Player Matchup

Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Marco_02F
Arachne
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,303 Elo+
Party 1
Mulan
Mulan
Mate-Kauff02
Mulan
Level 63
God Stats
1W - 3L
1,708 SR
Queue Stats
131W - 177L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
PEARL-JAM788
Heimdallr
Level 102
God Stats
6W - 14L
1,197 SR
Queue Stats
126W - 165L
1,414 Elo+
Party 1
Chronos
Chronos
Zombie_Jelly17
Chronos
Level 65
God Stats
2W - 3L
1,578 SR
Queue Stats
9W - 10L
1,557 Elo+
Solo
Team Averages
Level 71
1,496 SR
1,463 Elo+

VS

Team Averages
Level 105
1,436 SR
1,432 Elo+
Heimdallr
Heimdallr
Alukard012
Heimdallr
Level 69
God Stats
79W - 64L
1,603 SR
Queue Stats
686W - 611L
1,536 Elo+
Solo
Amaterasu
Amaterasu
Hellsartist
Amaterasu
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
367W - 348L
1,453 Elo+
Solo
Nox
Nox
NineAxe82
Nox
Level 89
God Stats
2W - 3L
1,279 SR
Queue Stats
276W - 277L
1,519 Elo+
Solo
Nemesis
Nemesis
Skylar Raer
Nemesis
Level 120
God Stats
3W - 5L
1,500 SR
Queue Stats
81W - 65L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Tiu-Pac
Baron Samedi
Level 125
God Stats
4W - 4L
1,298 SR
Queue Stats
47W - 40L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 4 / 3
4,951
495
3,042
9,326
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Marco_02F
Arachne
8
1 / 2 / 0
4,834
483
1,197
7,551
2,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
4,660
466
2,052
5,904
1,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
PEARL-JAM788
Heimdallr
8
2 / 3 / 1
5,099
510
3,101
5,683
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 1
5,084
508
3,803
5,983
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alukard012
Heimdallr
10
5 / 1 / 3
6,060
606
5,263
6,387
2,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Hellsartist
Amaterasu
11
3 / 0 / 0
6,422
642
3,784
4,816
2,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 3
6,581
658
5,388
4,067
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Skylar Raer
Nemesis
10
3 / 0 / 4
6,234
623
4,776
4,332
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Tiu-Pac
Baron Samedi
9
0 / 2 / 9
5,620
562
4,012
6,694
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
16
16
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
3
0.38
W
Heimdallr
Alukard012
Heimdallr
5
1
3
6.5
W
Amaterasu
Hellsartist
Amaterasu
3
0
0
3
L
Arachne
Marco_02F
Arachne
1
2
0
0.5
L
0
3
0
0
W
5
1
3
6.5
L
Heimdallr
PEARL-JAM788
Heimdallr
2
3
1
0.83
W
Nemesis
Skylar Raer
Nemesis
3
0
4
5
W
Baron Samedi
Tiu-Pac
Baron Samedi
0
2
9
2.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,195
Damage
23,223
34,447
Taken
26,296
12,242
Mitigated
10,043
7,006
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,042
367
282
1,670
9,326
4,166
0
2,943
6,355
20,846
0
W
Heimdallr
Alukard012
Heimdallr
5,263
2,263
0
3,094
6,387
2,229
588
1,413
4,934
0
31,573
W
Amaterasu
Hellsartist
Amaterasu
3,784
1,713
0
1,636
4,816
2,226
0
0
4,816
0
32,148
L
Arachne
Marco_02F
Arachne
1,197
954
0
2,032
7,551
2,409
0
1,489
5,963
0
15,035
L
2,052
373
111
915
5,904
1,991
0
0
5,904
0
18,587
W
5,388
679
0
1,976
4,067
1,368
315
1,782
2,121
26,936
0
L
Heimdallr
PEARL-JAM788
Heimdallr
3,101
1,209
0
1,229
5,683
1,749
0
1,823
3,790
0
16,540
W
Nemesis
Skylar Raer
Nemesis
4,776
1,390
331
1,372
4,332
1,324
269
722
3,540
0
28,595
W
Baron Samedi
Tiu-Pac
Baron Samedi
4,012
278
540
2,004
6,694
2,896
150
2,566
4,040
15,238
0
L
3,803
758
0
767
5,983
1,927
0
2,753
3,032
22,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
30,917
205
Minions Killed
268
0
Camps Cleared
0
1,002,234
Distance Traveled
966,962
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,951
495
38
4
0
236,463
3
W
Heimdallr
6,060
606
57
6
0
182,712
1
W
Amaterasu
6,422
642
78
8
0
187,782
6
L
Arachne
4,834
483
47
5
0
212,985
3
L
Mulan
4,660
466
41
4
0
194,427
1
W
Nox
6,581
658
51
5
0
197,977
4
L
Heimdallr
5,099
510
37
4
0
166,147
4
W
Nemesis
6,234
623
56
6
0
221,081
5
W
Baron Samedi
5,620
562
26
3
0
177,410
4
L
Chronos
5,084
508
42
4
0
192,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role