Player Matchup

Artemis
Artemis
Domek97
Artemis
Level 41
God Stats
2W - 1L
1,771 SR
Queue Stats
14W - 11L
1,595 Elo+
Party 1
Serqet
Serqet
Felcorn
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,595 Elo+
Party 1
Thanatos
Thanatos
LasmanogaJoen
Thanatos
Level 25
God Stats
2W - 3L
1,603 SR
Queue Stats
14W - 10L
1,623 Elo+
Party 1
Kukulkan
Kukulkan
Trippin213
Kukulkan
Level 23
God Stats
33W - 39L
1,701 SR
Queue Stats
69W - 95L
1,272 Elo+
Party 2
Yemoja
Yemoja
Twi5tedF8
Yemoja
Level 42
God Stats
3W - 5L
1,687 SR
Queue Stats
44W - 65L
1,364 Elo+
Party 2
Team Averages
Level 40
1,653 SR
1,490 Elo+

VS

Team Averages
Level 98
1,485 SR
1,472 Elo+
Loki
Loki
AxlRvng
Loki
Level 48
God Stats
17W - 13L
1,446 SR
Queue Stats
59W - 48L
1,444 Elo+
Party 3
Apollo
Apollo
SeeiyaRin
Apollo
Level 127
God Stats
118W - 128L
1,478 SR
Queue Stats
251W - 249L
1,409 Elo+
Party 3
Anubis
Anubis
Tedey1
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
lKlause
King Arthur
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 55L
1,495 Elo+
Party 3
Ares
Ares
lechechocolatada
Ares
Level 108
God Stats
7W - 2L
1,500 SR
Queue Stats
257W - 243L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Domek97
Artemis
20
3 / 11 / 11
14,803
987
21,406
28,598
12,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Felcorn
Serqet
20
7 / 8 / 7
15,119
1,008
20,895
23,847
10,534
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
LasmanogaJoen
Thanatos
20
9 / 11 / 6
16,094
1,073
24,036
30,019
13,697
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Kukulkan
Trippin213
Kukulkan
18
0 / 12 / 5
12,185
812
9,071
20,835
9,375
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Twi5tedF8
Yemoja
20
0 / 2 / 12
14,567
971
7,777
11,953
15,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AxlRvng
Loki
20
8 / 6 / 22
15,603
1,040
20,877
17,485
7,100
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
SeeiyaRin
Apollo
20
23 / 5 / 16
19,342
1,289
48,213
22,429
13,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Tedey1
Anubis
15
0 / 0 / 0
9,360
624
0
0
0
King Arthur
lKlause
King Arthur
20
8 / 3 / 23
15,976
1,065
17,997
29,400
36,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 5 / 28
16,005
1,067
20,416
22,511
30,321
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
133
19
Kills
44
44
Deaths
19
41
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Loki
AxlRvng
Loki
8
6
22
3.17
L
Artemis
Domek97
Artemis
3
11
11
0.77
L
Serqet
Felcorn
Serqet
7
8
7
1.31
L
Thanatos
LasmanogaJoen
Thanatos
9
11
6
1.09
W
Apollo
SeeiyaRin
Apollo
23
5
16
6.2
W
Anubis
Tedey1
Anubis
0
0
0
0
L
Kukulkan
Trippin213
Kukulkan
0
12
5
0.21
L
Yemoja
Twi5tedF8
Yemoja
0
2
12
3
W
King Arthur
lKlause
King Arthur
8
3
23
6.5
W
5
5
28
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,185
Damage
107,503
115,252
Taken
91,825
61,493
Mitigated
86,950
31,683
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AxlRvng
Loki
20,877
6,513
0
252
17,485
7,100
0
897
16,294
0
55,094
L
Artemis
Domek97
Artemis
21,406
13,312
0
4,599
28,598
12,452
0
5,355
23,243
0
58,072
L
Serqet
Felcorn
Serqet
20,895
5,981
0
2,211
23,847
10,534
0
5,240
18,607
0
34,077
L
Thanatos
LasmanogaJoen
Thanatos
24,036
9,606
0
10,101
30,019
13,697
0
4,512
25,315
0
47,005
W
Apollo
SeeiyaRin
Apollo
48,213
27,199
0
997
22,429
13,439
0
3,953
17,892
0
80,511
W
Anubis
Tedey1
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Trippin213
Kukulkan
9,071
2,085
0
0
20,835
9,375
0
4,636
16,199
30,554
0
L
Yemoja
Twi5tedF8
Yemoja
7,777
2,092
10,598
4,174
11,953
15,435
0
2,712
9,241
24,100
0
W
King Arthur
lKlause
King Arthur
17,997
2,552
279
7,458
29,400
36,090
0
7,717
20,681
4,616
34,036
W
20,416
922
0
1,184
22,511
30,321
0
4,281
16,930
29,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,768
Gold Earned
76,286
246
Minions Killed
228
11
Camps Cleared
7
1,414,333
Distance Traveled
1,174,614
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,603
1,040
75
5
3
272,508
2
L
Artemis
14,803
987
79
5
2
266,695
1
L
Serqet
15,119
1,008
44
3
1
324,784
0
L
Thanatos
16,094
1,073
31
2
5
308,500
1
W
Apollo
19,342
1,289
82
5
2
308,557
0
W
Anubis
9,360
624
0
0
0
0
0
L
Kukulkan
12,185
812
64
4
1
219,826
0
L
Yemoja
14,567
971
28
2
2
294,528
0
W
King Arthur
15,976
1,065
50
3
1
320,535
0
W
Ares
16,005
1,067
21
1
1
273,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role