Player Matchup

Thoth
Thoth
Aztkkiller05
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CDoe
Terra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Bastet
Bastet
EvilGrEeKs45
Bastet
Level 22
God Stats
3W - 3L
1,260 SR
Queue Stats
382W - 449L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
MCSxAllstar
Danzaburou
Level 29
God Stats
8W - 8L
1,606 SR
Queue Stats
218W - 277L
1,317 Elo+
Solo
Tsukuyomi
Tsukuyomi
MuchOdour
Tsukuyomi
Level 28
God Stats
2W - 3L
1,728 SR
Queue Stats
215W - 255L
1,531 Elo+
Party 1
Team Averages
Level 23
1,519 SR
1,439 Elo+

VS

Team Averages
Level 20
1,446 SR
1,426 Elo+
Anhur
Anhur
CholoNervo
Anhur
Level 8
God Stats
2W - 1L
1,395 SR
Queue Stats
3W - 1L
1,403 Elo+
Solo
Odin
Odin
ImLucki
Odin
Level 29
God Stats
1W - 0L
1,308 SR
Queue Stats
48W - 74L
1,344 Elo+
Solo
Izanami
Izanami
Infernego
Izanami
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 19L
1,512 Elo+
Solo
Khepri
Khepri
Sailokyn
Khepri
Level 22
God Stats
6W - 5L
1,530 SR
Queue Stats
70W - 73L
1,511 Elo+
Solo
Kukulkan
Kukulkan
TootzierRoll
Kukulkan
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
101W - 111L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,363
526
3,089
6,451
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
CDoe
Terra
8
0 / 5 / 1
5,688
406
1,242
9,059
4,666
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
9
0 / 4 / 2
5,943
425
4,074
10,504
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
MCSxAllstar
Danzaburou
10
1 / 8 / 0
6,716
480
8,228
11,608
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
MuchOdour
Tsukuyomi
12
8 / 6 / 0
7,783
556
11,261
10,144
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
1 / 5 / 1
5,103
365
1,854
6,213
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
ImLucki
Odin
12
4 / 3 / 4
7,096
507
6,480
9,443
3,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Infernego
Izanami
13
10 / 0 / 8
8,352
597
13,281
7,891
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Sailokyn
Khepri
12
6 / 1 / 12
7,976
570
5,619
9,155
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
TootzierRoll
Kukulkan
14
3 / 1 / 1
7,523
537
4,972
6,289
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
10
Kills
24
25
Deaths
10
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Terra
CDoe
Terra
0
5
1
0.1
W
Anhur
1
5
1
0.3
L
Bastet
0
4
2
0.25
W
Odin
ImLucki
Odin
4
3
4
2
W
Izanami
Infernego
Izanami
10
0
8
14
L
Danzaburou
MCSxAllstar
Danzaburou
1
8
0
0.13
L
Tsukuyomi
MuchOdour
Tsukuyomi
8
6
0
1.33
W
Khepri
Sailokyn
Khepri
6
1
12
12
W
Kukulkan
TootzierRoll
Kukulkan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,894
Damage
32,206
47,766
Taken
38,991
18,114
Mitigated
16,459
10,869
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,089
0
0
2,285
6,451
1,784
518
2,974
3,241
39,815
0
L
Terra
CDoe
Terra
1,242
455
848
1,566
9,059
4,666
0
1,823
7,214
10,515
0
W
Anhur
1,854
864
0
344
6,213
1,103
0
123
6,090
0
6,968
L
Bastet
4,074
1,437
270
3,074
10,504
2,659
0
1,624
8,862
0
27,147
W
Odin
ImLucki
Odin
6,480
2,308
0
2,568
9,443
3,091
0
437
8,990
0
32,719
W
Izanami
Infernego
Izanami
13,281
9,368
0
3,259
7,891
3,148
0
466
7,425
0
51,425
L
Danzaburou
MCSxAllstar
Danzaburou
8,228
3,829
0
1,301
11,608
3,272
78
2,902
8,706
0
33,010
L
Tsukuyomi
MuchOdour
Tsukuyomi
11,261
2,836
99
1,426
10,144
5,733
14
963
9,152
2,113
35,570
W
Khepri
Sailokyn
Khepri
5,619
954
0
1,552
9,155
7,098
317
628
8,527
18,651
0
W
Kukulkan
TootzierRoll
Kukulkan
4,972
738
0
992
6,289
2,019
280
2,707
3,324
44,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
36,050
284
Minions Killed
274
0
Camps Cleared
0
1,222,639
Distance Traveled
1,102,611
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,363
526
90
6
0
255,655
7
L
Terra
5,688
406
15
1
0
249,878
2
W
Anhur
5,103
365
10
1
0
147,566
0
L
Bastet
5,943
425
46
3
0
258,203
1
W
Odin
7,096
507
52
4
0
231,442
1
W
Izanami
8,352
597
99
7
0
225,937
2
L
Danzaburou
6,716
480
67
5
0
213,360
4
L
Tsukuyomi
7,783
556
66
5
0
245,543
0
W
Khepri
7,976
570
26
2
0
262,472
0
W
Kukulkan
7,523
537
87
6
0
235,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role