Player Matchup

Ullr
Ullr
AlbusSpera
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Chaac
Chaac
AresAngel
Chaac
Level 13
God Stats
6W - 1L
1,744 SR
Queue Stats
33W - 20L
1,644 Elo+
Party 1
Awilix
Awilix
Edwin41
Awilix
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 33L
1,691 Elo+
Party 1
Chang'e
Chang'e
Mex_acekyase
Chang'e
Level 125
God Stats
10W - 6L
1,613 SR
Queue Stats
428W - 422L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
raayrooy
Cthulhu
Level 17
God Stats
13W - 8L
1,504 SR
Queue Stats
46W - 32L
1,675 Elo+
Party 1
Team Averages
Level 40
1,572 SR
1,617 Elo+

VS

Team Averages
Level 22
1,620 SR
1,612 Elo+
Ah Muzen Cab
Ah Muzen Cab
BalakeTheKilla
Ah Muzen Cab
Level 15
God Stats
4W - 7L
1,500 SR
Queue Stats
64W - 60L
1,544 Elo+
Solo
Vulcan
Vulcan
MrsStealYoKnees
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 165L
1,629 Elo+
Solo
Ymir
Ymir
Praeditus
Ymir
Level 22
God Stats
2W - 1L
1,815 SR
Queue Stats
39W - 39L
1,704 Elo+
Solo
Ao Kuang
Ao Kuang
PrinceJMC
Ao Kuang
Level 22
God Stats
19W - 13L
1,617 SR
Queue Stats
44W - 41L
1,587 Elo+
Solo
Fenrir
Fenrir
kingpogha
Fenrir
Level 25
God Stats
74W - 57L
1,666 SR
Queue Stats
112W - 92L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 5
14,156
674
20,303
16,518
7,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
AresAngel
Chaac
14
1 / 6 / 0
9,808
467
3,947
12,726
8,220
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
Edwin41
Awilix
15
1 / 7 / 6
10,015
477
4,226
17,699
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Mex_acekyase
Chang'e
19
5 / 2 / 5
11,994
571
18,404
14,302
5,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
raayrooy
Cthulhu
16
7 / 1 / 11
11,867
565
12,021
22,597
15,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BalakeTheKilla
Ah Muzen Cab
13
0 / 4 / 3
8,445
402
8,264
10,746
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 5 / 1
9,644
459
11,018
12,309
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
1 / 8 / 0
8,783
418
3,892
17,426
13,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
PrinceJMC
Ao Kuang
16
6 / 4 / 3
10,284
490
17,854
20,113
13,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
kingpogha
Fenrir
17
5 / 5 / 0
10,583
504
10,510
17,999
8,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
26
Kills
16
17
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
W
Chaac
AresAngel
Chaac
1
6
0
0.17
L
Ah Muzen Cab
BalakeTheKilla
Ah Muzen Cab
0
4
3
0.38
W
Awilix
Edwin41
Awilix
1
7
6
0.57
W
Chang'e
Mex_acekyase
Chang'e
5
2
5
3.75
L
4
5
1
0.9
L
Ymir
1
8
0
0.13
L
Ao Kuang
PrinceJMC
Ao Kuang
6
4
3
1.88
L
Fenrir
kingpogha
Fenrir
5
5
0
1
W
Cthulhu
raayrooy
Cthulhu
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,901
Damage
51,538
83,842
Taken
78,593
43,779
Mitigated
44,027
35,231
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,303
13,810
0
6,656
16,518
7,929
8,650
2,618
13,875
0
131,901
W
Chaac
AresAngel
Chaac
3,947
1,206
0
2,361
12,726
8,220
568
7,422
4,958
0
34,144
L
Ah Muzen Cab
BalakeTheKilla
Ah Muzen Cab
8,264
3,723
0
4,002
10,746
3,363
544
3,067
7,559
0
53,998
W
Awilix
Edwin41
Awilix
4,226
2,392
0
4,682
17,699
6,285
982
7,199
10,400
0
52,421
W
Chang'e
Mex_acekyase
Chang'e
18,404
1,255
5,695
8,162
14,302
5,930
1,238
5,689
8,588
84,082
0
L
11,018
2,797
0
543
12,309
4,889
0
7,138
4,923
65,955
0
L
Ymir
3,892
1,745
0
951
17,426
13,461
0
4,875
12,442
27,129
0
L
Ao Kuang
PrinceJMC
Ao Kuang
17,854
5,491
0
9,921
20,113
13,557
150
6,751
13,212
61,615
0
L
Fenrir
kingpogha
Fenrir
10,510
1,219
0
4,872
17,999
8,757
883
7,712
10,009
0
69,976
W
Cthulhu
raayrooy
Cthulhu
12,021
2,451
568
7,107
22,597
15,415
0
9,195
13,257
34,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,840
Gold Earned
47,739
588
Minions Killed
499
0
Camps Cleared
0
1,917,744
Distance Traveled
1,683,832
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,156
674
220
10
0
365,374
6
W
Chaac
9,808
467
75
4
0
329,587
3
L
Ah Muzen Cab
8,445
402
94
4
0
303,929
5
W
Awilix
10,015
477
89
4
0
368,308
5
W
Chang'e
11,994
571
158
8
0
409,061
3
L
Vulcan
9,644
459
111
5
0
329,114
6
L
Ymir
8,783
418
51
2
0
340,490
3
L
Ao Kuang
10,284
490
108
5
0
310,909
0
L
Fenrir
10,583
504
135
6
0
399,390
3
W
Cthulhu
11,867
565
46
2
0
445,414
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role