Player Matchup

Izanami
Izanami
Re-luzen_te
Izanami
Level 25
God Stats
13W - 20L
1,354 SR
Queue Stats
527W - 570L
1,361 Elo+
Solo
Hachiman
Hachiman
RoseweL
Hachiman
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
143W - 85L
1,614 Elo+
Party 2
Fafnir
Fafnir
rule34loverrr
Fafnir
Level 13
God Stats
5W - 2L
1,968 SR
Queue Stats
142W - 100L
1,685 Elo+
Party 2
Ra
Ra
thspace
Ra
Level 24
God Stats
6W - 3L
1,618 SR
Queue Stats
61W - 39L
1,654 Elo+
Party 2
Bellona
Bellona
xXTHOMASR62Xx
Bellona
Level 21
God Stats
17W - 3L
1,500 SR
Queue Stats
57W - 22L
1,590 Elo+
Party 2
Team Averages
Level 20
1,588 SR
1,581 Elo+

VS

Team Averages
Level 18
1,376 SR
1,411 Elo+
Cupid
Cupid
Hasheoff
Cupid
Level 18
God Stats
2W - 2L
1,661 SR
Queue Stats
65W - 62L
1,508 Elo+
Party 3
Kali
Kali
Luisbr30
Kali
Level 9
God Stats
0W - 3L
1,200 SR
Queue Stats
24W - 40L
1,327 Elo+
Party 1
Ares
Ares
PAQS88
Ares
Level 18
God Stats
0W - 2L
1,302 SR
Queue Stats
118W - 253L
1,396 Elo+
Party 1
Hades
Hades
adeuxieme
Hades
Level 27
God Stats
9W - 11L
1,320 SR
Queue Stats
553W - 529L
1,430 Elo+
Party 3
Olorun
Olorun
winkire
Olorun
Level 16
God Stats
38W - 75L
1,396 SR
Queue Stats
51W - 96L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Re-luzen_te
Izanami
17
8 / 4 / 13
10,954
1,095
15,193
10,028
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
RoseweL
Hachiman
17
9 / 2 / 18
11,386
1,139
15,461
5,670
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 0 / 25
12,637
1,264
9,588
13,138
19,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 2 / 21
10,456
1,046
16,656
6,084
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
17
5 / 1 / 15
10,190
1,019
11,678
10,833
10,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

257

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hasheoff
Cupid
15
4 / 7 / 5
9,961
996
12,118
13,618
6,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kali
14
1 / 9 / 6
9,027
903
6,855
17,004
8,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
PAQS88
Ares
15
1 / 5 / 1
9,713
971
2,196
16,667
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
adeuxieme
Hades
15
2 / 7 / 6
9,612
961
10,748
18,078
12,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
winkire
Olorun
15
1 / 3 / 7
9,174
917
10,851
10,763
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
34
31
Kills
9
9
Deaths
31
92
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
Hasheoff
Cupid
4
7
5
0.93
L
Kali
1
9
6
0.44
L
Ares
PAQS88
Ares
1
5
1
0.3
W
Izanami
Re-luzen_te
Izanami
8
4
13
3.63
W
Hachiman
RoseweL
Hachiman
9
2
18
9
L
Hades
adeuxieme
Hades
2
7
6
0.71
W
5
0
25
17.5
W
4
2
21
7.25
L
Olorun
winkire
Olorun
1
3
7
1.5
W
Bellona
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,576
Damage
42,768
45,753
Taken
76,130
38,989
Mitigated
48,816
13,739
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Hasheoff
Cupid
12,118
4,761
0
774
13,618
6,512
0
6,533
7,060
0
41,687
L
Kali
6,855
2,928
0
2,369
17,004
8,311
0
3,059
13,845
0
20,727
L
Ares
PAQS88
Ares
2,196
712
0
1,229
16,667
16,402
0
4,449
12,050
13,985
0
W
Izanami
Re-luzen_te
Izanami
15,193
10,091
0
2,254
10,028
3,892
0
5,310
4,593
0
41,567
W
Hachiman
RoseweL
Hachiman
15,461
11,093
0
1,671
5,670
2,564
0
3,229
2,416
0
25,253
L
Hades
adeuxieme
Hades
10,748
1,130
107
2,334
18,078
12,394
0
7,233
10,776
26,257
0
W
9,588
2,611
0
3,110
13,138
19,575
0
6,905
6,001
16,146
0
W
16,656
542
4,140
1,816
6,084
2,566
0
2,514
3,545
40,820
0
L
Olorun
winkire
Olorun
10,851
4,694
1,030
4,246
10,763
5,197
0
4,970
5,768
25,979
0
W
Bellona
11,678
3,797
0
748
10,833
10,392
0
5,315
5,403
0
20,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,623
Gold Earned
47,487
177
Minions Killed
174
9
Camps Cleared
4
870,772
Distance Traveled
854,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,961
996
67
7
0
164,741
0
L
Kali
9,027
903
32
3
0
164,238
0
L
Ares
9,713
971
18
2
0
181,540
0
W
Izanami
10,954
1,095
57
6
6
149,075
0
W
Hachiman
11,386
1,139
22
2
1
159,700
0
L
Hades
9,612
961
28
3
3
175,773
0
W
Fafnir
12,637
1,264
13
1
0
205,863
0
W
Ra
10,456
1,046
70
7
1
190,472
0
L
Olorun
9,174
917
29
3
1
168,427
0
W
Bellona
10,190
1,019
15
2
1
165,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role