Player Matchup

Danzaburou
Danzaburou
AlaskanBullW0rm
Danzaburou
Level 15
God Stats
10W - 5L
1,762 SR
Queue Stats
17W - 14L
1,640 Elo+
Party 2
Merlin
Merlin
GiverofBirth
Merlin
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
315W - 284L
1,572 Elo+
Party 2
Hercules
Hercules
Nosssh
Hercules
Level 50
God Stats
24W - 25L
1,394 SR
Queue Stats
266W - 227L
1,469 Elo+
Party 2
Team Averages
Level 66
1,552 SR
1,560 Elo+

VS

Team Averages
Level 33
1,481 SR
1,322 Elo+
Cthulhu
Cthulhu
Acrogic
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,224 Elo+
Party 1
Anubis
Anubis
BeetleSaysOH
Anubis
Level 35
God Stats
16W - 15L
1,426 SR
Queue Stats
56W - 51L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
gennyuwu
Tsukuyomi
Level 5
God Stats
0W - 2L
1,519 SR
Queue Stats
7W - 6L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlaskanBullW0rm
Danzaburou
13
5 / 1 / 6
10,201
680
8,122
7,952
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
15
6 / 0 / 8
10,687
712
11,781
4,303
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Nosssh
Hercules
14
4 / 3 / 11
10,353
690
6,745
11,158
8,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acrogic
Cthulhu
11
1 / 5 / 3
8,532
569
7,492
12,725
10,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
13
3 / 3 / 1
9,187
612
9,377
9,566
4,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
gennyuwu
Tsukuyomi
9
0 / 7 / 3
8,078
539
2,844
9,647
3,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
4
4
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Acrogic
Cthulhu
1
5
3
0.5
W
Danzaburou
AlaskanBullW0rm
Danzaburou
5
1
6
8
L
Anubis
3
3
1
1.17
W
Merlin
6
0
8
10
W
Hercules
Nosssh
Hercules
4
3
11
3.17
L
Tsukuyomi
gennyuwu
Tsukuyomi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
19,713
23,413
Taken
31,938
12,349
Mitigated
19,007
4,342
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Acrogic
Cthulhu
7,492
37
148
0
12,725
10,689
0
3,728
8,547
25,783
0
W
Danzaburou
AlaskanBullW0rm
Danzaburou
8,122
2,815
0
1,070
7,952
2,625
27
5,999
1,953
0
27,502
L
Anubis
9,377
390
0
4,297
9,566
4,758
0
4,255
4,883
42,069
0
W
Merlin
11,781
528
0
500
4,303
1,354
1,418
3,183
1,120
58,775
0
W
Hercules
Nosssh
Hercules
6,745
1,856
0
2,772
11,158
8,370
104
7,716
3,442
1,529
20,648
L
Tsukuyomi
gennyuwu
Tsukuyomi
2,844
602
0
479
9,647
3,560
0
2,849
6,524
0
17,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,241
Gold Earned
25,797
165
Minions Killed
156
0
Camps Cleared
0
759,551
Distance Traveled
724,009
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,532
569
44
3
0
264,832
1
W
Danzaburou
10,201
680
37
2
0
228,502
0
L
Anubis
9,187
612
78
5
0
236,921
2
W
Merlin
10,687
712
108
7
0
264,465
0
W
Hercules
10,353
690
20
1
0
266,584
4
L
Tsukuyomi
8,078
539
34
2
0
222,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role