Player Matchup

Janus
Janus
Andagio
Janus
Level 128
God Stats
15W - 15L
1,724 SR
Queue Stats
526W - 480L
1,608 Elo+
Party 2
Hades
Hades
FlameOfBlack
Hades
Level 64
God Stats
10W - 6L
1,896 SR
Queue Stats
12W - 9L
1,805 Elo+
Party 2
Neith
Neith
MRschmeckles
Neith
Level 87
God Stats
32W - 18L
1,665 SR
Queue Stats
235W - 234L
1,611 Elo+
Party 2
Horus
Horus
itsjewpacabra
Horus
Level 147
God Stats
4W - 6L
1,500 SR
Queue Stats
338W - 291L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
lorddeatk
Baron Samedi
Level 66
God Stats
1W - 0L
1,474 SR
Queue Stats
4W - 10L
1,323 Elo+
Party 2
Team Averages
Level 98
1,652 SR
1,575 Elo+

VS

Team Averages
Level 126
1,554 SR
1,597 Elo+
Skadi
Skadi
Arcadian
Skadi
Level 76
God Stats
2W - 3L
1,725 SR
Queue Stats
9W - 6L
1,662 Elo+
Party 1
Mulan
Mulan
HectorPeralta
Mulan
Level 151
God Stats
2W - 5L
1,600 SR
Queue Stats
20W - 25L
1,530 Elo+
Solo
Ratatoskr
Ratatoskr
Pixie
Ratatoskr
Level 142
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 9L
1,694 Elo+
Party 1
Sylvanus
Sylvanus
s0mer3tard
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
zeyeee
Sol
Level 143
God Stats
4W - 4L
1,232 SR
Queue Stats
210W - 189L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Andagio
Janus
15
3 / 1 / 3
9,353
624
7,822
7,605
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 3
8,951
597
7,836
8,899
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 7
8,089
539
8,885
9,178
3,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 7
8,654
577
6,354
10,606
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
lorddeatk
Baron Samedi
11
2 / 1 / 6
7,054
470
7,176
8,310
3,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arcadian
Skadi
13
2 / 4 / 0
7,660
511
4,935
9,342
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 2 / 1
8,279
552
5,669
11,718
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Pixie
Ratatoskr
12
0 / 2 / 1
7,256
484
4,952
9,996
7,078
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sylvanus
s0mer3tard
Sylvanus
11
1 / 4 / 3
7,468
498
6,471
12,017
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
zeyeee
Sol
14
1 / 4 / 0
7,806
520
5,298
12,608
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
4
4
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
Andagio
Janus
3
1
3
4.5
L
Skadi
Arcadian
Skadi
2
4
0
0.5
W
5
0
3
6.5
L
0
2
1
0.25
W
3
2
7
3.25
L
Ratatoskr
Pixie
Ratatoskr
0
2
1
0.25
W
3
0
7
6.5
W
Baron Samedi
lorddeatk
Baron Samedi
2
1
6
5
L
Sylvanus
s0mer3tard
Sylvanus
1
4
3
0.63
L
Sol
zeyeee
Sol
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,073
Damage
27,325
44,598
Taken
55,681
17,571
Mitigated
34,810
25,523
Healing
21,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Andagio
Janus
7,822
856
0
1,989
7,605
2,605
0
3,164
4,416
67,185
0
L
Skadi
Arcadian
Skadi
4,935
2,560
0
1,860
9,342
4,555
0
3,652
5,690
4,951
47,336
W
7,836
1,409
558
6,350
8,899
4,009
388
173
8,376
43,741
0
L
5,669
527
0
4,011
11,718
10,642
0
4,851
6,845
0
51,481
W
8,885
4,749
0
4,451
9,178
3,074
883
3,259
5,919
0
54,251
L
Ratatoskr
Pixie
Ratatoskr
4,952
1,027
0
2,939
9,996
7,078
0
2,356
7,601
10,178
42,607
W
6,354
2,834
950
6,518
10,606
4,317
0
1,595
8,986
0
49,938
W
Baron Samedi
lorddeatk
Baron Samedi
7,176
796
773
3,934
8,310
3,566
185
4,198
4,112
22,984
0
L
Sylvanus
s0mer3tard
Sylvanus
6,471
1,456
2,128
4,236
12,017
8,493
0
6,675
5,298
23,805
0
L
Sol
zeyeee
Sol
5,298
1,377
0
6,053
12,608
4,042
1,140
4,887
7,413
52,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,101
Gold Earned
38,469
440
Minions Killed
445
0
Camps Cleared
0
1,466,692
Distance Traveled
1,345,323
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,353
624
133
9
0
332,396
5
L
Skadi
7,660
511
105
7
0
232,705
0
W
Hades
8,951
597
104
7
0
249,225
1
L
Mulan
8,279
552
107
7
0
261,205
0
W
Neith
8,089
539
91
6
0
267,856
5
L
Ratatoskr
7,256
484
97
6
0
326,281
4
W
Horus
8,654
577
85
6
0
328,640
5
W
Baron Samedi
7,054
470
27
2
0
288,575
2
L
Sylvanus
7,468
498
27
2
0
259,157
2
L
Sol
7,806
520
109
7
0
265,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role