Player Matchup

Poseidon
Poseidon
BIG-juicysausage
Poseidon
Level 90
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 19L
1,357 Elo+
Party 2
Arachne
Arachne
Game11Boyd
Arachne
Level 39
God Stats
1W - 4L
1,330 SR
Queue Stats
11W - 15L
1,067 Elo+
Party 2
Odin
Odin
NinoSwuave
Odin
Level 42
God Stats
73W - 78L
1,431 SR
Queue Stats
1,022W - 1,233L
1,415 Elo+
Solo
Merlin
Merlin
ShadowSpeedy
Merlin
Level 86
God Stats
3W - 2L
1,430 SR
Queue Stats
7W - 7L
1,459 Elo+
Solo
Cernunnos
Cernunnos
dfajunior2
Cernunnos
Level 107
God Stats
24W - 32L
1,829 SR
Queue Stats
146W - 146L
1,499 Elo+
Solo
Team Averages
Level 73
1,504 SR
1,360 Elo+

VS

Team Averages
Level 53
1,504 SR
1,460 Elo+
Zhong Kui
Zhong Kui
Monkeyfire18
Zhong Kui
Level 62
God Stats
2W - 2L
1,536 SR
Queue Stats
12W - 13L
1,345 Elo+
Solo
Cerberus
Cerberus
ScarlettAngels
Cerberus
Level 44
God Stats
2W - 9L
1,485 SR
Queue Stats
47W - 83L
1,316 Elo+
Party 1
Izanami
Izanami
Wallflur
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Warzonxxx
Medusa
Level 82
God Stats
0W - 7L
1,500 SR
Queue Stats
141W - 151L
1,595 Elo+
Solo
He Bo
He Bo
deathshark95
He Bo
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 12
11,551
1,155
20,466
7,215
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Game11Boyd
Arachne
16
11 / 5 / 12
11,352
1,135
16,671
12,555
4,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 17
9,617
962
8,542
9,108
3,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
3 / 1 / 14
10,254
1,025
19,565
6,994
2,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
dfajunior2
Cernunnos
17
3 / 2 / 19
10,235
1,024
12,034
7,068
2,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

228

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Monkeyfire18
Zhong Kui
15
2 / 5 / 5
9,543
954
9,038
13,356
11,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
15
1 / 4 / 5
10,350
1,035
4,597
24,632
23,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Wallflur
Izanami
15
1 / 5 / 3
9,219
922
5,025
19,244
8,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Warzonxxx
Medusa
15
3 / 7 / 2
9,714
971
6,638
13,244
5,654
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 7 / 5
10,228
1,023
13,984
14,119
5,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
28
Kills
10
10
Deaths
28
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
1
12
15
W
Arachne
Game11Boyd
Arachne
11
5
12
3.4
L
Zhong Kui
Monkeyfire18
Zhong Kui
2
5
5
0.9
W
2
1
17
10.5
L
Cerberus
1
4
5
0.88
W
Merlin
3
1
14
10
L
Izanami
Wallflur
Izanami
1
5
3
0.5
L
Medusa
Warzonxxx
Medusa
3
7
2
0.57
L
3
7
5
0.79
W
Cernunnos
dfajunior2
Cernunnos
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,278
Damage
39,282
42,940
Taken
84,595
15,370
Mitigated
54,152
10,995
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,466
2,648
0
195
7,215
2,667
0
5,360
1,755
38,760
0
W
Arachne
Game11Boyd
Arachne
16,671
13,803
413
2,785
12,555
4,624
0
6,624
5,854
0
19,668
L
Zhong Kui
Monkeyfire18
Zhong Kui
9,038
1,727
867
3,434
13,356
11,587
0
5,156
8,200
18,915
0
W
8,542
2,187
1,098
1,863
9,108
3,041
0
5,969
3,014
0
12,877
L
Cerberus
4,597
733
0
4,591
24,632
23,328
0
10,160
14,472
29,639
0
W
Merlin
19,565
1,657
446
3,650
6,994
2,480
0
5,586
1,306
46,423
0
L
Izanami
Wallflur
Izanami
5,025
2,451
0
1,232
19,244
8,170
0
10,308
8,936
0
32,310
L
Medusa
Warzonxxx
Medusa
6,638
4,555
0
429
13,244
5,654
0
6,937
6,307
0
22,745
L
13,984
878
0
2,043
14,119
5,413
0
7,470
6,649
33,826
0
W
Cernunnos
dfajunior2
Cernunnos
12,034
4,897
0
545
7,068
2,558
0
3,576
3,392
0
28,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,009
Gold Earned
49,054
166
Minions Killed
255
2
Camps Cleared
3
889,049
Distance Traveled
882,032
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,551
1,155
30
3
0
190,768
0
W
Arachne
11,352
1,135
7
1
0
190,953
0
L
Zhong Kui
9,543
954
33
3
0
174,447
1
W
Odin
9,617
962
7
1
0
168,032
0
L
Cerberus
10,350
1,035
63
6
1
188,757
1
W
Merlin
10,254
1,025
70
7
1
163,793
3
L
Izanami
9,219
922
76
8
0
206,090
0
L
Medusa
9,714
971
39
4
2
140,087
0
L
He Bo
10,228
1,023
44
4
0
172,651
0
W
Cernunnos
10,235
1,024
52
5
1
175,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role