Player Matchup

Ares
Ares
Bacon_Jello_101
Ares
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 2
Ymir
Ymir
Macabre2008YT
Ymir
Level 6
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 4L
1,658 Elo+
Party 2
Nemesis
Nemesis
OG_SmurfY-_-
Nemesis
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,658 Elo+
Party 2
Bacchus
Bacchus
RiverLocket4706
Bacchus
Level 28
God Stats
52W - 35L
1,653 SR
Queue Stats
71W - 66L
1,589 Elo+
Solo
Neith
Neith
SamoanJesus4435
Neith
Level 18
God Stats
51W - 27L
1,659 SR
Queue Stats
57W - 40L
1,538 Elo+
Solo
Team Averages
Level 11
1,605 SR
1,620 Elo+

VS

Team Averages
Level 35
1,645 SR
1,586 Elo+
Ah Puch
Ah Puch
Disco Chrisco
Ah Puch
Level 14
God Stats
8W - 2L
1,684 SR
Queue Stats
12W - 6L
1,658 Elo+
Solo
Erlang Shen
Erlang Shen
DuBSTeP 140
Erlang Shen
Level 124
God Stats
6W - 8L
1,841 SR
Queue Stats
115W - 102L
1,604 Elo+
Party 1
The Morrigan
The Morrigan
ImOutOfAmmoWTF
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,478 Elo+
Solo
Sobek
Sobek
NO INSURANCe815
Sobek
Level 4
God Stats
5W - 5L
1,432 SR
Queue Stats
9W - 13L
1,519 Elo+
Party 1
Pele
Pele
Prasxis
Pele
Level 27
God Stats
3W - 2L
1,770 SR
Queue Stats
295W - 286L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 1
8,153
815
6,216
19,340
12,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 13 / 1
8,926
893
6,276
21,999
16,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
OG_SmurfY-_-
Nemesis
13
0 / 13 / 1
8,106
811
8,574
19,534
7,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 9 / 0
8,730
873
10,146
22,786
15,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 0
8,436
844
6,763
10,237
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
19 / 0 / 20
12,041
1,204
25,014
6,129
2,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DuBSTeP 140
Erlang Shen
18
12 / 0 / 20
11,661
1,166
18,657
9,004
5,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
ImOutOfAmmoWTF
The Morrigan
17
2 / 1 / 29
10,497
1,050
10,037
7,254
3,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 23
9,612
961
3,582
7,298
7,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
Prasxis
Pele
18
13 / 1 / 18
11,605
1,161
23,217
11,518
5,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
157
2
Kills
47
48
Deaths
2
3
Assists
110
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Ah Puch
19
0
20
29
W
Erlang Shen
DuBSTeP 140
Erlang Shen
12
0
20
22
W
The Morrigan
ImOutOfAmmoWTF
The Morrigan
2
1
29
16.5
L
1
13
1
0.12
W
1
0
23
12.5
L
Nemesis
OG_SmurfY-_-
Nemesis
0
13
1
0.04
W
Pele
Prasxis
Pele
13
1
18
22
L
1
9
0
0.11
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,975
Damage
80,507
93,896
Taken
41,203
55,869
Mitigated
24,070
5,953
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,216
1,183
0
144
19,340
12,458
0
11,939
7,401
14,988
0
W
Ah Puch
25,014
2,782
0
1,840
6,129
2,680
0
4,165
1,964
40,631
0
W
Erlang Shen
DuBSTeP 140
Erlang Shen
18,657
12,053
0
863
9,004
5,098
0
4,588
4,416
0
32,119
W
The Morrigan
ImOutOfAmmoWTF
The Morrigan
10,037
2,761
0
364
7,254
3,205
0
5,094
2,160
25,352
0
L
6,276
1,928
0
377
21,999
16,223
0
10,172
11,827
29,569
0
W
3,582
346
0
618
7,298
7,753
0
3,534
3,764
6,977
0
L
Nemesis
OG_SmurfY-_-
Nemesis
8,574
4,672
0
2,076
19,534
7,657
0
7,561
11,973
0
16,876
W
Pele
Prasxis
Pele
23,217
6,705
0
3,312
11,518
5,334
0
5,257
6,261
0
36,151
L
10,146
495
93
1,286
22,786
15,811
0
8,589
14,197
17,543
0
L
6,763
4,058
0
1,977
10,237
3,720
0
372
9,865
0
25,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,351
Gold Earned
55,416
101
Minions Killed
145
4
Camps Cleared
7
786,384
Distance Traveled
995,533
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,153
815
9
1
1
132,199
1
W
Ah Puch
12,041
1,204
42
4
5
197,117
0
W
Erlang Shen
11,661
1,166
28
3
2
232,433
0
W
The Morrigan
10,497
1,050
32
3
0
167,256
1
L
Ymir
8,926
893
32
3
1
143,797
1
W
Sobek
9,612
961
16
2
0
196,967
0
L
Nemesis
8,106
811
14
1
0
195,380
1
W
Pele
11,605
1,161
27
3
0
201,760
0
L
Bacchus
8,730
873
8
1
2
184,663
0
L
Neith
8,436
844
38
4
0
130,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role