Player Matchup

Nu Wa
Nu Wa
A_Wajou
Nu Wa
Level 89
God Stats
24W - 21L
1,635 SR
Queue Stats
498W - 453L
1,594 Elo+
Party 3
Hades
Hades
BransonsWorst
Hades
Level 126
God Stats
19W - 9L
1,500 SR
Queue Stats
581W - 527L
1,596 Elo+
Party 3
Hachiman
Hachiman
GyaradosG
Hachiman
Level 107
God Stats
3W - 6L
1,571 SR
Queue Stats
31W - 51L
1,528 Elo+
Party 2
Jormungandr
Jormungandr
kidobito-
Jormungandr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,590 Elo+
Party 2
Set
Set
peepdope
Set
Level 87
God Stats
12W - 10L
1,428 SR
Queue Stats
123W - 123L
1,536 Elo+
Party 2
Team Averages
Level 93
1,527 SR
1,569 Elo+

VS

Team Averages
Level 128
1,639 SR
1,590 Elo+
Danzaburou
Danzaburou
ASuperJohn
Danzaburou
Level 152
God Stats
18W - 26L
1,612 SR
Queue Stats
428W - 411L
1,655 Elo+
Party 1
Chronos
Chronos
Busch God
Chronos
Level 129
God Stats
17W - 9L
1,861 SR
Queue Stats
429W - 403L
1,544 Elo+
Party 1
Vamana
Vamana
ButchSteeL
Vamana
Level 144
God Stats
101W - 71L
1,679 SR
Queue Stats
464W - 410L
1,653 Elo+
Solo
Persephone
Persephone
DEADLYHELLHOUND
Persephone
Level 154
God Stats
36W - 35L
1,544 SR
Queue Stats
857W - 820L
1,486 Elo+
Solo
Fenrir
Fenrir
gindbernum
Fenrir
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 124L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
A_Wajou
Nu Wa
13
0 / 2 / 2
7,826
391
5,133
5,522
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 0
8,601
430
3,478
12,129
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
GyaradosG
Hachiman
14
1 / 4 / 1
8,549
427
4,723
9,423
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
kidobito-
Jormungandr
11
0 / 6 / 2
6,632
332
4,036
12,654
8,085
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
3 / 2 / 1
8,762
438
4,771
12,941
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASuperJohn
Danzaburou
16
5 / 1 / 3
10,887
544
5,211
9,931
3,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Busch God
Chronos
16
3 / 1 / 6
11,450
573
7,762
12,621
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
ButchSteeL
Vamana
20
4 / 0 / 0
14,334
717
6,703
14,137
10,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
DEADLYHELLHOUND
Persephone
18
3 / 1 / 2
12,654
633
10,510
6,185
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
gindbernum
Fenrir
16
3 / 1 / 5
11,766
588
7,083
16,288
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
18
18
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ASuperJohn
Danzaburou
5
1
3
6.5
L
Nu Wa
A_Wajou
Nu Wa
0
2
2
0.5
L
0
4
0
0
W
Chronos
Busch God
Chronos
3
1
6
6
W
Vamana
ButchSteeL
Vamana
4
0
0
4
W
Persephone
DEADLYHELLHOUND
Persephone
3
1
2
4
L
Hachiman
GyaradosG
Hachiman
1
4
1
0.38
W
Fenrir
gindbernum
Fenrir
3
1
5
5.5
L
Jormungandr
kidobito-
Jormungandr
0
6
2
0.17
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,141
Damage
37,269
52,669
Taken
59,162
24,332
Mitigated
35,177
12,919
Healing
28,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ASuperJohn
Danzaburou
5,211
1,722
0
3,511
9,931
3,980
4,714
1,914
7,817
0
62,307
L
Nu Wa
A_Wajou
Nu Wa
5,133
160
0
740
5,522
1,744
0
4,398
894
41,234
0
L
3,478
550
0
5,556
12,129
7,622
0
2,112
9,586
44,335
0
W
Chronos
Busch God
Chronos
7,762
2,779
0
6,237
12,621
4,959
6,032
2,789
9,616
65,754
0
W
Vamana
ButchSteeL
Vamana
6,703
2,513
0
8,403
14,137
10,971
4,202
4,742
8,864
0
113,490
W
Persephone
DEADLYHELLHOUND
Persephone
10,510
305
286
2,164
6,185
2,150
1,334
1,144
4,824
84,855
0
L
Hachiman
GyaradosG
Hachiman
4,723
1,692
0
798
9,423
2,520
0
1,305
8,069
0
61,354
W
Fenrir
gindbernum
Fenrir
7,083
1,886
0
7,581
16,288
13,117
858
1,864
14,224
210
50,482
L
Jormungandr
kidobito-
Jormungandr
4,036
1,252
330
900
12,654
8,085
0
4,742
7,887
17,208
0
L
4,771
1,419
0
4,595
12,941
4,361
0
5,500
7,314
0
49,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,370
Gold Earned
61,091
422
Minions Killed
655
0
Camps Cleared
0
1,541,239
Distance Traveled
1,948,709
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,887
544
95
5
0
380,826
5
L
Nu Wa
7,826
391
76
4
0
301,439
1
L
Hades
8,601
430
119
6
0
248,859
0
W
Chronos
11,450
573
115
6
0
389,745
4
W
Vamana
14,334
717
229
11
0
359,640
3
W
Persephone
12,654
633
151
8
0
399,270
9
L
Hachiman
8,549
427
105
5
0
364,291
7
W
Fenrir
11,766
588
65
3
0
419,228
2
L
Jormungandr
6,632
332
26
1
0
283,017
0
L
Set
8,762
438
96
5
0
343,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role