Player Matchup

Anhur
Anhur
Elronir
Anhur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,856 Elo+
Party 2
Terra
Terra
NixonAlwaysWins
Terra
Level 74
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 21L
1,671 Elo+
Party 2
Fenrir
Fenrir
ObeastNinja
Fenrir
Level 70
God Stats
1W - 2L
1,733 SR
Queue Stats
20W - 19L
1,721 Elo+
Party 2
King Arthur
King Arthur
Pariiah
King Arthur
Level 85
God Stats
2W - 2L
1,909 SR
Queue Stats
41W - 29L
1,824 Elo+
Party 2
Poseidon
Poseidon
whosebaked
Poseidon
Level 106
God Stats
0W - 3L
1,718 SR
Queue Stats
25W - 24L
1,692 Elo+
Party 2
Team Averages
Level 83
1,672 SR
1,753 Elo+

VS

Team Averages
Level 138
1,513 SR
1,711 Elo+
Ah Muzen Cab
Ah Muzen Cab
BearJewTheGolem
Ah Muzen Cab
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
648W - 561L
1,555 Elo+
Party 1
Chaac
Chaac
Cyberphaze
Chaac
Level 157
God Stats
5W - 3L
1,280 SR
Queue Stats
42W - 41L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dhoff
Tsukuyomi
Level 124
God Stats
6W - 4L
1,840 SR
Queue Stats
158W - 138L
1,921 Elo+
Solo
Raijin
Raijin
Slasher393
Raijin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,847 Elo+
Solo
Geb
Geb
TurnIntoCandy
Geb
Level 139
God Stats
12W - 14L
1,444 SR
Queue Stats
344W - 298L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Elronir
Anhur
16
2 / 1 / 5
9,227
659
7,192
14,232
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 3
8,347
596
2,668
13,782
12,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
1 / 6 / 6
8,671
619
7,121
13,315
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Pariiah
King Arthur
15
3 / 8 / 4
9,204
657
14,964
18,723
13,464
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
whosebaked
Poseidon
16
1 / 5 / 4
9,008
643
13,116
11,473
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BearJewTheGolem
Ah Muzen Cab
19
6 / 0 / 12
11,463
819
13,135
7,473
3,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
17
2 / 2 / 10
10,081
720
7,954
15,228
12,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Dhoff
Tsukuyomi
18
8 / 3 / 10
12,215
873
16,398
12,911
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Slasher393
Raijin
18
4 / 3 / 8
11,080
791
17,431
9,811
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 16
10,946
782
6,889
13,304
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
8
Kills
22
22
Deaths
9
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BearJewTheGolem
Ah Muzen Cab
6
0
12
12
W
Chaac
2
2
10
3.5
W
Tsukuyomi
Dhoff
Tsukuyomi
8
3
10
4.33
L
Anhur
Elronir
Anhur
2
1
5
4.5
L
1
2
3
1.25
L
Fenrir
1
6
6
0.67
L
King Arthur
Pariiah
King Arthur
3
8
4
0.63
W
Raijin
Slasher393
Raijin
4
3
8
2.67
W
2
1
16
10
L
Poseidon
whosebaked
Poseidon
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,061
Damage
61,807
71,525
Taken
58,727
41,691
Mitigated
44,207
16,094
Healing
19,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BearJewTheGolem
Ah Muzen Cab
13,135
3,976
0
2,751
7,473
3,677
3,288
2,176
5,141
0
54,075
W
Chaac
7,954
611
604
7,710
15,228
12,333
200
3,094
12,054
0
34,050
W
Tsukuyomi
Dhoff
Tsukuyomi
16,398
2,927
0
4,879
12,911
7,918
637
4,293
8,419
0
37,411
L
Anhur
Elronir
Anhur
7,192
3,105
0
4,648
14,232
5,751
0
5,077
8,632
0
36,862
L
2,668
186
4,080
3,646
13,782
12,767
0
5,324
7,947
9,213
0
L
Fenrir
7,121
1,316
0
1,959
13,315
5,818
0
3,571
9,419
0
17,638
L
King Arthur
Pariiah
King Arthur
14,964
2,210
0
237
18,723
13,464
0
6,223
12,072
580
30,860
W
Raijin
Slasher393
Raijin
17,431
1,098
0
1,662
9,811
4,077
669
2,936
6,787
52,579
0
W
6,889
1,304
0
1,631
13,304
16,202
173
4,032
8,961
20,881
0
L
Poseidon
whosebaked
Poseidon
13,116
2,178
0
1,524
11,473
3,891
0
2,982
8,283
49,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,457
Gold Earned
55,785
304
Minions Killed
351
5
Camps Cleared
9
1,231,183
Distance Traveled
1,398,935
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,463
819
107
8
1
295,647
0
W
Chaac
10,081
720
57
4
3
275,613
4
W
Tsukuyomi
12,215
873
39
3
3
270,230
1
L
Anhur
9,227
659
81
6
0
240,315
0
L
Terra
8,347
596
12
1
0
251,894
1
L
Fenrir
8,671
619
41
3
1
247,521
2
L
King Arthur
9,204
657
47
3
1
235,283
3
W
Raijin
11,080
791
115
8
2
263,628
2
W
Geb
10,946
782
33
2
0
293,817
0
L
Poseidon
9,008
643
123
9
3
256,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role