Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Executivetiara9
Bacchus
Level 128
God Stats
2W - 1L
1,812 SR
Queue Stats
111W - 110L
1,537 Elo+
Solo
Aphrodite
Aphrodite
GoD-sLaSh-
Aphrodite
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,597 Elo+
Party 2
Apollo
Apollo
Soul_Void_666
Apollo
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 107L
1,485 Elo+
Party 2
Sobek
Sobek
auron_gamer87
Sobek
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,246 Elo+
Party 2
Team Averages
Level 125
1,562 SR
1,473 Elo+

VS

Team Averages
Level 124
1,493 SR
1,513 Elo+
Aphrodite
Aphrodite
Geistborne
Aphrodite
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 180L
1,503 Elo+
Solo
Bastet
Bastet
Haxfall
Bastet
Level 141
God Stats
14W - 14L
1,500 SR
Queue Stats
332W - 361L
1,487 Elo+
Party 1
Fenrir
Fenrir
QuakeLeo
Fenrir
Level 104
God Stats
2W - 1L
1,464 SR
Queue Stats
19W - 10L
1,568 Elo+
Solo
Heimdallr
Heimdallr
SonteDeLyons
Heimdallr
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
240W - 243L
1,534 Elo+
Party 1
Neith
Neith
UnyieldingOrca
Neith
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 154L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 5 / 25
13,291
782
27,213
18,150
7,769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 6 / 10
13,529
796
17,913
19,434
25,163
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
GoD-sLaSh-
Aphrodite
18
3 / 5 / 20
12,443
732
7,901
21,565
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 7 / 11
12,011
707
12,222
22,864
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 7 / 20
11,744
691
11,372
26,135
32,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Geistborne
Aphrodite
20
4 / 7 / 12
12,422
731
17,474
21,641
16,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Haxfall
Bastet
20
8 / 7 / 14
12,977
763
26,158
17,170
8,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
QuakeLeo
Fenrir
20
9 / 7 / 14
13,166
774
18,005
20,754
27,704
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
SonteDeLyons
Heimdallr
18
2 / 8 / 17
11,277
663
13,053
18,326
8,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 5 / 13
12,922
760
21,410
14,292
6,545
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
100
32
Kills
30
30
Deaths
34
86
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
5
25
3.7
L
13
6
10
3
W
Aphrodite
Geistborne
Aphrodite
4
7
12
1.43
L
Aphrodite
GoD-sLaSh-
Aphrodite
3
5
20
2.6
W
Bastet
Haxfall
Bastet
8
7
14
2.14
W
Fenrir
QuakeLeo
Fenrir
9
7
14
2.29
W
Heimdallr
SonteDeLyons
Heimdallr
2
8
17
1.31
L
6
7
11
1.64
W
7
5
13
2.7
L
4
7
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,621
Damage
96,100
108,148
Taken
92,183
96,390
Mitigated
66,973
45,914
Healing
31,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
27,213
1,054
2,681
3,240
18,150
7,769
1,456
1,237
16,913
58,398
0
L
17,913
1,248
414
1,255
19,434
25,163
319
4,157
15,277
26,165
0
W
Aphrodite
Geistborne
Aphrodite
17,474
1,341
9,290
11,435
21,641
16,115
631
17,115
3,814
41,434
0
L
Aphrodite
GoD-sLaSh-
Aphrodite
7,901
2,232
11,568
10,720
21,565
14,412
720
2,759
18,806
18,040
0
W
Bastet
Haxfall
Bastet
26,158
3,070
471
841
17,170
8,258
821
9,439
7,525
0
42,960
W
Fenrir
QuakeLeo
Fenrir
18,005
2,594
908
1,326
20,754
27,704
623
11,559
8,944
0
31,247
W
Heimdallr
SonteDeLyons
Heimdallr
13,053
4,292
763
2,401
18,326
8,351
704
13,645
4,249
0
28,499
L
12,222
6,297
1,933
5,747
22,864
16,258
2,987
3,480
19,384
0
23,651
W
21,410
9,595
0
3,806
14,292
6,545
2,265
10,794
3,252
0
43,412
L
11,372
516
2,930
5,426
26,135
32,788
237
5,841
20,294
21,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,018
Gold Earned
62,764
173
Minions Killed
170
0
Camps Cleared
0
1,517,267
Distance Traveled
1,345,436
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,291
782
75
4
0
294,398
0
L
Bacchus
13,529
796
21
1
0
315,355
0
W
Aphrodite
12,422
731
53
3
0
280,268
2
L
Aphrodite
12,443
732
32
2
0
291,801
0
W
Bastet
12,977
763
32
2
0
322,740
1
W
Fenrir
13,166
774
15
1
0
297,728
0
W
Heimdallr
11,277
663
31
2
0
235,163
0
L
Apollo
12,011
707
32
2
0
316,597
0
W
Neith
12,922
760
39
2
0
209,537
0
L
Sobek
11,744
691
13
1
0
299,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role