Player Matchup

Heimdallr
Heimdallr
DouYouClap
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,318 Elo+
Party 1
Raijin
Raijin
DropYourCrew
Raijin
Level 15
God Stats
10W - 15L
1,472 SR
Queue Stats
22W - 28L
1,342 Elo+
Party 1
Pele
Pele
GeorgiaFire
Pele
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,561 Elo+
Solo
Ares
Ares
OceanTitan94
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Valerian11
Tsukuyomi
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 9
1,494 SR
1,444 Elo+

VS

Team Averages
Level 22
1,351 SR
1,428 Elo+
Yemoja
Yemoja
Gustevich
Yemoja
Level 14
God Stats
13W - 13L
1,426 SR
Queue Stats
241W - 214L
1,381 Elo+
Solo
Ah Puch
Ah Puch
Necrowno
Ah Puch
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
NobleTsukuyomi
Odin
Level 16
God Stats
4W - 1L
1,695 SR
Queue Stats
117W - 105L
1,513 Elo+
Party 2
Pele
Pele
Olavf
Pele
Level 41
God Stats
22W - 20L
1,155 SR
Queue Stats
226W - 229L
1,412 Elo+
Party 2
Izanami
Izanami
Wrathion84
Izanami
Level 24
God Stats
16W - 18L
981 SR
Queue Stats
140W - 172L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DouYouClap
Heimdallr
15
1 / 12 / 5
8,912
990
7,085
19,392
8,072
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
15
4 / 9 / 3
10,426
1,158
18,942
18,921
6,942
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 13 / 3
9,310
1,034
7,770
20,562
9,722
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 5 / 4
7,749
861
1,341
5,623
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Valerian11
Tsukuyomi
12
0 / 5 / 4
7,565
841
678
4,930
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gustevich
Yemoja
18
5 / 0 / 32
11,688
1,299
4,677
4,886
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
Necrowno
Ah Puch
17
6 / 3 / 24
10,591
1,177
11,076
8,863
3,098
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
16 / 2 / 16
12,202
1,356
19,496
9,927
9,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
Olavf
Pele
16
8 / 1 / 21
10,607
1,179
14,877
9,355
6,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Wrathion84
Izanami
16
9 / 1 / 21
10,798
1,200
13,483
8,519
3,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
158
7
Kills
44
44
Deaths
7
19
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DouYouClap
Heimdallr
1
12
5
0.29
L
Raijin
4
9
3
0.61
L
2
13
3
0.27
W
Yemoja
Gustevich
Yemoja
5
0
32
21
W
Ah Puch
Necrowno
Ah Puch
6
3
24
6
W
16
2
16
12
L
0
5
4
0.4
W
Pele
Olavf
Pele
8
1
21
18.5
L
Tsukuyomi
Valerian11
Tsukuyomi
0
5
4
0.4
W
Izanami
Wrathion84
Izanami
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,816
Damage
63,609
69,428
Taken
41,550
29,099
Mitigated
26,184
2,533
Healing
15,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DouYouClap
Heimdallr
7,085
3,179
159
270
19,392
8,072
0
4,271
14,963
0
15,664
L
Raijin
18,942
2,532
0
435
18,921
6,942
0
4,956
13,790
38,363
0
L
7,770
2,630
0
1,228
20,562
9,722
0
4,206
16,131
0
18,037
W
Yemoja
Gustevich
Yemoja
4,677
2,072
11,364
2,793
4,886
4,023
0
3,249
1,637
14,395
0
W
Ah Puch
Necrowno
Ah Puch
11,076
1,631
0
651
8,863
3,098
0
4,227
4,636
28,764
0
W
19,496
8,834
0
393
9,927
9,567
0
4,446
5,481
0
23,372
L
1,341
425
0
228
5,623
2,660
0
1,080
4,543
2,988
0
W
Pele
Olavf
Pele
14,877
3,492
0
168
9,355
6,087
0
4,584
4,771
0
30,694
L
Tsukuyomi
Valerian11
Tsukuyomi
678
678
0
213
4,930
1,703
0
1,240
3,615
0
1,053
W
Izanami
Wrathion84
Izanami
13,483
8,523
0
0
8,519
3,409
0
3,777
4,406
0
24,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
55,886
93
Minions Killed
154
0
Camps Cleared
6
484,639
Distance Traveled
887,924
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,912
990
13
1
0
124,992
1
L
Raijin
10,426
1,158
61
7
0
131,311
0
L
Pele
9,310
1,034
15
2
0
129,015
1
W
Yemoja
11,688
1,299
20
2
0
181,726
0
W
Ah Puch
10,591
1,177
60
7
1
158,517
0
W
Odin
12,202
1,356
8
1
2
187,999
2
L
Ares
7,749
861
3
0
0
53,806
2
W
Pele
10,607
1,179
30
3
2
183,389
1
L
Tsukuyomi
7,565
841
1
0
0
45,515
1
W
Izanami
10,798
1,200
36
4
1
176,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role