Player Matchup

Cthulhu
Cthulhu
CaptainSchuby91
Cthulhu
Level 14
God Stats
9W - 16L
1,289 SR
Queue Stats
12W - 23L
1,252 Elo+
Party 2
Discordia
Discordia
H0tpepperz
Discordia
Level 17
God Stats
19W - 21L
1,439 SR
Queue Stats
260W - 284L
1,349 Elo+
Party 2
Izanami
Izanami
JinxedDreamer
Izanami
Level 25
God Stats
13W - 11L
1,500 SR
Queue Stats
164W - 213L
1,467 Elo+
Party 2
Nemesis
Nemesis
SALTY267
Nemesis
Level 26
God Stats
10W - 7L
1,481 SR
Queue Stats
117W - 156L
1,617 Elo+
Party 2
Skadi
Skadi
ambrosszia
Skadi
Level 20
God Stats
82W - 84L
1,480 SR
Queue Stats
274W - 324L
1,458 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,429 Elo+

VS

Team Averages
Level 24
1,442 SR
1,439 Elo+
Apollo
Apollo
BlacKnightJane
Apollo
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Set
Set
R3brn
Set
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 103L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
Ryuchi1
Kukulkan
Level 18
God Stats
4W - 1L
1,559 SR
Queue Stats
4W - 4L
1,406 Elo+
Solo
Ares
Ares
whoisPack
Ares
Level 27
God Stats
51W - 48L
1,407 SR
Queue Stats
695W - 701L
1,454 Elo+
Solo
Aphrodite
Aphrodite
xKlipped
Aphrodite
Level 24
God Stats
10W - 9L
1,246 SR
Queue Stats
131W - 113L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,792
479
3,198
8,517
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
H0tpepperz
Discordia
8
0 / 3 / 0
4,955
496
2,045
4,289
1,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
9
0 / 2 / 0
5,498
550
2,119
4,680
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
SALTY267
Nemesis
8
0 / 1 / 0
4,834
483
1,011
6,147
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
8
0 / 5 / 1
4,730
473
6,063
8,148
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
5,951
595
6,729
6,696
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
R3brn
Set
9
3 / 0 / 1
5,596
560
3,922
4,539
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Ryuchi1
Kukulkan
11
3 / 0 / 0
6,144
614
3,279
4,208
1,466
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
9
3 / 0 / 4
6,187
619
5,206
6,701
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
xKlipped
Aphrodite
10
0 / 0 / 2
5,538
554
2,744
3,045
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
14
15
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
1
4
0
0.25
L
Discordia
H0tpepperz
Discordia
0
3
0
0
L
Izanami
0
2
0
0
W
Set
R3brn
Set
3
0
1
3.5
W
Kukulkan
Ryuchi1
Kukulkan
3
0
0
3
L
Nemesis
SALTY267
Nemesis
0
1
0
0
L
Skadi
0
5
1
0.1
W
Ares
3
0
4
5
W
Aphrodite
xKlipped
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,436
Damage
21,880
31,781
Taken
25,189
10,871
Mitigated
12,744
7,761
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,729
4,158
0
3,939
6,696
2,051
644
1,479
5,217
0
25,076
L
3,198
488
0
840
8,517
4,061
0
3,041
5,476
10,873
0
L
Discordia
H0tpepperz
Discordia
2,045
284
0
616
4,289
1,500
568
3,187
1,102
21,218
0
L
Izanami
2,119
1,646
0
1,719
4,680
1,564
942
2,344
2,336
0
30,193
W
Set
R3brn
Set
3,922
2,024
0
585
4,539
2,995
215
420
4,119
3,681
21,901
W
Kukulkan
Ryuchi1
Kukulkan
3,279
577
0
500
4,208
1,466
0
1,726
2,482
33,814
0
L
Nemesis
SALTY267
Nemesis
1,011
402
0
2,230
6,147
1,691
0
786
5,361
0
21,999
L
Skadi
6,063
3,495
0
2,356
8,148
2,055
14
2,089
6,059
0
22,578
W
Ares
5,206
589
0
2,637
6,701
4,065
108
1,618
5,083
23,455
0
W
Aphrodite
xKlipped
Aphrodite
2,744
465
662
2,541
3,045
2,167
210
0
3,045
29,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,809
Gold Earned
29,416
202
Minions Killed
264
0
Camps Cleared
0
847,385
Distance Traveled
902,176
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,951
595
49
5
0
178,239
0
L
Cthulhu
4,792
479
21
2
0
161,095
0
L
Discordia
4,955
496
43
4
0
165,721
1
L
Izanami
5,498
550
62
6
0
168,914
0
W
Set
5,596
560
49
5
0
217,324
0
W
Kukulkan
6,144
614
68
7
0
141,547
1
L
Nemesis
4,834
483
46
5
0
210,479
1
L
Skadi
4,730
473
30
3
0
141,176
0
W
Ares
6,187
619
32
3
0
195,922
3
W
Aphrodite
5,538
554
66
7
0
169,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role