Player Matchup

Izanami
Izanami
Elronir
Izanami
Level 81
God Stats
1W - 3L
1,774 SR
Queue Stats
5W - 9L
1,513 Elo+
Party 1
Fafnir
Fafnir
NixonAlwaysWins
Fafnir
Level 74
God Stats
4W - 3L
1,601 SR
Queue Stats
62W - 62L
1,532 Elo+
Party 1
Bakasura
Bakasura
ObeastNinja
Bakasura
Level 70
God Stats
22W - 7L
1,387 SR
Queue Stats
270W - 222L
1,557 Elo+
Party 1
Set
Set
Pariiah
Set
Level 85
God Stats
5W - 5L
1,826 SR
Queue Stats
222W - 178L
1,581 Elo+
Party 1
Agni
Agni
whosebaked
Agni
Level 106
God Stats
26W - 18L
1,899 SR
Queue Stats
460W - 424L
1,557 Elo+
Party 1
Team Averages
Level 83
1,697 SR
1,548 Elo+

VS

Team Averages
Level 127
1,627 SR
1,642 Elo+
Baba Yaga
Baba Yaga
AirRoar404
Baba Yaga
Level 127
God Stats
31W - 17L
1,659 SR
Queue Stats
313W - 280L
1,581 Elo+
Solo
Nemesis
Nemesis
S0ulSaint
Nemesis
Level 124
God Stats
4W - 4L
1,300 SR
Queue Stats
225W - 193L
1,772 Elo+
Solo
Guan Yu
Guan Yu
UncleC
Guan Yu
Level 88
God Stats
5W - 2L
1,875 SR
Queue Stats
146W - 124L
1,568 Elo+
Solo
Sylvanus
Sylvanus
Unimpressiveo
Sylvanus
Level 135
God Stats
11W - 9L
1,584 SR
Queue Stats
146W - 121L
1,629 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iOptimize
Ah Muzen Cab
Level 160
God Stats
5W - 3L
1,715 SR
Queue Stats
304W - 273L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elronir
Izanami
15
0 / 4 / 4
9,213
419
8,305
12,228
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 1 / 3
9,569
435
5,063
13,462
15,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ObeastNinja
Bakasura
17
4 / 4 / 2
10,883
495
10,186
16,723
9,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
20
6 / 4 / 2
13,678
622
17,739
21,985
16,949
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 9 / 1
11,526
524
9,101
15,774
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AirRoar404
Baba Yaga
20
10 / 2 / 5
14,057
639
18,634
11,539
5,544
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
S0ulSaint
Nemesis
18
4 / 1 / 6
11,570
526
9,324
14,155
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
UncleC
Guan Yu
18
1 / 3 / 5
11,110
505
12,053
24,398
23,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
Unimpressiveo
Sylvanus
15
0 / 3 / 8
9,137
415
5,519
12,940
10,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
iOptimize
Ah Muzen Cab
20
7 / 2 / 2
12,280
558
15,779
13,767
5,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
11
Kills
22
22
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AirRoar404
Baba Yaga
10
2
5
6.25
L
Izanami
Elronir
Izanami
0
4
4
0.5
L
0
1
3
1.5
L
Bakasura
ObeastNinja
Bakasura
4
4
2
1.25
L
Set
6
4
2
1.75
W
Nemesis
S0ulSaint
Nemesis
4
1
6
7
W
Guan Yu
UncleC
Guan Yu
1
3
5
1.17
W
Sylvanus
Unimpressiveo
Sylvanus
0
3
8
1.33
W
Ah Muzen Cab
iOptimize
Ah Muzen Cab
7
2
2
4
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,394
Damage
61,309
80,172
Taken
76,799
52,291
Mitigated
51,420
20,898
Healing
28,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AirRoar404
Baba Yaga
18,634
658
0
3,195
11,539
5,544
536
3,430
7,423
109,505
0
L
Izanami
Elronir
Izanami
8,305
4,568
0
3,115
12,228
4,233
484
1,773
10,455
0
59,053
L
5,063
738
0
3,323
13,462
15,830
0
4,802
8,611
21,872
0
L
Bakasura
ObeastNinja
Bakasura
10,186
6,211
0
5,537
16,723
9,972
662
5,580
10,932
9,143
62,681
L
Set
17,739
8,868
0
7,002
21,985
16,949
3,323
6,469
14,877
751
95,502
W
Nemesis
S0ulSaint
Nemesis
9,324
3,808
0
6,537
14,155
6,026
0
2,258
10,725
0
85,337
W
Guan Yu
UncleC
Guan Yu
12,053
2,052
984
10,593
24,398
23,620
0
1,244
21,792
938
74,770
W
Sylvanus
Unimpressiveo
Sylvanus
5,519
1,203
1,347
2,892
12,940
10,505
78
4,556
7,731
34,486
0
W
Ah Muzen Cab
iOptimize
Ah Muzen Cab
15,779
5,489
0
3,005
13,767
5,725
0
4,865
8,750
0
99,810
L
9,101
196
0
1,921
15,774
5,307
0
5,704
9,669
82,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,869
Gold Earned
58,154
658
Minions Killed
648
0
Camps Cleared
0
2,129,809
Distance Traveled
2,108,864
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,057
639
196
9
0
447,015
4
L
Izanami
9,213
419
140
6
0
401,615
0
L
Fafnir
9,569
435
49
2
0
436,842
7
L
Bakasura
10,883
495
122
6
0
494,860
4
L
Set
13,678
622
182
8
0
412,405
4
W
Nemesis
11,570
526
123
6
0
493,843
0
W
Guan Yu
11,110
505
128
6
0
420,291
9
W
Sylvanus
9,137
415
44
2
0
345,918
3
W
Ah Muzen Cab
12,280
558
157
7
0
401,797
1
L
Agni
11,526
524
165
8
0
384,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role