Player Matchup

Erlang Shen
Erlang Shen
Bronze III
CaseFlea3607979
Erlang Shen
Bronze III
Level 102
God Stats
1W - 1L
1,845 SR
Queue Stats
16W - 17L
1,492 MMR
Party 1
Merlin
Merlin
Bronze III
Evanashon
Merlin
Bronze III
Level 69
God Stats
1W - 1L
1,809 SR
Queue Stats
4W - 8L
1,492 MMR
Party 1
Ares
Ares
Bronze III
Z0MBIEkillr3904
Ares
Bronze III
Level 108
God Stats
1W - 1L
1,809 SR
Queue Stats
4W - 8L
1,492 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,821 SR
1,492 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,476 SR
1,472 MMR
Olorun
Olorun
Bronze III
DarkCell360
Olorun
Bronze III
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 30L
1,438 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Slatern
Cu Chulainn
Bronze III
Level 124
God Stats
1W - 2L
1,272 SR
Queue Stats
33W - 32L
1,460 MMR
Party 2
Danzaburou
Danzaburou
Silver I
el_crackwww
Danzaburou
Silver I
Level 100
God Stats
2W - 2L
1,655 SR
Queue Stats
33W - 31L
1,519 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CaseFlea3607979
Erlang Shen
16
7 / 8 / 8
13,373
743
13,131
17,319
14,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Evanashon
Merlin
16
1 / 3 / 11
11,651
647
12,130
10,611
7,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
8 / 5 / 6
13,570
754
13,265
21,424
29,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
NeithZeusMedusaSetHera

VS

Bans
KumbhakarnaScyllaAnubisPersephoneSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
8 / 4 / 6
13,440
747
11,352
12,786
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Slatern
Cu Chulainn
15
1 / 8 / 11
11,439
636
11,237
19,905
17,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
el_crackwww
Danzaburou
17
7 / 5 / 7
13,706
761
14,792
13,990
7,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
16
Kills
16
16
Deaths
17
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CaseFlea3607979
Erlang Shen
7
8
8
1.38
W
Olorun
8
4
6
2.75
L
Merlin
Evanashon
Merlin
1
3
11
2.17
W
Cu Chulainn
Slatern
Cu Chulainn
1
8
11
0.81
L
8
5
6
2.2
W
Danzaburou
el_crackwww
Danzaburou
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,526
Damage
37,381
49,354
Taken
46,681
51,304
Mitigated
29,956
5,475
Healing
16,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CaseFlea3607979
Erlang Shen
13,131
6,692
0
2,600
17,319
14,460
212
4,966
12,353
7,938
54,763
W
Olorun
11,352
7,227
3,418
5,148
12,786
5,348
1,888
7,677
5,109
42,632
0
L
Merlin
Evanashon
Merlin
12,130
1,135
0
2,141
10,611
7,561
375
1,705
8,906
71,352
0
W
Cu Chulainn
Slatern
Cu Chulainn
11,237
2,749
0
4,573
19,905
17,472
1,064
9,868
10,037
1,990
38,016
L
13,265
402
0
734
21,424
29,283
363
6,137
15,287
31,205
0
W
Danzaburou
el_crackwww
Danzaburou
14,792
6,432
0
3,786
13,990
7,136
997
8,396
5,594
3,640
60,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,594
Gold Earned
38,585
189
Minions Killed
171
0
Camps Cleared
0
922,261
Distance Traveled
923,107
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,373
743
50
3
0
299,945
5
W
Olorun
13,440
747
41
2
0
303,944
2
L
Merlin
11,651
647
112
6
0
297,216
2
W
Cu Chulainn
11,439
636
52
3
0
312,790
5
L
Ares
13,570
754
27
2
0
325,100
2
W
Danzaburou
13,706
761
78
4
0
306,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role