Player Matchup

Sylvanus
Sylvanus
Cafjones
Sylvanus
Level 128
God Stats
7W - 7L
1,638 SR
Queue Stats
127W - 125L
1,621 Elo+
Party 3
Loki
Loki
REDOWL2015
Loki
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Regionalninja
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 21L
1,635 Elo+
Party 3
Heimdallr
Heimdallr
SAYGEY WAYGEY
Heimdallr
Level 147
God Stats
7W - 8L
1,619 SR
Queue Stats
182W - 178L
1,655 Elo+
Party 3
Nu Wa
Nu Wa
theinnerdemon91
Nu Wa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 330L
1,596 Elo+
Party 3
Team Averages
Level 101
1,551 SR
1,601 Elo+

VS

Team Averages
Level 79
1,655 SR
1,716 Elo+
Scylla
Scylla
BestADCinSmite
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 29L
1,709 Elo+
Party 2
Khepri
Khepri
MrLeftTesty
Khepri
Level 122
God Stats
13W - 2L
1,928 SR
Queue Stats
21W - 12L
1,920 Elo+
Party 2
Bellona
Bellona
SlapTimeee
Bellona
Level 69
God Stats
5W - 1L
1,762 SR
Queue Stats
90W - 63L
1,678 Elo+
Party 1
Ravana
Ravana
Solstice92
Ravana
Level 147
God Stats
3W - 2L
1,585 SR
Queue Stats
44W - 23L
1,709 Elo+
Party 2
Skadi
Skadi
stunville
Skadi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 41L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cafjones
Sylvanus
12
0 / 5 / 9
7,402
411
8,817
14,668
10,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 6 / 2
9,353
520
4,609
12,443
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 0
7,748
430
5,215
10,741
11,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
SAYGEY WAYGEY
Heimdallr
15
8 / 3 / 3
9,518
529
12,757
12,799
4,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 7 / 0
8,885
494
10,743
10,970
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 10
10,560
587
13,206
9,230
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Khepri
14
1 / 5 / 14
9,108
506
8,067
15,789
11,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
SlapTimeee
Bellona
15
1 / 1 / 4
9,574
532
8,875
11,918
11,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Solstice92
Ravana
17
10 / 1 / 8
10,981
610
11,473
10,262
4,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
stunville
Skadi
15
5 / 4 / 9
9,747
542
6,378
11,577
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
14
Kills
24
24
Deaths
14
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
L
Sylvanus
Cafjones
Sylvanus
0
5
9
0.9
W
Khepri
1
5
14
1.6
L
2
6
2
0.5
L
1
3
0
0.33
L
Heimdallr
SAYGEY WAYGEY
Heimdallr
8
3
3
3.17
W
Bellona
SlapTimeee
Bellona
1
1
4
3
W
Ravana
Solstice92
Ravana
10
1
8
14
W
Skadi
stunville
Skadi
5
4
9
2.38
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,141
Damage
47,999
61,621
Taken
58,776
33,659
Mitigated
34,605
12,106
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,206
1,090
0
2,282
9,230
2,899
1,928
3,005
5,977
58,402
0
L
Sylvanus
Cafjones
Sylvanus
8,817
2,266
1,663
4,058
14,668
10,425
185
7,272
7,396
27,785
0
W
Khepri
8,067
866
1,163
4,285
15,789
11,261
706
6,220
9,380
22,697
0
L
4,609
493
0
3,169
12,443
3,773
0
4,068
8,350
0
58,017
L
5,215
1,141
0
0
10,741
11,625
173
771
9,513
9,672
25,842
L
Heimdallr
SAYGEY WAYGEY
Heimdallr
12,757
5,891
0
2,584
12,799
4,711
0
4,370
8,379
0
60,409
W
Bellona
SlapTimeee
Bellona
8,875
2,493
0
3,206
11,918
11,993
0
2,616
9,231
0
57,154
W
Ravana
Solstice92
Ravana
11,473
2,393
0
1,308
10,262
4,313
1,134
3,974
6,089
0
69,576
W
Skadi
stunville
Skadi
6,378
2,921
0
3,663
11,577
4,139
2,110
4,579
6,886
0
61,759
L
10,743
1,893
0
632
10,970
3,125
196
4,792
6,153
55,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,906
Gold Earned
49,970
453
Minions Killed
448
0
Camps Cleared
0
1,587,931
Distance Traveled
1,793,802
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,560
587
104
6
0
354,718
2
L
Sylvanus
7,402
411
36
2
0
293,556
7
W
Khepri
9,108
506
20
1
0
377,006
5
L
Loki
9,353
520
118
7
0
346,678
3
L
Osiris
7,748
430
77
4
0
329,200
3
L
Heimdallr
9,518
529
106
6
0
316,879
3
W
Bellona
9,574
532
103
6
0
332,024
6
W
Ravana
10,981
610
95
5
0
391,052
5
W
Skadi
9,747
542
126
7
0
339,002
4
L
Nu Wa
8,885
494
116
6
0
301,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role