Player Matchup

Neith
Neith
BERRYBUCKETS
Neith
Level 7
God Stats
9W - 2L
1,813 SR
Queue Stats
13W - 4L
1,657 Elo+
Party 2
Ares
Ares
BathSalts42069
Ares
Level 9
God Stats
47W - 28L
1,505 SR
Queue Stats
231W - 149L
1,475 Elo+
Party 3
Nu Wa
Nu Wa
DELOREAN2017
Nu Wa
Level 28
God Stats
27W - 17L
1,661 SR
Queue Stats
31W - 17L
1,630 Elo+
Party 2
He Bo
He Bo
KALiddell95
He Bo
Level 144
God Stats
15W - 8L
1,581 SR
Queue Stats
181W - 193L
1,531 Elo+
Party 2
Odin
Odin
RoB WHoPPeR
Odin
Level 75
God Stats
37W - 30L
1,574 SR
Queue Stats
81W - 59L
1,520 Elo+
Party 3
Team Averages
Level 53
1,627 SR
1,562 Elo+

VS

Team Averages
Level 15
1,456 SR
1,419 Elo+
Vamana
Vamana
CRITICAL_S0UL
Vamana
Level 17
God Stats
14W - 20L
1,428 SR
Queue Stats
24W - 30L
1,432 Elo+
Party 1
Bellona
Bellona
FatalDreamZzz
Bellona
Level 17
God Stats
4W - 4L
1,597 SR
Queue Stats
49W - 53L
1,430 Elo+
Party 1
Neith
Neith
MochiCat_
Neith
Level 11
God Stats
5W - 13L
1,253 SR
Queue Stats
19W - 24L
1,296 Elo+
Party 1
Thor
Thor
Sec_See_Batman
Thor
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 39L
1,402 Elo+
Party 1
Nemesis
Nemesis
XxReaperX7
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 22
10,809
983
13,122
8,229
3,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 6 / 25
10,417
947
6,165
16,085
15,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
7 / 1 / 34
12,423
1,129
22,632
6,152
2,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
26 / 1 / 15
15,953
1,450
35,721
7,679
4,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 2 / 30
12,750
1,159
14,523
13,526
15,957
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 9
10,261
933
7,675
23,371
16,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
16
5 / 7 / 6
10,954
996
13,373
22,049
21,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
MochiCat_
Neith
16
0 / 6 / 7
9,615
874
7,556
11,956
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 15 / 7
10,116
920
12,966
24,981
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
XxReaperX7
Nemesis
15
1 / 8 / 6
9,398
854
4,301
17,303
6,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
48
45
Kills
13
13
Deaths
45
126
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
3
22
4.67
W
1
6
25
2.25
L
3
9
9
0.83
W
7
1
34
24
L
Bellona
5
7
6
1.14
W
26
1
15
33.5
L
Neith
MochiCat_
Neith
0
6
7
0.58
W
8
2
30
11.5
L
4
15
7
0.5
L
Nemesis
XxReaperX7
Nemesis
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,163
Damage
45,871
51,671
Taken
99,660
41,600
Mitigated
56,697
4,888
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,122
7,808
0
1,386
8,229
3,540
0
0
8,083
0
28,371
W
6,165
1,048
0
250
16,085
15,405
0
70
15,540
16,144
0
L
7,675
3,875
0
2,350
23,371
16,408
0
16,548
6,823
17
29,154
W
22,632
5,442
0
0
6,152
2,587
0
20
6,107
39,787
0
L
Bellona
13,373
4,296
0
1,158
22,049
21,977
0
15,063
6,986
87
43,871
W
35,721
1,198
0
1,944
7,679
4,111
0
0
7,479
50,643
0
L
Neith
MochiCat_
Neith
7,556
3,164
0
1,043
11,956
3,343
0
9,848
2,108
0
25,456
W
14,523
1,194
540
768
13,526
15,957
0
0
13,076
13,524
22,238
L
12,966
2,964
0
746
24,981
8,167
0
15,631
9,350
0
22,645
L
Nemesis
XxReaperX7
Nemesis
4,301
1,249
0
1,531
17,303
6,802
0
12,424
4,879
0
16,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,352
Gold Earned
50,344
193
Minions Killed
183
6
Camps Cleared
2
931,561
Distance Traveled
874,450
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,809
983
46
4
0
150,068
1
W
Ares
10,417
947
23
2
0
162,067
0
L
Vamana
10,261
933
33
3
1
178,268
0
W
Nu Wa
12,423
1,129
39
4
2
198,133
0
L
Bellona
10,954
996
67
6
0
206,717
0
W
He Bo
15,953
1,450
49
4
4
205,762
1
L
Neith
9,615
874
27
2
1
152,749
0
W
Odin
12,750
1,159
36
3
0
215,531
1
L
Thor
10,116
920
28
3
0
164,127
0
L
Nemesis
9,398
854
28
3
0
172,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role