Player Matchup

Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold V
Brandothebeast05
Thoth
Gold V
Level 157
God Stats
8W - 4L
1,678 SR
Queue Stats
111W - 83L
1,648 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
TommyW-N9NE
Cu Chulainn
Gold V
Level 155
God Stats
26W - 16L
1,715 SR
Queue Stats
132W - 113L
1,668 MMR
Solo
Cthulhu
Cthulhu
Gold I
Wolf_Noxu
Cthulhu
Gold I
Level 141
God Stats
7W - 5L
1,755 SR
Queue Stats
415W - 404L
1,664 MMR
Solo
Ravana
Ravana
Gold I
bryceplic35
Ravana
Gold I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 94L
1,651 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,630 SR
1,626 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,573 SR
1,657 MMR
Nemesis
Nemesis
Gold III
DaFriedBass
Nemesis
Gold III
Level 158
God Stats
5W - 6L
1,319 SR
Queue Stats
469W - 470L
1,679 MMR
Party 2
Neith
Neith
Gold III
KoalaOnRockets
Neith
Gold III
Level 120
God Stats
3W - 3L
1,926 SR
Queue Stats
61W - 64L
1,630 MMR
Party 2
Achilles
Achilles
Gold V
WARISNOTLOVE--
Achilles
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,449 MMR
Party 1
Merlin
Merlin
Platinum II
Willbeau2K
Merlin
Platinum II
Level 128
God Stats
4W - 7L
1,618 SR
Queue Stats
70W - 62L
1,882 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
ewaldo515
Kumbhakarna
Gold I
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
216W - 222L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
1 / 3 / 11
12,493
543
12,096
15,893
9,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
7 / 5 / 7
12,972
564
16,878
13,588
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
TommyW-N9NE
Cu Chulainn
19
7 / 1 / 5
13,283
578
19,197
27,674
24,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Wolf_Noxu
Cthulhu
18
5 / 0 / 9
12,622
549
15,012
21,315
20,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
20
5 / 5 / 7
13,720
597
12,639
15,864
8,792
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ScyllaSetDanzaburouTsukuyomiNu Wa

VS

Bans
ArachneAgniKing ArthurHadesOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaFriedBass
Nemesis
17
6 / 6 / 3
10,948
476
12,839
18,806
11,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 4 / 5
10,668
464
11,962
19,145
6,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
17
3 / 4 / 2
10,580
460
6,709
19,993
22,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Willbeau2K
Merlin
17
2 / 6 / 7
10,887
473
22,166
15,871
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
ewaldo515
Kumbhakarna
15
1 / 5 / 5
9,332
406
4,576
20,567
20,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
25
Kills
14
14
Deaths
25
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
3
11
2.17
W
7
5
7
2.1
L
Nemesis
DaFriedBass
Nemesis
6
6
3
1.25
L
2
4
5
1.13
W
Cu Chulainn
TommyW-N9NE
Cu Chulainn
7
1
5
9.5
L
Achilles
3
4
2
1
L
Merlin
Willbeau2K
Merlin
2
6
7
0.92
W
Cthulhu
Wolf_Noxu
Cthulhu
5
0
9
9.5
W
Ravana
5
5
7
1.7
L
Kumbhakarna
ewaldo515
Kumbhakarna
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,822
Damage
58,252
94,334
Taken
94,382
69,018
Mitigated
67,612
31,083
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,096
4,354
0
6,672
15,893
9,367
3,176
4,453
11,440
11,888
100,167
W
16,878
783
0
1,719
13,588
5,716
1,035
6,217
7,346
72,319
0
L
Nemesis
DaFriedBass
Nemesis
12,839
4,047
0
5,032
18,806
11,383
0
7,628
10,891
8,190
62,628
L
11,962
3,732
0
4,640
19,145
6,260
0
6,531
12,242
0
65,478
W
Cu Chulainn
TommyW-N9NE
Cu Chulainn
19,197
2,352
0
10,977
27,674
24,880
1,053
6,452
20,883
10,620
78,860
L
Achilles
6,709
2,089
0
1,800
19,993
22,774
671
4,398
15,541
0
45,648
L
Merlin
Willbeau2K
Merlin
22,166
884
0
3,326
15,871
6,816
0
7,017
8,624
96,880
0
W
Cthulhu
Wolf_Noxu
Cthulhu
15,012
801
1,492
5,225
21,315
20,263
190
5,881
15,409
58,259
0
W
Ravana
12,639
3,693
0
4,998
15,864
8,792
2,565
4,292
11,522
0
112,885
L
Kumbhakarna
ewaldo515
Kumbhakarna
4,576
320
0
1,852
20,567
20,379
0
9,133
11,154
20,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,090
Gold Earned
52,415
671
Minions Killed
467
0
Camps Cleared
0
2,267,677
Distance Traveled
2,088,199
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,493
543
148
6
0
374,038
5
W
Thoth
12,972
564
137
6
0
445,836
11
L
Nemesis
10,948
476
104
5
0
464,116
1
L
Neith
10,668
464
112
5
0
410,483
1
W
Cu Chulainn
13,283
578
141
6
0
479,787
3
L
Achilles
10,580
460
72
3
0
389,743
3
L
Merlin
10,887
473
156
7
0
393,219
9
W
Cthulhu
12,622
549
85
4
0
495,364
5
W
Ravana
13,720
597
160
7
0
472,652
4
L
Kumbhakarna
9,332
406
23
1
0
430,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role