Player Matchup

Bastet
Bastet
Quasimojoejoejo
Bastet
Level 105
God Stats
0W - 2L
1,310 SR
Queue Stats
19W - 42L
1,430 Elo+
Party 1
Artemis
Artemis
Slacker Extreme
Artemis
Level 43
God Stats
5W - 9L
1,676 SR
Queue Stats
12W - 27L
1,430 Elo+
Party 1
Chang'e
Chang'e
TOXIKILL
Chang'e
Level 89
God Stats
1W - 4L
1,310 SR
Queue Stats
14W - 29L
1,430 Elo+
Party 1
Team Averages
Level 79
1,432 SR
1,430 Elo+

VS

Team Averages
Level 37
1,633 SR
1,620 Elo+
Neith
Neith
MintBread744040
Neith
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 24L
1,531 Elo+
Solo
Ra
Ra
Swampdonkey 170
Ra
Level 27
God Stats
19W - 13L
1,679 SR
Queue Stats
342W - 298L
1,618 Elo+
Party 2
Ymir
Ymir
sadcars
Ymir
Level 67
God Stats
34W - 19L
1,720 SR
Queue Stats
255W - 213L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
8,115
580
6,446
9,332
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 6 / 1
8,354
597
6,312
9,726
3,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
TOXIKILL
Chang'e
12
1 / 4 / 2
8,320
594
5,860
11,286
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 5
10,937
781
9,554
6,431
2,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
2 / 2 / 10
9,514
680
4,891
7,141
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
sadcars
Ymir
14
7 / 2 / 8
11,006
786
7,437
14,102
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
17
17
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
1
7
2
0.29
L
2
6
1
0.42
W
2
2
10
3.5
L
Chang'e
TOXIKILL
Chang'e
1
4
2
0.5
W
Ymir
sadcars
Ymir
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,618
Damage
21,882
30,344
Taken
27,674
10,276
Mitigated
10,783
7,155
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,554
3,908
0
2,424
6,431
2,462
959
2,331
4,100
0
52,554
L
6,446
1,893
0
742
9,332
3,443
0
4,285
4,746
0
23,807
L
6,312
3,668
0
1,484
9,726
3,337
0
4,545
4,951
0
22,488
W
4,891
65
1,765
2,069
7,141
2,126
64
1,786
5,355
33,263
0
L
Chang'e
TOXIKILL
Chang'e
5,860
309
1,112
3,817
11,286
3,496
0
2,949
8,243
34,095
0
W
Ymir
sadcars
Ymir
7,437
872
0
6,064
14,102
6,195
1,271
1,936
12,166
49,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
31,457
128
Minions Killed
199
0
Camps Cleared
0
688,282
Distance Traveled
816,598
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,937
781
108
8
0
272,788
3
L
Bastet
8,115
580
29
2
0
244,321
3
L
Artemis
8,354
597
43
3
0
210,487
2
W
Ra
9,514
680
45
3
0
285,487
1
L
Chang'e
8,320
594
56
4
0
233,474
5
W
Ymir
11,006
786
46
3
0
258,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role