Player Matchup

Apollo
Apollo
 
Apollo
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Astro_Sin7
Aphrodite
Level 43
God Stats
4W - 7L
1,492 SR
Queue Stats
198W - 264L
1,335 Elo+
Party 2
King Arthur
King Arthur
NotBeckham_551
King Arthur
Level 45
God Stats
4W - 5L
1,500 SR
Queue Stats
282W - 256L
1,497 Elo+
Solo
Mercury
Mercury
Playboi_Berry
Mercury
Level 57
God Stats
11W - 14L
1,495 SR
Queue Stats
399W - 446L
1,314 Elo+
Party 2
Sol
Sol
drunkintuna
Sol
Level 105
God Stats
14W - 19L
1,404 SR
Queue Stats
51W - 57L
1,411 Elo+
Solo
Team Averages
Level 56
1,478 SR
1,411 Elo+

VS

Team Averages
Level 78
1,572 SR
1,446 Elo+
Bellona
Bellona
ASSULT55
Bellona
Level 61
God Stats
2W - 1L
1,329 SR
Queue Stats
3W - 4L
1,314 Elo+
Solo
Nemesis
Nemesis
FourDarkseid
Nemesis
Level 142
God Stats
25W - 20L
1,695 SR
Queue Stats
282W - 283L
1,432 Elo+
Solo
Ra
Ra
GLITCHEFFECT219
Ra
Level 88
God Stats
8W - 6L
1,600 SR
Queue Stats
66W - 80L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
ZantoUchiha
Cthulhu
Level 29
God Stats
12W - 13L
1,508 SR
Queue Stats
64W - 74L
1,470 Elo+
Party 1
Neith
Neith
kokedanie1
Neith
Level 69
God Stats
14W - 11L
1,729 SR
Queue Stats
139W - 128L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 2 / 2
5,346
486
2,050
5,613
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Astro_Sin7
Aphrodite
9
2 / 1 / 0
5,892
536
3,077
5,137
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NotBeckham_551
King Arthur
11
0 / 4 / 0
6,264
569
5,293
8,310
3,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
11
0 / 2 / 1
6,124
557
485
6,974
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 4 / 1
6,654
605
5,371
8,277
2,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASSULT55
Bellona
11
4 / 0 / 2
6,379
580
3,770
6,298
3,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
FourDarkseid
Nemesis
12
3 / 0 / 5
6,627
602
3,117
7,070
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
4 / 2 / 2
6,748
613
4,084
5,586
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
ZantoUchiha
Cthulhu
8
0 / 2 / 3
5,471
497
3,819
6,989
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
2 / 1 / 2
5,570
506
3,026
3,265
933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
13
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
2
1
W
Bellona
ASSULT55
Bellona
4
0
2
5
L
Aphrodite
Astro_Sin7
Aphrodite
2
1
0
2
W
Nemesis
FourDarkseid
Nemesis
3
0
5
5.5
W
4
2
2
2.5
L
King Arthur
NotBeckham_551
King Arthur
0
4
0
0
L
Mercury
0
2
1
0.25
W
Cthulhu
ZantoUchiha
Cthulhu
0
2
3
0.75
L
2
4
1
0.63
W
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,276
Damage
17,816
34,311
Taken
29,208
11,993
Mitigated
11,121
12,795
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,050
1,737
0
780
5,613
1,784
0
2,139
3,474
0
16,487
W
Bellona
ASSULT55
Bellona
3,770
1,358
0
2,714
6,298
3,134
604
0
6,298
0
22,197
L
Aphrodite
Astro_Sin7
Aphrodite
3,077
688
1,404
3,007
5,137
2,172
155
1,860
3,277
21,985
0
W
Nemesis
FourDarkseid
Nemesis
3,117
1,244
0
1,009
7,070
2,419
403
1,530
5,540
0
37,338
W
4,084
560
325
3,328
5,586
1,879
686
3,313
2,273
32,512
0
L
King Arthur
NotBeckham_551
King Arthur
5,293
935
0
1,135
8,310
3,589
438
0
8,310
0
36,465
L
Mercury
485
413
0
2,964
6,974
2,006
0
614
6,360
0
32,762
W
Cthulhu
ZantoUchiha
Cthulhu
3,819
144
155
2,650
6,989
2,756
46
2,458
4,531
19,877
0
L
5,371
947
0
3,505
8,277
2,442
2,778
3,290
4,987
36,300
0
W
Neith
3,026
807
111
589
3,265
933
626
1,147
2,118
0
20,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
30,795
301
Minions Killed
244
0
Camps Cleared
0
915,510
Distance Traveled
1,073,081
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,346
486
37
3
0
178,032
5
W
Bellona
6,379
580
43
4
0
226,921
0
L
Aphrodite
5,892
536
44
4
0
166,110
0
W
Nemesis
6,627
602
75
7
0
211,273
0
W
Ra
6,748
613
61
6
0
241,797
5
L
King Arthur
6,264
569
70
6
0
170,529
1
L
Mercury
6,124
557
85
8
0
222,452
1
W
Cthulhu
5,471
497
29
3
0
192,633
0
L
Sol
6,654
605
65
6
0
178,387
0
W
Neith
5,570
506
36
3
0
200,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role