared
4
968,008
Distance Traveled
943,514
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,742
1,340
73
7
0
180,594
1
W
Sol
11,608
1,055
47
4
0
140,609
0
W
Fenrir
13,547
1,232
40
4
5
214,803
0
L
Kukulkan
10,727
975
68
6
0
147,963
1
W
Cthulhu
11,277
1,025
20
2
1
214,897
0
L
Guan Yu
9,602
873
15
1
0
199,140
0
L
Thor
10,425
948
9
1
1
204,940
0
L
Apollo
10,606
964
17
2
1
183,791
1
L
Cupid
11,512
1,047
89
8
2
207,680
3
W
Ne Zha
13,024
1,184
16
1
0
217,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role