Player Matchup

Chaac
Chaac
Bronze III
DeLusionalyy
Chaac
Bronze III
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 MMR
Party 4
Ymir
Ymir
Gold V
ItMeJJ
Ymir
Gold V
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,505 MMR
Party 1
Janus
Janus
Gold V
KingScotty95
Janus
Gold V
Level 148
God Stats
4W - 14L
1,764 SR
Queue Stats
287W - 280L
1,506 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Tyhpi-
Ratatoskr
Gold V
Level 108
God Stats
5W - 4L
1,624 SR
Queue Stats
42W - 43L
1,505 MMR
Party 1
Medusa
Medusa
Bronze III
l Wonng l
Medusa
Bronze III
Level 159
God Stats
12W - 5L
1,730 SR
Queue Stats
160W - 146L
1,505 MMR
Party 4
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,624 SR
1,504 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,582 SR
1,503 MMR
Geb
Geb
Bronze III
Armageddon208
Geb
Bronze III
Level 78
God Stats
1W - 2L
1,724 SR
Queue Stats
53W - 50L
1,461 MMR
Party 3
Tyr
Tyr
Bronze III
JuanCr724
Tyr
Bronze III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 59L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
THE JEW AVENGER
Ah Muzen Cab
Silver II
Level 149
God Stats
1W - 1L
1,687 SR
Queue Stats
79W - 66L
1,502 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
eL-rifje
Erlang Shen
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,554 MMR
Party 3
He Bo
He Bo
Bronze III
se384vin
He Bo
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 6
15,625
558
33,330
32,293
38,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
ItMeJJ
Ymir
19
6 / 2 / 17
14,705
525
10,099
26,159
39,233
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 0 / 8
16,546
591
21,130
14,959
6,318
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Tyhpi-
Ratatoskr
20
4 / 5 / 10
14,746
527
15,645
27,564
17,088
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
l Wonng l
Medusa
20
6 / 2 / 9
15,162
542
28,251
17,623
7,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
TsukuyomiCu ChulainnApolloScyllaNu Wa

VS

Bans
LokiMercuryDanzaburouKing ArthurSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
11,789
421
11,545
33,734
33,143
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 3 / 5
11,382
407
14,591
28,074
23,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
THE JEW AVENGER
Ah Muzen Cab
20
6 / 6 / 0
14,161
506
18,524
20,968
9,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
eL-rifje
Erlang Shen
20
2 / 9 / 2
12,195
436
8,824
27,563
19,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
se384vin
He Bo
18
1 / 10 / 4
11,492
410
21,501
25,405
9,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
33
Kills
11
11
Deaths
33
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
7
2
6
5
W
Ymir
ItMeJJ
Ymir
6
2
17
7.25
L
0
3
5
0.83
W
10
0
8
14
L
Ah Muzen Cab
THE JEW AVENGER
Ah Muzen Cab
6
6
0
1
W
Ratatoskr
Tyhpi-
Ratatoskr
4
5
10
1.8
L
Erlang Shen
eL-rifje
Erlang Shen
2
9
2
0.33
W
Medusa
l Wonng l
Medusa
6
2
9
5.25
L
He Bo
se384vin
He Bo
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,455
Damage
74,985
118,598
Taken
135,744
108,315
Mitigated
95,753
42,645
Healing
27,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,545
522
0
3,116
33,734
33,143
0
11,527
22,207
58,588
0
W
33,330
7,631
0
18,171
32,293
38,246
1,256
6,485
24,972
0
115,019
W
Ymir
ItMeJJ
Ymir
10,099
1,387
0
5,507
26,159
39,233
646
7,331
18,513
51,635
0
L
14,591
3,423
0
8,170
28,074
23,991
0
7,211
20,785
0
70,698
W
21,130
1,075
391
6,321
14,959
6,318
3,119
5,924
8,750
135,278
0
L
Ah Muzen Cab
THE JEW AVENGER
Ah Muzen Cab
18,524
6,045
0
6,074
20,968
9,329
2,632
1,983
18,985
0
114,521
W
Ratatoskr
Tyhpi-
Ratatoskr
15,645
5,719
0
10,496
27,564
17,088
2,000
8,890
18,365
0
101,198
L
Erlang Shen
eL-rifje
Erlang Shen
8,824
4,091
0
4,173
27,563
19,936
0
5,056
22,430
10,243
72,433
W
Medusa
l Wonng l
Medusa
28,251
11,967
0
1,759
17,623
7,430
5,359
5,295
12,161
0
132,222
L
He Bo
se384vin
He Bo
21,501
695
0
5,840
25,405
9,354
0
5,452
19,953
87,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,784
Gold Earned
61,019
819
Minions Killed
631
0
Camps Cleared
0
2,723,074
Distance Traveled
2,504,348
24
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,789
421
52
2
0
514,974
14
W
Chaac
15,625
558
182
7
0
541,959
5
W
Ymir
14,705
525
52
2
0
541,223
2
L
Tyr
11,382
407
112
4
0
529,582
5
W
Janus
16,546
591
236
8
0
566,263
7
L
Ah Muzen Cab
14,161
506
205
7
0
478,520
5
W
Ratatoskr
14,746
527
154
6
0
526,497
4
L
Erlang Shen
12,195
436
131
5
0
511,263
6
W
Medusa
15,162
542
195
7
0
547,132
6
L
He Bo
11,492
410
131
5
0
470,009
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role