Player Matchup

Vulcan
Vulcan
H1______BigYikes
Vulcan
Level 121
God Stats
1W - 7L
1,503 SR
Queue Stats
186W - 173L
1,465 Elo+
Party 1
Horus
Horus
HavocsKeeper
Horus
Level 108
God Stats
13W - 9L
1,500 SR
Queue Stats
188W - 192L
1,512 Elo+
Party 1
Thanatos
Thanatos
Looking_4_myDad
Thanatos
Level 88
God Stats
1W - 4L
1,572 SR
Queue Stats
30W - 31L
1,508 Elo+
Party 1
King Arthur
King Arthur
Rohacks
King Arthur
Level 107
God Stats
5W - 4L
1,771 SR
Queue Stats
90W - 91L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
XSV_SaMuRa1
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,724 Elo+
Solo
Team Averages
Level 106
1,569 SR
1,540 Elo+

VS

Team Averages
Level 125
1,490 SR
1,436 Elo+
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Amarillo God
Bellona
Level 118
God Stats
8W - 7L
1,454 SR
Queue Stats
145W - 134L
1,448 Elo+
Party 3
Nox
Nox
DARK NOVA 2255
Nox
Level 82
God Stats
13W - 20L
1,361 SR
Queue Stats
80W - 94L
1,427 Elo+
Solo
Cthulhu
Cthulhu
DreamHunter_CM
Cthulhu
Level 148
God Stats
14W - 12L
1,566 SR
Queue Stats
218W - 205L
1,359 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rojo God
Tsukuyomi
Level 127
God Stats
13W - 6L
1,568 SR
Queue Stats
159W - 141L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,479
499
3,197
5,960
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 5
7,247
483
3,746
12,074
7,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
11
2 / 3 / 2
6,854
457
3,955
10,245
3,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Rohacks
King Arthur
15
5 / 3 / 1
8,549
570
8,882
15,525
13,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
XSV_SaMuRa1
Cernunnos
10
1 / 3 / 1
6,487
432
4,456
7,692
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 1 / 4
8,729
582
9,003
5,965
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Amarillo God
Bellona
12
0 / 4 / 1
7,531
502
4,888
8,065
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 1 / 8
9,138
609
4,684
6,061
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 3
9,120
608
4,350
8,465
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tsukuyomi
Rojo God
Tsukuyomi
16
6 / 2 / 2
9,445
630
9,041
10,328
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
17
17
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
4
7
W
Bellona
Amarillo God
Bellona
0
4
1
0.13
W
1
1
8
5
W
5
2
3
3.25
L
1
3
0
0.33
L
0
5
5
0.5
L
Thanatos
2
3
2
1
L
King Arthur
Rohacks
King Arthur
5
3
1
1.83
W
Tsukuyomi
Rojo God
Tsukuyomi
6
2
2
3.5
L
Cernunnos
XSV_SaMuRa1
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,236
Damage
31,966
51,496
Taken
38,884
28,765
Mitigated
21,844
19,034
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,003
6,201
0
1,375
5,965
3,214
4,259
253
5,709
5,137
62,043
W
Bellona
Amarillo God
Bellona
4,888
1,953
0
2,225
8,065
6,993
620
273
7,484
2,927
33,922
W
4,684
523
0
2,630
6,061
2,121
836
2,212
3,575
50,914
0
W
4,350
64
0
1,786
8,465
5,665
0
31
8,409
22,022
0
L
3,197
918
0
967
5,960
1,994
168
254
5,674
46,386
0
L
3,746
1,564
799
3,475
12,074
7,412
55
4,336
7,634
0
15,801
L
Thanatos
3,955
679
0
5,366
10,245
3,317
0
737
9,504
0
38,140
L
King Arthur
Rohacks
King Arthur
8,882
1,213
0
4,789
15,525
13,921
29
3,296
12,166
3,654
43,304
W
Tsukuyomi
Rojo God
Tsukuyomi
9,041
1,536
0
5,018
10,328
3,851
635
836
9,267
0
61,647
L
Cernunnos
XSV_SaMuRa1
Cernunnos
4,456
2,220
0
3,638
7,692
2,121
0
1,808
5,884
0
32,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
43,963
354
Minions Killed
475
0
Camps Cleared
0
1,276,587
Distance Traveled
1,395,467
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,729
582
125
8
0
270,791
0
W
Bellona
7,531
502
90
6
0
232,027
0
W
Nox
9,138
609
120
8
0
305,031
6
W
Cthulhu
9,120
608
30
2
0
297,791
6
L
Vulcan
7,479
499
105
7
0
278,057
1
L
Horus
7,247
483
24
2
0
282,171
4
L
Thanatos
6,854
457
81
5
0
256,734
2
L
King Arthur
8,549
570
83
6
0
266,923
1
W
Tsukuyomi
9,445
630
110
7
0
289,827
1
L
Cernunnos
6,487
432
61
4
0
192,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role