Player Matchup

Ymir
Ymir
H1tman00123
Ymir
Level 8
God Stats
2W - 1L
1,721 SR
Queue Stats
3W - 2L
1,600 Elo+
Party 1
Erlang Shen
Erlang Shen
I Nozero I
Erlang Shen
Level 88
God Stats
5W - 7L
1,342 SR
Queue Stats
166W - 143L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
JudasTheHonest
Cthulhu
Level 8
God Stats
3W - 1L
1,555 SR
Queue Stats
3W - 1L
1,600 Elo+
Party 1
Baron Samedi
Baron Samedi
JyIex
Baron Samedi
Level 36
God Stats
12W - 8L
1,720 SR
Queue Stats
569W - 544L
1,637 Elo+
Party 1
Medusa
Medusa
stankb00tyho
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,817 Elo+
Party 1
Team Averages
Level 30
1,568 SR
1,641 Elo+

VS

Team Averages
Level 6
1,549 SR
1,486 Elo+
Olorun
Olorun
ADennisphoto
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
EASTPINES88
Terra
Level 3
God Stats
1W - 2L
1,744 SR
Queue Stats
10W - 9L
1,665 Elo+
Solo
Ah Puch
Ah Puch
King_Corv0
Ah Puch
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Chaac
Chaac
TTV_youbot111
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,266 Elo+
Solo
Loki
Loki
marcomeatball
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 4
4,080
680
872
2,546
1,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
I Nozero I
Erlang Shen
7
7 / 0 / 2
4,719
787
3,488
2,930
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 1 / 5
4,037
673
1,893
2,948
1,504
Breastplate

Breastplate

+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
JyIex
Baron Samedi
7
2 / 0 / 1
4,066
678
2,781
1,702
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
7
5 / 0 / 0
4,584
764
1,515
1,891
426
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
3
0 / 4 / 0
2,982
497
1,425
3,463
943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 1 / 0
3,353
559
1,180
3,073
1,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
King_Corv0
Ah Puch
5
0 / 3 / 0
3,200
533
827
1,856
337
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

3
0 / 5 / 0
2,892
482
969
4,854
2,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

2
0 / 3 / 0
2,776
463
126
1,973
296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
15
Kills
1
1
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
4
0
0
L
1
1
0
1
W
0
0
4
2
W
Erlang Shen
I Nozero I
Erlang Shen
7
0
2
8
W
1
1
5
3.5
W
Baron Samedi
JyIex
Baron Samedi
2
0
1
2.5
L
Ah Puch
King_Corv0
Ah Puch
0
3
0
0
L
0
5
0
0
L
0
3
0
0
W
Medusa
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,549
Damage
4,527
12,017
Taken
15,219
5,424
Mitigated
5,376
4,044
Healing
1,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,425
650
0
617
3,463
943
0
1,831
1,632
6,709
0
L
1,180
369
30
330
3,073
1,298
0
1,575
1,498
4,294
0
W
872
382
0
370
2,546
1,050
114
681
1,865
7,747
0
W
Erlang Shen
I Nozero I
Erlang Shen
3,488
2,087
0
928
2,930
1,896
0
359
2,527
3,581
13,639
W
1,893
254
0
686
2,948
1,504
0
1,419
1,509
8,579
0
W
Baron Samedi
JyIex
Baron Samedi
2,781
551
73
811
1,702
548
416
932
745
16,411
0
L
Ah Puch
King_Corv0
Ah Puch
827
269
0
70
1,856
337
0
502
1,354
7,788
0
L
969
606
0
830
4,854
2,502
0
1,911
2,943
0
4,136
L
126
95
0
93
1,973
296
0
145
1,828
0
1,965
W
Medusa
1,515
758
0
1,176
1,891
426
290
41
1,808
0
17,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,486
Gold Earned
15,203
118
Minions Killed
41
0
Camps Cleared
0
569,351
Distance Traveled
542,813
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
2,982
497
11
2
0
107,711
2
L
Terra
3,353
559
7
1
0
126,450
0
W
Ymir
4,080
680
11
2
0
125,751
0
W
Erlang Shen
4,719
787
35
6
0
133,155
1
W
Cthulhu
4,037
673
7
1
0
106,117
0
W
Baron Samedi
4,066
678
30
5
0
105,810
1
L
Ah Puch
3,200
533
12
2
0
102,662
0
L
Chaac
2,892
482
7
1
0
114,813
0
L
Loki
2,776
463
4
1
0
91,177
0
W
Medusa
4,584
764
35
6
0
98,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role