Player Matchup

Bellona
Bellona
DukeOfWeeb
Bellona
Level 99
God Stats
18W - 14L
1,522 SR
Queue Stats
391W - 394L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
HOG MURPHY
Cernunnos
Level 67
God Stats
11W - 16L
1,520 SR
Queue Stats
108W - 131L
1,346 Elo+
Party 1
Janus
Janus
HisokaTheMage
Janus
Level 41
God Stats
4W - 2L
1,489 SR
Queue Stats
10W - 2L
1,885 Elo+
Solo
Hades
Hades
SaltyNowIn8k
Hades
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 84L
1,385 Elo+
Party 1
Tyr
Tyr
flammablepants4
Tyr
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
161W - 156L
1,425 Elo+
Party 1
Team Averages
Level 60
1,506 SR
1,501 Elo+

VS

Team Averages
Level 57
1,461 SR
1,613 Elo+
Kukulkan
Kukulkan
GodOfMooses
Kukulkan
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,696 Elo+
Solo
Cerberus
Cerberus
Littlestzergling
Cerberus
Level 86
God Stats
0W - 2L
1,278 SR
Queue Stats
17W - 12L
1,621 Elo+
Party 3
Odin
Odin
RottingOut666
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,636 Elo+
Party 2
Thor
Thor
S1LVA7
Thor
Level 123
God Stats
1W - 2L
1,526 SR
Queue Stats
11W - 9L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
jdogg88
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DukeOfWeeb
Bellona
15
6 / 0 / 10
8,944
596
11,250
11,987
10,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
HOG MURPHY
Cernunnos
14
5 / 2 / 3
7,875
525
6,127
7,150
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
14 / 0 / 4
9,735
649
13,642
6,863
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 2
7,308
487
2,201
7,554
3,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 6
7,762
517
3,790
7,484
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GodOfMooses
Kukulkan
11
2 / 8 / 0
6,668
445
6,488
9,085
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 3
6,924
462
3,827
11,759
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 2
6,175
412
3,602
9,033
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
S1LVA7
Thor
11
2 / 7 / 2
6,841
456
4,254
12,272
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
jdogg88
Danzaburou
10
1 / 6 / 0
6,087
406
3,339
8,973
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
29
Kills
6
6
Deaths
29
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
DukeOfWeeb
Bellona
6
0
10
11
L
Kukulkan
GodOfMooses
Kukulkan
2
8
0
0.25
W
Cernunnos
HOG MURPHY
Cernunnos
5
2
3
3.25
W
14
0
4
16
L
1
5
3
0.5
L
0
3
2
0.33
L
Thor
S1LVA7
Thor
2
7
2
0.43
W
2
3
2
1
W
2
1
6
5
L
Danzaburou
jdogg88
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,010
Damage
21,510
41,038
Taken
51,122
24,868
Mitigated
22,929
13,315
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DukeOfWeeb
Bellona
11,250
5,169
0
2,860
11,987
10,532
44
1,587
10,312
7,554
56,385
L
Kukulkan
GodOfMooses
Kukulkan
6,488
545
0
480
9,085
3,378
0
5,047
3,760
37,275
0
W
Cernunnos
HOG MURPHY
Cernunnos
6,127
2,965
0
2,722
7,150
3,824
2,430
2,362
4,766
5,644
43,190
W
13,642
1,545
0
2,956
6,863
2,381
153
1,485
5,378
55,560
0
L
3,827
379
0
1,930
11,759
6,804
516
1,981
9,738
19,412
0
L
3,602
1,018
0
730
9,033
5,576
0
3,042
5,925
0
21,652
L
Thor
S1LVA7
Thor
4,254
1,478
0
2,699
12,272
4,040
0
3,172
8,990
0
32,255
W
2,201
367
68
2,600
7,554
3,432
956
1,498
5,806
28,205
0
W
3,790
709
0
2,109
7,484
4,699
461
3,383
4,101
0
26,272
L
Danzaburou
jdogg88
Danzaburou
3,339
1,550
0
1,419
8,973
3,131
1,622
2,995
5,826
0
20,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,624
Gold Earned
32,695
395
Minions Killed
282
0
Camps Cleared
0
1,408,204
Distance Traveled
1,249,430
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,944
596
110
7
0
326,908
0
L
Kukulkan
6,668
445
70
5
0
238,154
4
W
Cernunnos
7,875
525
88
6
0
219,692
4
W
Janus
9,735
649
101
7
0
328,077
6
L
Cerberus
6,924
462
39
3
0
263,851
3
L
Odin
6,175
412
49
3
0
265,182
3
L
Thor
6,841
456
80
5
0
252,890
0
W
Hades
7,308
487
48
3
0
225,592
2
W
Tyr
7,762
517
48
3
0
307,935
4
L
Danzaburou
6,087
406
44
3
0
229,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role