Player Matchup

Scylla
Scylla
HungHobo
Scylla
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,495 Elo+
Solo
Guan Yu
Guan Yu
NCG-Mash
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,143 Elo+
Party 2
Heimdallr
Heimdallr
SlitSlamIX
Heimdallr
Level 27
God Stats
12W - 10L
1,523 SR
Queue Stats
68W - 90L
1,386 Elo+
Party 2
Yemoja
Yemoja
demolitionman-43
Yemoja
Level 5
God Stats
3W - 2L
1,748 SR
Queue Stats
41W - 71L
1,308 Elo+
Party 2
Danzaburou
Danzaburou
josvack
Danzaburou
Level 16
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 4L
1,544 Elo+
Solo
Team Averages
Level 15
1,601 SR
1,375 Elo+

VS

Team Averages
Level 21
1,506 SR
1,458 Elo+
Yemoja
Yemoja
RivalTangent
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 101L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
TrC Draco
Kukulkan
Level 25
God Stats
11W - 10L
1,915 SR
Queue Stats
154W - 207L
1,461 Elo+
Party 1
Loki
Loki
Transmoke
Loki
Level 29
God Stats
30W - 16L
1,780 SR
Queue Stats
80W - 73L
1,572 Elo+
Solo
Izanami
Izanami
Trc Y0HAN07
Izanami
Level 28
God Stats
4W - 5L
1,179 SR
Queue Stats
117W - 160L
1,514 Elo+
Party 1
Medusa
Medusa
leo_desauveterre
Medusa
Level 18
God Stats
3W - 5L
1,155 SR
Queue Stats
51W - 55L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HungHobo
Scylla
14
3 / 5 / 1
8,024
446
5,277
9,634
2,754
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
NCG-Mash
Guan Yu
13
1 / 6 / 1
7,438
413
3,256
14,261
6,491
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
SlitSlamIX
Heimdallr
13
2 / 8 / 4
7,899
439
10,845
13,860
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 9 / 5
8,372
465
5,447
13,127
8,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
josvack
Danzaburou
12
8 / 7 / 1
8,221
457
11,235
14,626
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 6 / 9
9,065
504
7,056
13,330
7,161
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
TrC Draco
Kukulkan
17
4 / 2 / 3
10,778
599
7,981
8,522
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
19
11 / 0 / 2
11,898
661
9,129
12,104
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Trc Y0HAN07
Izanami
17
10 / 2 / 2
11,520
640
15,410
13,478
10,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
7 / 6 / 5
9,562
531
11,843
14,271
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
16
Kills
35
35
Deaths
16
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
HungHobo
Scylla
3
5
1
0.7
L
Guan Yu
NCG-Mash
Guan Yu
1
6
1
0.25
W
Yemoja
3
6
9
1.25
L
Heimdallr
SlitSlamIX
Heimdallr
2
8
4
0.5
W
Kukulkan
TrC Draco
Kukulkan
4
2
3
2.75
W
Loki
11
0
2
12
W
Izanami
Trc Y0HAN07
Izanami
10
2
2
5.5
L
2
9
5
0.5
L
Danzaburou
josvack
Danzaburou
8
7
1
1.21
W
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,060
Damage
51,419
65,508
Taken
61,705
26,898
Mitigated
33,226
10,777
Healing
20,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
HungHobo
Scylla
5,277
381
0
286
9,634
2,754
0
4,286
4,859
33,590
0
L
Guan Yu
NCG-Mash
Guan Yu
3,256
1,055
372
1,860
14,261
6,491
74
0
14,236
0
24,952
W
Yemoja
7,056
2,335
809
1,534
13,330
7,161
1,126
1,513
11,817
32,710
0
L
Heimdallr
SlitSlamIX
Heimdallr
10,845
6,671
0
3,237
13,860
4,166
385
2,426
11,218
0
38,651
W
Kukulkan
TrC Draco
Kukulkan
7,981
1,118
0
1,604
8,522
3,573
2,143
3,228
5,294
60,518
0
W
Loki
9,129
2,990
486
6,988
12,104
4,737
828
529
11,575
0
90,651
W
Izanami
Trc Y0HAN07
Izanami
15,410
9,870
0
5,187
13,478
10,157
1,675
2,406
11,072
0
71,419
L
5,447
1,816
631
916
13,127
8,700
103
3,310
9,590
31,488
0
L
Danzaburou
josvack
Danzaburou
11,235
5,717
0
3,475
14,626
4,787
532
4,443
9,993
0
31,174
W
11,843
4,875
0
4,112
14,271
7,598
2,269
3,048
11,223
0
43,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
52,823
271
Minions Killed
510
0
Camps Cleared
0
1,430,019
Distance Traveled
1,692,373
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,024
446
70
4
0
280,627
5
L
Guan Yu
7,438
413
49
3
0
328,115
0
W
Yemoja
9,065
504
39
2
0
296,572
3
L
Heimdallr
7,899
439
64
4
0
285,805
0
W
Kukulkan
10,778
599
122
7
0
311,707
1
W
Loki
11,898
661
161
9
0
398,398
0
W
Izanami
11,520
640
127
7
0
382,851
3
L
Yemoja
8,372
465
50
3
0
282,850
0
L
Danzaburou
8,221
457
38
2
0
252,622
1
W
Medusa
9,562
531
61
3
0
302,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role